Player Matchup

Lancelot
Lancelot
JuNk1E1
Lancelot
Level 67
God Stats
23W - 19L
1,535 SR
Queue Stats
421W - 484L
1,330 Elo+
Party 4
Scylla
Scylla
Notyoursenpai27
Scylla
Level 74
God Stats
8W - 18L
1,342 SR
Queue Stats
214W - 218L
1,439 Elo+
Party 4
Cthulhu
Cthulhu
Tino17s
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,466 Elo+
Party 1
Ullr
Ullr
xSCTB
Ullr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
xgdeadpool91
Amaterasu
Level 49
God Stats
23W - 30L
1,409 SR
Queue Stats
352W - 420L
1,428 Elo+
Party 4
Team Averages
Level 58
1,457 SR
1,418 Elo+

VS

Team Averages
Level 82
1,533 SR
1,481 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Ghost of Nyx
Arachne
Level 22
God Stats
1W - 1L
1,326 SR
Queue Stats
17W - 18L
1,317 Elo+
Party 2
Sobek
Sobek
ItsSauceboii
Sobek
Level 46
God Stats
2W - 0L
1,672 SR
Queue Stats
56W - 43L
1,602 Elo+
Party 3
Neith
Neith
XxOnMyLvLxX
Neith
Level 129
God Stats
6W - 2L
1,665 SR
Queue Stats
64W - 44L
1,614 Elo+
Party 3
Zhong Kui
Zhong Kui
crazyoilkf
Zhong Kui
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
98W - 116L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JuNk1E1
Lancelot
15
5 / 9 / 2
9,420
449
16,338
23,354
12,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 3
9,724
463
11,493
12,848
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Tino17s
Cthulhu
12
2 / 4 / 2
7,793
371
10,788
14,841
16,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
xSCTB
Ullr
16
1 / 2 / 1
9,637
459
6,669
13,670
6,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
xgdeadpool91
Amaterasu
16
0 / 4 / 1
9,077
432
4,789
20,112
18,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
10 / 0 / 2
12,728
606
24,234
15,459
14,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Ghost of Nyx
Arachne
15
3 / 4 / 3
9,497
452
4,482
23,220
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 5
9,948
474
5,494
14,912
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 1 / 4
10,328
492
9,003
9,628
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
crazyoilkf
Zhong Kui
16
4 / 5 / 2
10,160
484
15,683
23,878
15,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
22
22
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
0
2
11
W
Arachne
Ghost of Nyx
Arachne
3
4
3
1.13
W
2
1
5
4.5
L
Lancelot
JuNk1E1
Lancelot
5
9
2
0.67
L
3
3
3
1.5
L
Cthulhu
Tino17s
Cthulhu
2
4
2
0.75
W
3
1
4
5
W
Zhong Kui
crazyoilkf
Zhong Kui
4
5
2
1
L
Ullr
xSCTB
Ullr
1
2
1
0.75
L
Amaterasu
xgdeadpool91
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,077
Damage
58,896
84,825
Taken
87,097
59,138
Mitigated
56,658
20,816
Healing
30,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
24,234
5,858
0
3,280
15,459
14,810
780
565
14,814
0
108,263
W
Arachne
Ghost of Nyx
Arachne
4,482
3,356
0
6,322
23,220
8,628
0
4,978
18,062
0
81,403
W
5,494
665
337
4,153
14,912
14,536
28
3,019
11,445
33,365
0
L
Lancelot
JuNk1E1
Lancelot
16,338
4,410
0
6,664
23,354
12,067
0
5,745
17,609
0
70,335
L
11,493
1,010
190
2,383
12,848
6,169
327
8,267
4,581
77,344
0
L
Cthulhu
Tino17s
Cthulhu
10,788
1,251
0
1,104
14,841
16,521
33
5,786
9,055
38,269
0
W
9,003
3,082
0
3,694
9,628
3,681
0
2,878
6,552
0
80,042
W
Zhong Kui
crazyoilkf
Zhong Kui
15,683
1,754
0
12,280
23,878
15,003
604
9,681
13,943
84,163
0
L
Ullr
xSCTB
Ullr
6,669
2,919
0
1,708
13,670
6,212
150
1,283
12,387
0
81,410
L
Amaterasu
xgdeadpool91
Amaterasu
4,789
2,408
0
8,767
20,112
18,169
952
96
20,016
0
68,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
52,661
558
Minions Killed
591
0
Camps Cleared
0
1,926,564
Distance Traveled
1,900,082
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,728
606
181
9
0
433,393
5
W
Arachne
9,497
452
107
5
0
444,972
1
W
Sobek
9,948
474
48
2
0
399,999
2
L
Lancelot
9,420
449
107
5
0
408,210
0
L
Scylla
9,724
463
118
6
0
343,163
2
L
Cthulhu
7,793
371
52
2
0
399,175
1
W
Neith
10,328
492
140
7
0
314,977
2
W
Zhong Kui
10,160
484
115
5
0
306,741
3
L
Ullr
9,637
459
159
8
0
404,380
4
L
Amaterasu
9,077
432
122
6
0
371,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role