Player Matchup

Set
Set
 
Set
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Geezus97
Lancelot
Level 83
God Stats
1W - 2L
1,742 SR
Queue Stats
53W - 54L
1,379 Elo+
Solo
Zeus
Zeus
Mesaba
Zeus
Level 88
God Stats
0W - 4L
1,287 SR
Queue Stats
14W - 26L
1,282 Elo+
Solo
Xbalanque
Xbalanque
Palace of Exile
Xbalanque
Level 57
God Stats
41W - 34L
1,585 SR
Queue Stats
141W - 184L
1,339 Elo+
Party 2
Ares
Ares
alphasquad178
Ares
Level 15
God Stats
130W - 146L
1,265 SR
Queue Stats
261W - 332L
1,173 Elo+
Party 2
Team Averages
Level 58
1,476 SR
1,335 Elo+

VS

Team Averages
Level 66
1,395 SR
1,358 Elo+
Artemis
Artemis
DeferentTrack63
Artemis
Level 85
God Stats
1W - 3L
1,261 SR
Queue Stats
46W - 52L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
F1F Terdminator
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 5L
1,231 Elo+
Party 1
Thanatos
Thanatos
Si0z
Thanatos
Level 62
God Stats
1W - 0L
1,287 SR
Queue Stats
117W - 117L
1,548 Elo+
Solo
Lancelot
Lancelot
ajax34
Lancelot
Level 96
God Stats
6W - 6L
1,500 SR
Queue Stats
187W - 174L
1,300 Elo+
Solo
Bacchus
Bacchus
jesusM17
Bacchus
Level 66
God Stats
15W - 4L
1,214 SR
Queue Stats
454W - 533L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 3 / 1
5,857
390
472
9,714
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Geezus97
Lancelot
12
3 / 3 / 0
7,682
512
7,479
12,275
4,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Mesaba
Zeus
10
1 / 5 / 1
6,546
436
4,054
6,788
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Palace of Exile
Xbalanque
9
1 / 2 / 1
6,406
427
7,402
9,734
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 2
6,365
424
2,747
10,714
8,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,101
473
8,577
7,802
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
F1F Terdminator
Morgan Le Fay
9
1 / 3 / 0
6,205
414
990
6,233
2,557
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Si0z
Thanatos
13
9 / 0 / 3
8,312
554
11,517
8,648
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
ajax34
Lancelot
10
0 / 0 / 2
6,336
422
2,748
5,508
2,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
jesusM17
Bacchus
10
2 / 1 / 5
7,240
483
5,391
10,202
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
1
0.17
W
3
1
3
4.5
W
Morgan Le Fay
F1F Terdminator
Morgan Le Fay
1
3
0
0.33
L
Lancelot
Geezus97
Lancelot
3
3
0
1
L
Zeus
Mesaba
Zeus
1
5
1
0.3
L
Xbalanque
Palace of Exile
Xbalanque
1
2
1
0.75
W
Thanatos
Si0z
Thanatos
9
0
3
10.5
W
Lancelot
ajax34
Lancelot
0
0
2
1
L
0
2
2
0.5
W
Bacchus
jesusM17
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
29,223
49,225
Taken
38,393
20,905
Mitigated
21,478
8,557
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
472
297
0
0
9,714
2,650
482
148
9,566
0
33,111
W
8,577
3,828
0
2,716
7,802
3,065
565
481
7,321
0
45,568
W
Morgan Le Fay
F1F Terdminator
Morgan Le Fay
990
370
0
337
6,233
2,557
344
1,831
4,402
28,307
0
L
Lancelot
Geezus97
Lancelot
7,479
2,575
0
4,213
12,275
4,771
46
731
11,544
0
50,712
L
Zeus
Mesaba
Zeus
4,054
969
0
398
6,788
1,434
0
628
6,160
28,382
0
L
Xbalanque
Palace of Exile
Xbalanque
7,402
3,377
0
3,217
9,734
3,328
304
2,417
7,317
0
37,774
W
Thanatos
Si0z
Thanatos
11,517
1,975
0
10,129
8,648
4,115
1,052
2,300
6,348
0
42,016
W
Lancelot
ajax34
Lancelot
2,748
721
0
0
5,508
2,184
0
0
5,508
0
24,408
L
2,747
124
0
729
10,714
8,722
0
2,457
8,257
17,039
0
W
Bacchus
jesusM17
Bacchus
5,391
677
274
3,327
10,202
9,557
90
2,352
7,850
18,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
35,194
278
Minions Killed
263
0
Camps Cleared
0
1,120,760
Distance Traveled
1,331,065
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,857
390
56
4
0
248,461
0
W
Artemis
7,101
473
73
5
0
252,953
2
W
Morgan Le Fay
6,205
414
51
3
0
225,321
0
L
Lancelot
7,682
512
92
6
0
252,386
3
L
Zeus
6,546
436
51
3
0
166,885
0
L
Xbalanque
6,406
427
58
4
0
212,118
1
W
Thanatos
8,312
554
65
4
0
340,741
4
W
Lancelot
6,336
422
48
3
0
220,537
0
L
Ares
6,365
424
21
1
0
240,910
2
W
Bacchus
7,240
483
26
2
0
291,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role