Player Matchup

Tiamat
Tiamat
LoYaLLegendz
Tiamat
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,311 Elo+
Solo
Poseidon
Poseidon
SnatchNapkin08
Poseidon
Level 124
God Stats
2W - 1L
1,289 SR
Queue Stats
54W - 52L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
nculby
Xbalanque
Level 136
God Stats
3W - 0L
1,597 SR
Queue Stats
53W - 58L
1,461 Elo+
Party 1
Team Averages
Level 117
1,462 SR
1,423 Elo+

VS

Team Averages
Level 75
1,469 SR
1,502 Elo+
Kuzenbo
Kuzenbo
PaPiJoSe12
Kuzenbo
Level 97
God Stats
0W - 3L
1,485 SR
Queue Stats
27W - 22L
1,658 Elo+
Party 2
Sol
Sol
Scarboil
Sol
Level 89
God Stats
12W - 22L
1,423 SR
Queue Stats
131W - 227L
1,407 Elo+
Solo
Rama
Rama
oliver2332
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 4 / 5
11,605
645
11,112
9,793
8,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
17
3 / 4 / 4
12,074
671
8,763
10,972
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
nculby
Xbalanque
17
4 / 3 / 5
12,315
684
18,223
16,679
7,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PaPiJoSe12
Kuzenbo
17
4 / 1 / 7
11,999
667
12,491
16,013
18,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 5
10,247
569
7,616
14,564
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 2 / 4
12,463
692
8,460
16,193
6,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
11
11
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
4
5
1.13
L
Kuzenbo
PaPiJoSe12
Kuzenbo
4
1
7
7.5
L
1
6
5
0.58
W
Poseidon
3
4
4
1.25
W
Xbalanque
nculby
Xbalanque
4
3
5
2.17
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
28,567
37,444
Taken
46,770
20,183
Mitigated
29,786
7,966
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,112
1,474
0
1,354
9,793
8,525
344
4,040
5,576
45,010
0
L
Kuzenbo
PaPiJoSe12
Kuzenbo
12,491
2,787
0
5,142
16,013
18,212
15
7,218
8,795
33,401
0
L
7,616
2,164
0
3,797
14,564
4,615
1,394
4,953
9,611
28,105
0
W
Poseidon
8,763
882
0
2,976
10,972
4,224
725
7,522
3,060
54,119
0
W
Xbalanque
nculby
Xbalanque
18,223
6,585
0
3,636
16,679
7,434
1,747
8,189
8,096
0
55,458
L
8,460
5,689
51
6,118
16,193
6,959
0
7,900
8,293
0
49,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
34,709
242
Minions Killed
194
11
Camps Cleared
5
944,321
Distance Traveled
791,049
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,605
645
73
4
1
312,940
3
L
Kuzenbo
11,999
667
38
2
1
331,747
1
L
Sol
10,247
569
45
3
0
187,969
2
W
Poseidon
12,074
671
88
5
5
330,260
9
W
Xbalanque
12,315
684
81
5
5
301,121
2
L
Rama
12,463
692
111
6
4
271,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role