Player Matchup

Charybdis
Charybdis
AsiAn-Boy_513
Charybdis
Level 81
God Stats
28W - 35L
1,300 SR
Queue Stats
133W - 185L
1,302 Elo+
Party 2
Lancelot
Lancelot
LEGGENDWOLF01
Lancelot
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
432W - 447L
1,388 Elo+
Solo
Bacchus
Bacchus
VikingRay54
Bacchus
Level 27
God Stats
1W - 4L
1,341 SR
Queue Stats
26W - 62L
1,131 Elo+
Party 2
Team Averages
Level 70
1,380 SR
1,274 Elo+

VS

Team Averages
Level 48
1,350 SR
1,383 Elo+
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Xx_JamieNTori092
Nu Wa
Level 42
God Stats
155W - 231L
1,381 SR
Queue Stats
216W - 377L
1,262 Elo+
Solo
Arachne
Arachne
sir_angferr
Arachne
Level 16
God Stats
2W - 1L
1,168 SR
Queue Stats
4W - 4L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsiAn-Boy_513
Charybdis
18
3 / 8 / 4
12,872
677
24,956
22,271
11,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
LEGGENDWOLF01
Lancelot
15
1 / 6 / 5
11,403
600
15,258
23,419
12,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VikingRay54
Bacchus
17
4 / 5 / 4
13,380
704
9,443
27,530
42,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
8 / 2 / 8
13,911
732
24,953
28,394
41,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 4 / 7
12,675
667
18,927
12,858
7,849
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
sir_angferr
Arachne
19
6 / 2 / 8
13,465
709
17,532
19,606
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
19
19
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
8
6
L
Charybdis
AsiAn-Boy_513
Charybdis
3
8
4
0.63
L
Lancelot
LEGGENDWOLF01
Lancelot
1
6
5
0.58
L
Bacchus
VikingRay54
Bacchus
4
5
4
1.2
W
5
4
7
2.13
W
Arachne
sir_angferr
Arachne
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,657
Damage
61,412
73,220
Taken
60,858
66,374
Mitigated
60,683
10,342
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
24,953
2,294
0
3,561
28,394
41,032
117
4,430
23,964
0
73,475
L
Charybdis
AsiAn-Boy_513
Charybdis
24,956
14,314
0
5,269
22,271
11,468
987
7,080
15,191
0
93,897
L
Lancelot
LEGGENDWOLF01
Lancelot
15,258
2,131
0
926
23,419
12,738
95
6,416
17,003
0
62,981
L
Bacchus
VikingRay54
Bacchus
9,443
1,494
734
3,413
27,530
42,168
0
6,027
21,503
22,119
0
W
18,927
5,027
724
1,035
12,858
7,849
312
2,467
10,391
50,761
0
W
Arachne
sir_angferr
Arachne
17,532
12,576
0
7,463
19,606
11,802
1,343
3,871
15,735
0
39,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
40,051
278
Minions Killed
180
6
Camps Cleared
9
990,849
Distance Traveled
974,116
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,911
732
65
3
3
354,676
0
L
Charybdis
12,872
677
164
9
5
277,468
1
L
Lancelot
11,403
600
98
5
0
368,364
4
L
Bacchus
13,380
704
16
1
1
345,017
0
W
Nu Wa
12,675
667
63
3
3
298,331
1
W
Arachne
13,465
709
52
3
3
321,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role