Player Matchup

Ao Kuang
Ao Kuang
Bodobv
Ao Kuang
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,160 Elo+
Party 2
Danzaburou
Danzaburou
Emeraldcraft675
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 2
Ymir
Ymir
Eviler Llama274
Ymir
Level 21
God Stats
1W - 0L
1,562 SR
Queue Stats
5W - 8L
1,160 Elo+
Party 2
Chang'e
Chang'e
PhreshJabronie
Chang'e
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
ViagraChimp
Sobek
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 51
1,512 SR
1,297 Elo+

VS

Team Averages
Level 102
1,565 SR
1,356 Elo+
Merlin
Merlin
CainMarko
Merlin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,357 Elo+
Solo
Terra
Terra
DivaMarie
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,247 Elo+
Solo
Zhong Kui
Zhong Kui
MCane19
Zhong Kui
Level 139
God Stats
3W - 2L
1,882 SR
Queue Stats
183W - 202L
1,355 Elo+
Solo
Izanami
Izanami
TrembleCleft545
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,404 Elo+
Solo
Hou Yi
Hou Yi
soupcatch
Hou Yi
Level 128
God Stats
3W - 9L
1,445 SR
Queue Stats
350W - 384L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bodobv
Ao Kuang
19
5 / 2 / 12
12,151
810
12,105
22,249
16,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Emeraldcraft675
Danzaburou
18
3 / 1 / 12
10,897
726
17,177
16,110
9,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 12
13,240
883
13,769
30,597
35,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 2 / 7
11,520
768
15,265
18,129
12,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 3 / 14
10,602
707
7,932
28,138
39,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CainMarko
Merlin
19
5 / 3 / 3
10,498
700
22,749
8,490
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
DivaMarie
Terra
15
0 / 4 / 6
8,639
576
2,140
13,596
17,505
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
MCane19
Zhong Kui
18
2 / 4 / 1
9,709
647
20,454
15,482
13,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 4
10,185
679
18,989
13,256
6,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
soupcatch
Hou Yi
14
0 / 9 / 4
8,322
555
9,988
21,079
10,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
25
Kills
10
10
Deaths
25
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bodobv
Ao Kuang
5
2
12
5.5
L
Merlin
CainMarko
Merlin
5
3
3
2.17
L
Terra
DivaMarie
Terra
0
4
6
0.75
W
Danzaburou
Emeraldcraft675
Danzaburou
3
1
12
9
W
7
2
12
6.5
L
Zhong Kui
MCane19
Zhong Kui
2
4
1
0.63
W
8
2
7
5.75
L
3
5
4
1
W
2
3
14
3
L
Hou Yi
soupcatch
Hou Yi
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,248
Damage
74,320
115,223
Taken
71,903
113,548
Mitigated
53,229
54,671
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bodobv
Ao Kuang
12,105
2,854
4,965
8,778
22,249
16,303
2,839
7,716
14,533
19,695
0
L
Merlin
CainMarko
Merlin
22,749
1,714
942
873
8,490
4,938
0
6,381
2,109
52,322
0
L
Terra
DivaMarie
Terra
2,140
1,281
2,085
1,278
13,596
17,505
0
9,057
4,539
5,761
0
W
Danzaburou
Emeraldcraft675
Danzaburou
17,177
9,082
788
5,108
16,110
9,725
3,078
9,606
6,504
0
43,988
W
13,769
1,345
0
10,101
30,597
35,183
429
10,029
20,568
40,363
0
L
Zhong Kui
MCane19
Zhong Kui
20,454
1,952
2,047
4,971
15,482
13,296
0
10,591
4,891
30,939
0
W
15,265
2,381
11,370
7,333
18,129
12,903
766
8,945
9,184
35,619
0
L
18,989
13,486
317
1,508
13,256
6,992
0
10,408
2,848
0
31,975
W
7,932
379
1,575
4,653
28,138
39,434
356
9,257
18,881
15,545
0
L
Hou Yi
soupcatch
Hou Yi
9,988
4,035
1,750
2,610
21,079
10,498
0
12,526
8,445
210
16,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
47,353
169
Minions Killed
135
0
Camps Cleared
0
1,459,910
Distance Traveled
1,207,231
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,151
810
18
1
0
300,634
0
L
Merlin
10,498
700
63
4
0
213,311
0
L
Terra
8,639
576
4
0
0
247,539
0
W
Danzaburou
10,897
726
58
4
0
285,451
2
W
Ymir
13,240
883
50
3
0
262,453
0
L
Zhong Kui
9,709
647
29
2
0
256,340
0
W
Chang'e
11,520
768
32
2
0
303,266
1
L
Izanami
10,185
679
25
2
0
255,434
0
W
Sobek
10,602
707
11
1
0
308,106
1
L
Hou Yi
8,322
555
14
1
0
234,607
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role