Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Iam Hv
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,581 Elo+
Party 1
Ra
Ra
SandGeneral1
Ra
Level 106
God Stats
3W - 2L
1,610 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 115
1,537 SR
1,527 Elo+

VS

Team Averages
Level 93
1,730 SR
1,483 Elo+
Erlang Shen
Erlang Shen
Jkbossman67
Erlang Shen
Level 58
God Stats
4W - 2L
1,550 SR
Queue Stats
67W - 94L
1,321 Elo+
Solo
Lancelot
Lancelot
kanis4425
Lancelot
Level 118
God Stats
1W - 1L
1,820 SR
Queue Stats
7W - 11L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
Level 103
God Stats
3W - 3L
1,820 SR
Queue Stats
6W - 10L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 0 / 12
10,318
737
4,760
11,255
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
Iam Hv
Thor
15
9 / 0 / 5
10,461
747
12,138
8,001
4,415
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 10
9,441
674
14,292
12,299
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jkbossman67
Erlang Shen
12
0 / 6 / 2
8,109
579
4,760
15,581
9,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
kanis4425
Lancelot
12
3 / 6 / 1
8,332
595
8,100
12,914
10,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
14
1 / 2 / 3
8,361
597
12,659
11,107
6,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
12
8
W
Thor
Iam Hv
Thor
9
0
5
11.5
L
Erlang Shen
Jkbossman67
Erlang Shen
0
6
2
0.17
W
3
4
10
2
L
Lancelot
kanis4425
Lancelot
3
6
1
0.58
L
Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,190
Damage
25,519
31,555
Taken
39,602
27,555
Mitigated
25,761
8,831
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,760
1,172
0
1,130
11,255
16,004
319
5,152
6,103
12,214
0
W
Thor
Iam Hv
Thor
12,138
3,129
0
1,702
8,001
4,415
0
2,102
5,899
0
28,346
L
Erlang Shen
Jkbossman67
Erlang Shen
4,760
1,603
302
1,919
15,581
9,140
0
9,080
6,501
0
22,399
W
14,292
1,084
2,627
3,372
12,299
7,136
82
5,683
6,616
55,624
0
L
Lancelot
kanis4425
Lancelot
8,100
893
136
712
12,914
10,016
0
5,856
7,058
0
17,890
L
Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
12,659
308
1,719
4,434
11,107
6,605
0
4,549
6,558
42,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
24,802
144
Minions Killed
121
7
Camps Cleared
5
712,659
Distance Traveled
734,842
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,318
737
18
1
3
219,839
2
W
Thor
10,461
747
34
2
3
243,939
3
L
Erlang Shen
8,109
579
40
3
2
242,783
5
W
Ra
9,441
674
92
7
1
248,881
2
L
Lancelot
8,332
595
18
1
1
261,702
0
L
Baron Samedi
8,361
597
63
5
2
230,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role