Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Jluu902
Gilgamesh
Level 87
God Stats
1W - 3L
1,563 SR
Queue Stats
11W - 14L
1,545 Elo+
Solo
Yu Huang
Yu Huang
nepenthe1105
Yu Huang
Level 136
God Stats
5W - 4L
1,529 SR
Queue Stats
96W - 79L
1,562 Elo+
Party 2
Team Averages
Level 123
1,531 SR
1,536 Elo+

VS

Team Averages
Level 118
1,624 SR
1,534 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NapalmJesus
Ares
Level 93
God Stats
5W - 3L
1,429 SR
Queue Stats
108W - 94L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
cl0udBTW
Hou Yi
Level 106
God Stats
27W - 6L
1,944 SR
Queue Stats
102W - 75L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 6 / 0
6,504
650
5,303
11,914
5,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Jluu902
Gilgamesh
10
0 / 4 / 2
6,338
634
4,289
10,869
10,965
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
nepenthe1105
Yu Huang
11
2 / 4 / 0
6,875
688
7,233
7,263
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 1 / 7
8,528
853
13,455
9,750
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 1 / 7
8,676
868
4,933
7,170
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
cl0udBTW
Hou Yi
12
1 / 1 / 9
7,427
743
7,992
7,798
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
0
0.17
W
Lancelot
 
Lancelot
7
1
7
10.5
L
Gilgamesh
Jluu902
Gilgamesh
0
4
2
0.25
W
6
1
7
9.5
W
Hou Yi
cl0udBTW
Hou Yi
1
1
9
5.5
L
Yu Huang
nepenthe1105
Yu Huang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
26,380
30,046
Taken
24,718
18,970
Mitigated
16,319
3,882
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,303
826
0
720
11,914
5,270
0
2,022
9,734
0
15,274
W
Lancelot
 
Lancelot
13,455
2,919
0
1,039
9,750
5,748
258
2,272
7,388
0
35,160
L
Gilgamesh
Jluu902
Gilgamesh
4,289
816
0
2,416
10,869
10,965
0
2,676
7,962
0
16,188
W
4,933
670
0
1,226
7,170
6,544
176
2,410
4,591
7,259
0
W
Hou Yi
cl0udBTW
Hou Yi
7,992
3,368
0
1,016
7,798
4,027
77
2,742
4,938
0
25,670
L
Yu Huang
nepenthe1105
Yu Huang
7,233
678
0
746
7,263
2,735
0
841
6,217
23,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,717
Gold Earned
24,631
85
Minions Killed
115
5
Camps Cleared
4
536,922
Distance Traveled
592,667
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,504
650
25
3
3
188,073
0
W
Lancelot
8,528
853
64
6
2
216,294
2
L
Gilgamesh
6,338
634
15
2
1
188,191
3
W
Ares
8,676
868
5
1
0
194,697
2
W
Hou Yi
7,427
743
46
5
2
181,676
1
L
Yu Huang
6,875
688
45
5
1
160,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role