Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Hit It Right
Bakasura
Level 125
God Stats
180W - 157L
1,621 SR
Queue Stats
597W - 592L
1,591 Elo+
Party 1
Yu Huang
Yu Huang
KsiQual
Yu Huang
Level 128
God Stats
35W - 32L
1,504 SR
Queue Stats
440W - 359L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
Marauder
Heimdallr
Level 160
God Stats
46W - 28L
1,740 SR
Queue Stats
809W - 567L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
MrButters789294
Cthulhu
Level 36
God Stats
3W - 4L
1,540 SR
Queue Stats
20W - 24L
1,653 Elo+
Party 1
Team Averages
Level 114
1,581 SR
1,609 Elo+

VS

Team Averages
Level 51
1,350 SR
1,433 Elo+
Agni
Agni
Cupsfor1
Agni
Level 26
God Stats
0W - 4L
1,116 SR
Queue Stats
12W - 23L
1,284 Elo+
Party 2
Persephone
Persephone
GoldenVulden
Persephone
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,324 Elo+
Party 2
Jormungandr
Jormungandr
HiloBound
Jormungandr
Level 11
God Stats
0W - 5L
1,132 SR
Queue Stats
1W - 8L
1,237 Elo+
Party 2
Lancelot
Lancelot
Surcept
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,653 Elo+
Party 3
Medusa
Medusa
TonyZimZam
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 66L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 2
6,874
573
5,718
7,343
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Hit It Right
Bakasura
11
2 / 1 / 0
6,539
545
3,145
10,091
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
KsiQual
Yu Huang
11
5 / 3 / 0
7,205
600
7,764
5,858
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Marauder
Heimdallr
11
1 / 2 / 3
6,261
522
6,308
6,904
2,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 3
5,689
474
3,564
6,489
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 4 / 0
5,738
478
2,600
8,609
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
GoldenVulden
Persephone
10
1 / 3 / 3
5,849
487
2,669
8,539
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
HiloBound
Jormungandr
9
0 / 1 / 5
5,961
497
2,440
5,206
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Surcept
Lancelot
13
5 / 0 / 3
7,299
608
5,272
5,948
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
TonyZimZam
Medusa
10
2 / 3 / 2
5,765
480
4,031
8,163
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
11
Kills
9
9
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
L
Agni
1
4
0
0.25
L
Persephone
GoldenVulden
Persephone
1
3
3
0.83
L
Jormungandr
HiloBound
Jormungandr
0
1
5
2.5
W
Bakasura
Hit It Right
Bakasura
2
1
0
2
W
Yu Huang
KsiQual
Yu Huang
5
3
0
1.67
W
Heimdallr
Marauder
Heimdallr
1
2
3
1.25
W
1
2
3
1.25
L
Lancelot
Surcept
Lancelot
5
0
3
6.5
L
Medusa
TonyZimZam
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
17,012
36,685
Taken
36,465
17,852
Mitigated
14,786
10,489
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,718
1,088
85
2,582
7,343
4,049
888
2,356
4,987
42,872
0
L
Agni
2,600
672
0
1,006
8,609
3,699
0
5,458
2,637
27,782
0
L
Persephone
GoldenVulden
Persephone
2,669
405
0
1,130
8,539
2,825
0
5,999
2,187
25,143
0
L
Jormungandr
HiloBound
Jormungandr
2,440
794
0
1,556
5,206
2,991
120
2,127
2,855
21,686
0
W
Bakasura
Hit It Right
Bakasura
3,145
1,984
0
2,686
10,091
3,392
54
1,642
8,449
0
37,683
W
Yu Huang
KsiQual
Yu Huang
7,764
411
0
888
5,858
1,923
0
1,412
4,446
43,383
0
W
Heimdallr
Marauder
Heimdallr
6,308
3,987
0
2,102
6,904
2,782
0
946
5,958
0
50,292
W
3,564
309
233
1,913
6,489
5,706
0
1,353
5,136
24,238
0
L
Lancelot
Surcept
Lancelot
5,272
977
0
3,064
5,948
2,422
0
1,119
4,759
0
47,656
L
Medusa
TonyZimZam
Medusa
4,031
2,528
0
2,384
8,163
2,849
50
1,926
6,047
0
40,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
30,612
334
Minions Killed
286
0
Camps Cleared
0
1,227,335
Distance Traveled
1,113,012
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,874
573
65
5
0
213,031
1
L
Agni
5,738
478
46
4
0
199,630
0
L
Persephone
5,849
487
40
3
0
231,998
2
L
Jormungandr
5,961
497
39
3
0
203,155
3
W
Bakasura
6,539
545
89
7
0
314,890
4
W
Yu Huang
7,205
600
68
6
0
227,599
0
W
Heimdallr
6,261
522
83
7
0
224,209
3
W
Cthulhu
5,689
474
29
2
0
247,606
3
L
Lancelot
7,299
608
86
7
0
263,296
6
L
Medusa
5,765
480
75
6
0
214,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role