Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrakkAlmia
Morgan Le Fay
Level 118
God Stats
7W - 7L
1,563 SR
Queue Stats
221W - 215L
1,581 Elo+
Solo
Cupid
Cupid
Lycka
Cupid
Level 122
God Stats
17W - 11L
1,573 SR
Queue Stats
126W - 119L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
imOM3N
Cu Chulainn
Level 160
God Stats
1W - 2L
1,446 SR
Queue Stats
113W - 103L
1,609 Elo+
Solo
Ravana
Ravana
mycouchisbetter
Ravana
Level 145
God Stats
4W - 2L
1,738 SR
Queue Stats
111W - 87L
1,655 Elo+
Party 1
Team Averages
Level 135
1,564 SR
1,581 Elo+

VS

Team Averages
Level 127
1,567 SR
1,559 Elo+
Lancelot
Lancelot
 
Lancelot
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlueEyedTrouble
Morgan Le Fay
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,688 Elo+
Solo
King Arthur
King Arthur
DaSoto
King Arthur
Level 116
God Stats
1W - 2L
1,581 SR
Queue Stats
98W - 74L
1,506 Elo+
Solo
Ullr
Ullr
iTwerk4Fun
Ullr
Level 109
God Stats
3W - 3L
1,755 SR
Queue Stats
121W - 122L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 1 / 14
9,359
551
5,923
15,124
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
DrakkAlmia
Morgan Le Fay
15
3 / 2 / 3
9,622
566
9,366
9,108
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Lycka
Cupid
18
8 / 2 / 2
11,126
654
14,128
13,865
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
imOM3N
Cu Chulainn
15
2 / 1 / 1
9,744
573
6,590
9,815
10,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 1 / 6
10,996
647
8,308
6,901
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
3 / 4 / 3
9,277
546
7,037
13,449
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
 
Hera
11
0 / 7 / 2
7,302
430
4,451
12,486
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
BlueEyedTrouble
Morgan Le Fay
15
4 / 4 / 0
9,510
559
8,086
13,028
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
DaSoto
King Arthur
15
0 / 3 / 0
8,722
513
3,513
12,362
13,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 1
7,977
469
5,448
12,529
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
7
7
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
14
9
L
Lancelot
 
Lancelot
3
4
3
1.13
L
Hera
 
Hera
0
7
2
0.14
L
Morgan Le Fay
BlueEyedTrouble
Morgan Le Fay
4
4
0
1
L
King Arthur
DaSoto
King Arthur
0
3
0
0
W
Morgan Le Fay
DrakkAlmia
Morgan Le Fay
3
2
3
2.25
W
Cupid
Lycka
Cupid
8
2
2
4.5
L
0
5
1
0.1
W
Cu Chulainn
imOM3N
Cu Chulainn
2
1
1
2.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
28,535
54,813
Taken
63,854
40,786
Mitigated
35,064
21,130
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,923
1,240
246
3,812
15,124
16,046
79
4,108
11,016
22,632
0
L
Lancelot
 
Lancelot
7,037
930
0
250
13,449
6,326
0
2,776
10,673
0
84,701
L
Hera
 
Hera
4,451
1,426
0
1,752
12,486
5,630
0
2,952
9,534
35,332
0
L
Morgan Le Fay
BlueEyedTrouble
Morgan Le Fay
8,086
1,087
59
3,428
13,028
5,862
0
6,417
6,611
68,618
0
L
King Arthur
DaSoto
King Arthur
3,513
220
0
710
12,362
13,083
0
1,966
10,396
0
70,199
W
Morgan Le Fay
DrakkAlmia
Morgan Le Fay
9,366
1,239
0
2,305
9,108
4,201
66
5,483
3,625
73,200
0
W
Cupid
Lycka
Cupid
14,128
8,263
756
8,043
13,865
6,474
2,906
1,367
12,498
0
102,863
L
5,448
1,645
0
1,011
12,529
4,163
0
1,178
11,351
0
52,713
W
Cu Chulainn
imOM3N
Cu Chulainn
6,590
1,371
0
2,383
9,815
10,399
0
682
9,133
0
72,141
W
8,308
2,926
0
3,585
6,901
3,666
77
1,909
4,992
0
88,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,847
Gold Earned
42,788
602
Minions Killed
516
0
Camps Cleared
0
1,745,554
Distance Traveled
1,697,845
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,359
551
25
1
0
393,138
5
L
Lancelot
9,277
546
117
7
0
413,385
5
L
Hera
7,302
430
34
2
0
300,250
3
L
Morgan Le Fay
9,510
559
120
7
0
320,551
7
L
King Arthur
8,722
513
133
8
0
373,451
2
W
Morgan Le Fay
9,622
566
139
8
0
345,166
1
W
Cupid
11,126
654
153
9
0
291,297
3
L
Ullr
7,977
469
112
7
0
290,208
3
W
Cu Chulainn
9,744
573
143
8
0
309,707
8
W
Ravana
10,996
647
142
8
0
406,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role