Player Matchup

Yemoja
Yemoja
BlisterBuster
Yemoja
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 249L
1,553 Elo+
Party 1
Vulcan
Vulcan
GoDz_Paradise
Vulcan
Level 118
God Stats
19W - 15L
1,564 SR
Queue Stats
404W - 428L
1,450 Elo+
Party 4
Zhong Kui
Zhong Kui
GreeNDoubTnz
Zhong Kui
Level 158
God Stats
9W - 5L
1,306 SR
Queue Stats
483W - 559L
1,423 Elo+
Party 1
Tyr
Tyr
Spilly12345
Tyr
Level 138
God Stats
7W - 8L
1,112 SR
Queue Stats
671W - 664L
1,537 Elo+
Party 1
Zeus
Zeus
cheke95
Zeus
Level 95
God Stats
6W - 11L
1,510 SR
Queue Stats
359W - 391L
1,450 Elo+
Party 4
Team Averages
Level 107
1,398 SR
1,483 Elo+

VS

Team Averages
Level 66
1,529 SR
1,419 Elo+
Hel
Hel
DarkToastKrixxis
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,523 Elo+
Party 3
Kuzenbo
Kuzenbo
LANFARDO
Kuzenbo
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
109W - 125L
1,497 Elo+
Solo
Zeus
Zeus
OnexGrimxDemise
Zeus
Level 96
God Stats
17W - 11L
1,689 SR
Queue Stats
992W - 800L
1,566 Elo+
Party 3
Nox
Nox
skeboppidy
Nox
Level 15
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 2
Eset
Eset
valice_phantom
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 20
12,072
635
2,716
14,980
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 1 / 14
13,539
713
31,395
12,838
7,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
GreeNDoubTnz
Zhong Kui
20
13 / 4 / 12
14,013
738
24,406
25,470
23,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 3 / 24
13,060
687
12,619
38,787
69,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
cheke95
Zeus
20
8 / 0 / 21
13,781
725
35,444
14,615
8,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
8,957
471
6,025
20,546
18,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
LANFARDO
Kuzenbo
15
2 / 8 / 3
9,915
522
9,353
30,523
27,131
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 6 / 5
12,693
668
34,065
20,647
10,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 8 / 6
10,401
547
17,780
21,563
11,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 8 / 4
11,803
621
8,019
20,197
10,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
38
Kills
10
10
Deaths
39
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
20
5.5
L
0
9
4
0.22
W
9
1
14
16
W
Zhong Kui
GreeNDoubTnz
Zhong Kui
13
4
12
4.75
L
Kuzenbo
LANFARDO
Kuzenbo
2
8
3
0.44
L
5
6
5
1.25
W
7
3
24
6.33
W
Zeus
cheke95
Zeus
8
0
21
18.5
L
1
8
6
0.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,580
Damage
75,242
106,690
Taken
113,476
125,299
Mitigated
78,621
69,286
Healing
31,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,716
882
19,203
3,868
14,980
16,563
315
9,349
5,631
7,635
0
L
6,025
391
8,919
5,078
20,546
18,685
0
16,699
3,847
7,774
0
W
31,395
11,431
3,882
3,179
12,838
7,152
2,830
11,640
1,198
64,348
0
W
Zhong Kui
GreeNDoubTnz
Zhong Kui
24,406
1,231
2,653
9,339
25,470
23,568
3,113
18,848
6,622
52,984
0
L
Kuzenbo
LANFARDO
Kuzenbo
9,353
2,438
1,300
4,069
30,523
27,131
152
25,535
4,988
14,547
0
L
34,065
1,132
1,778
2,025
20,647
10,807
17
18,069
2,578
80,338
0
W
12,619
1,048
4,153
17,424
38,787
69,123
806
24,051
14,736
0
26,676
W
Zeus
cheke95
Zeus
35,444
2,795
3,449
2,136
14,615
8,893
2,152
11,354
3,261
67,313
0
L
17,780
1,171
1,893
1,495
21,563
11,600
102
17,053
4,510
31,861
0
L
8,019
876
3,134
1,573
20,197
10,398
240
16,605
3,592
37,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,465
Gold Earned
53,769
228
Minions Killed
187
0
Camps Cleared
0
1,575,299
Distance Traveled
1,383,901
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,072
635
14
1
0
218,564
2
L
Hel
8,957
471
5
0
0
263,101
0
W
Vulcan
13,539
713
68
4
0
342,688
0
W
Zhong Kui
14,013
738
71
4
0
306,747
0
L
Kuzenbo
9,915
522
7
0
0
279,836
2
L
Zeus
12,693
668
88
5
0
262,228
3
W
Tyr
13,060
687
15
1
0
369,403
0
W
Zeus
13,781
725
60
3
0
337,897
0
L
Nox
10,401
547
21
1
0
297,074
0
L
Eset
11,803
621
66
3
0
281,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role