Player Matchup

Sun Wukong
Sun Wukong
Bekkstasy
Sun Wukong
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 3L
1,640 Elo+
Party 1
Bacchus
Bacchus
Luttetutte
Bacchus
Level 30
God Stats
8W - 4L
1,441 SR
Queue Stats
58W - 75L
1,375 Elo+
Solo
Hera
Hera
NutOnMyFeet
Hera
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 41L
1,624 Elo+
Party 1
Ra
Ra
RowdyReece
Ra
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 35L
1,715 Elo+
Party 1
Apollo
Apollo
TinyWraith
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 27L
1,633 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,597 Elo+

VS

Team Averages
Level 69
1,564 SR
1,597 Elo+
Ah Muzen Cab
Ah Muzen Cab
ButteryRaven
Ah Muzen Cab
Level 85
God Stats
58W - 54L
1,614 SR
Queue Stats
193W - 207L
1,558 Elo+
Solo
Loki
Loki
GuillotineCrown
Loki
Level 137
God Stats
37W - 25L
1,616 SR
Queue Stats
55W - 57L
1,559 Elo+
Solo
Kukulkan
Kukulkan
ThistleLuvsWar
Kukulkan
Level 48
God Stats
1W - 2L
1,431 SR
Queue Stats
7W - 9L
1,526 Elo+
Party 2
Sobek
Sobek
Xenogears
Sobek
Level 73
God Stats
1W - 1L
1,658 SR
Queue Stats
4W - 7L
1,649 Elo+
Party 2
Heimdallr
Heimdallr
ZeMilkmannn
Heimdallr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bekkstasy
Sun Wukong
17
11 / 2 / 6
11,615
1,162
17,721
16,171
15,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Luttetutte
Bacchus
16
1 / 0 / 15
10,773
1,077
7,184
5,471
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 2 / 12
11,755
1,176
16,828
8,263
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 11
11,096
1,110
17,566
9,986
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TinyWraith
Apollo
16
1 / 2 / 13
9,884
988
11,245
6,824
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

277

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ButteryRaven
Ah Muzen Cab
15
1 / 6 / 3
10,118
1,012
8,520
20,615
9,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 5 / 1
12,573
1,257
15,739
12,350
5,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
15
0 / 6 / 5
9,187
919
9,019
13,103
6,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Xenogears
Sobek
16
1 / 3 / 8
10,757
1,076
5,054
17,321
24,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ZeMilkmannn
Heimdallr
15
0 / 6 / 5
9,234
923
3,406
13,518
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
25
Kills
11
11
Deaths
26
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bekkstasy
Sun Wukong
11
2
6
7
L
Ah Muzen Cab
ButteryRaven
Ah Muzen Cab
1
6
3
0.42
L
9
5
1
1.9
W
Bacchus
Luttetutte
Bacchus
1
0
15
8.5
W
6
2
12
6
W
6
5
11
2.3
L
Kukulkan
0
6
5
0.42
W
Apollo
TinyWraith
Apollo
1
2
13
3.75
L
Sobek
Xenogears
Sobek
1
3
8
1.67
L
Heimdallr
ZeMilkmannn
Heimdallr
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,544
Damage
41,738
46,715
Taken
76,907
38,233
Mitigated
52,891
10,462
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bekkstasy
Sun Wukong
17,721
4,575
0
5,076
16,171
15,586
0
4,304
11,867
0
31,722
L
Ah Muzen Cab
ButteryRaven
Ah Muzen Cab
8,520
2,214
0
2,682
20,615
9,579
0
12,465
7,933
0
49,645
L
15,739
5,597
0
625
12,350
5,391
0
6,497
5,734
0
29,561
W
Bacchus
Luttetutte
Bacchus
7,184
615
0
639
5,471
10,098
0
2,725
2,746
12,639
0
W
16,828
3,625
0
387
8,263
3,852
0
1,890
6,373
44,724
0
W
17,566
857
2,332
1,728
9,986
5,214
0
2,884
7,102
31,773
0
L
Kukulkan
9,019
522
0
0
13,103
6,421
0
6,139
6,888
24,045
0
W
Apollo
TinyWraith
Apollo
11,245
7,762
0
300
6,824
3,483
0
2,270
4,554
0
16,344
L
Sobek
Xenogears
Sobek
5,054
311
0
1,452
17,321
24,940
0
8,985
8,108
8,881
0
L
Heimdallr
ZeMilkmannn
Heimdallr
3,406
3,085
0
573
13,518
6,560
0
6,732
6,666
0
6,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
51,869
188
Minions Killed
157
7
Camps Cleared
9
976,035
Distance Traveled
970,413
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,615
1,162
32
3
0
221,708
2
L
Ah Muzen Cab
10,118
1,012
72
7
1
181,448
3
L
Loki
12,573
1,257
24
2
6
222,371
0
W
Bacchus
10,773
1,077
13
1
0
198,897
0
W
Hera
11,755
1,176
79
8
1
191,258
2
W
Ra
11,096
1,110
43
4
4
184,612
0
L
Kukulkan
9,187
919
51
5
1
188,118
0
W
Apollo
9,884
988
21
2
2
179,560
0
L
Sobek
10,757
1,076
1
0
0
209,309
1
L
Heimdallr
9,234
923
9
1
1
169,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role