Player Matchup

Ares
Ares
x-Boss-Haas-x
Ares
Level 35
God Stats
2W - 1L
1,674 SR
Queue Stats
5W - 15L
1,245 Elo+
Party 2
Anhur
Anhur
zLionheartXIII
Anhur
Level 39
God Stats
5W - 2L
1,618 SR
Queue Stats
78W - 60L
1,460 Elo+
Solo
Hades
Hades
zbrew3811
Hades
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,350 Elo+
Party 2
Team Averages
Level 55
1,597 SR
1,352 Elo+

VS

Team Averages
Level 104
1,408 SR
1,454 Elo+
Baron Samedi
Baron Samedi
DoniTheKiid
Baron Samedi
Level 46
God Stats
35W - 35L
1,456 SR
Queue Stats
363W - 351L
1,415 Elo+
Solo
Hun Batz
Hun Batz
U need 2 smoke
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 1
Lancelot
Lancelot
xMouthy Smurfx
Lancelot
Level 138
God Stats
0W - 1L
1,269 SR
Queue Stats
28W - 37L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
13,048
725
6,519
21,441
27,288
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 5 / 12
14,396
800
25,953
25,801
14,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
zbrew3811
Hades
19
9 / 4 / 10
13,601
756
19,028
22,630
16,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoniTheKiid
Baron Samedi
14
2 / 10 / 3
10,987
610
14,138
18,925
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
16
6 / 8 / 4
12,719
707
19,014
22,285
9,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
17
3 / 7 / 6
12,318
684
23,152
23,530
28,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
25
Kills
11
11
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DoniTheKiid
Baron Samedi
2
10
3
0.35
L
Hun Batz
6
8
4
1
W
7
2
10
6
L
Lancelot
3
7
6
0.86
W
9
5
12
3
W
Hades
zbrew3811
Hades
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,500
Damage
56,304
69,872
Taken
64,740
58,014
Mitigated
46,127
22,212
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DoniTheKiid
Baron Samedi
14,138
477
1,242
3,306
18,925
8,597
0
8,822
10,103
31,856
0
L
Hun Batz
19,014
9,016
0
1,938
22,285
9,170
0
8,403
13,882
0
44,406
W
6,519
1,304
555
5,638
21,441
27,288
36
7,111
14,330
13,215
0
L
Lancelot
23,152
6,167
0
2,847
23,530
28,360
0
8,814
14,716
10,415
45,034
W
25,953
13,003
0
8,052
25,801
14,648
2,311
4,523
21,278
0
72,727
W
Hades
zbrew3811
Hades
19,028
1,906
1,107
6,860
22,630
16,078
307
7,375
15,255
53,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
36,024
161
Minions Killed
144
6
Camps Cleared
7
850,509
Distance Traveled
865,136
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,987
610
32
2
1
247,055
0
L
Hun Batz
12,719
707
41
2
2
294,296
1
W
Ares
13,048
725
6
0
0
285,499
0
L
Lancelot
12,318
684
71
4
4
323,785
0
W
Anhur
14,396
800
82
5
5
291,345
1
W
Hades
13,601
756
73
4
1
273,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role