Player Matchup

Chang'e
Chang'e
Silver III
Bogus_Yogi
Chang'e
Silver III
Level 47
God Stats
3W - 5L
1,527 SR
Queue Stats
110W - 145L
898 MMR
Party 1
Poseidon
Poseidon
Silver I
Vx Regicide xV
Poseidon
Silver I
Level 159
God Stats
5W - 11L
1,582 SR
Queue Stats
177W - 185L
1,184 MMR
Solo
Mulan
Mulan
Silver V
Zig Foreign
Mulan
Silver V
Level 87
God Stats
2W - 5L
1,458 SR
Queue Stats
19W - 40L
1,141 MMR
Solo
Artemis
Artemis
Silver II
chappyweezy13
Artemis
Silver II
Level 86
God Stats
6W - 15L
1,436 SR
Queue Stats
42W - 62L
1,061 MMR
Solo
Hun Batz
Hun Batz
Gold V
xthugnificense
Hun Batz
Gold V
Level 130
God Stats
2W - 2L
1,526 SR
Queue Stats
329W - 332L
1,228 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,506 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,480 SR
1,104 MMR
Mercury
Mercury
Silver II
CaaSuuaL
Mercury
Silver II
Level 105
God Stats
25W - 12L
1,631 SR
Queue Stats
249W - 253L
1,050 MMR
Solo
Nu Wa
Nu Wa
Silver I
HorrorHead
Nu Wa
Silver I
Level 154
God Stats
11W - 12L
1,330 SR
Queue Stats
65W - 78L
1,125 MMR
Solo
Cupid
Cupid
Bronze IV
Magician_369
Cupid
Bronze IV
Level 159
God Stats
4W - 6L
1,422 SR
Queue Stats
86W - 95L
1,066 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
SacredWolf1135
Baron Samedi
Silver II
Level 124
God Stats
22W - 7L
1,724 SR
Queue Stats
177W - 170L
1,024 MMR
Solo
Cerberus
Cerberus
Silver II
TheOneTrueMyth
Cerberus
Silver II
Level 157
God Stats
1W - 1L
1,296 SR
Queue Stats
96W - 104L
1,257 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bogus_Yogi
Chang'e
16
1 / 4 / 8
11,658
432
10,679
25,225
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
20
4 / 3 / 5
13,257
491
20,260
19,849
8,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 6 / 2
11,390
422
6,955
24,338
19,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
20
4 / 4 / 3
13,083
485
12,238
17,231
7,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
19
7 / 9 / 3
13,105
485
20,913
27,571
13,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
NemesisRavanaSkadiPersephone

VS

Bans
ChironAtlasShivaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaaSuuaL
Mercury
20
9 / 4 / 7
16,002
593
16,673
30,009
17,239
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
20
7 / 4 / 8
14,963
554
24,963
16,214
7,732
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 6 / 11
12,674
469
12,057
22,490
10,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SacredWolf1135
Baron Samedi
20
4 / 2 / 5
14,865
551
17,627
22,827
30,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
19
2 / 2 / 14
12,761
473
11,991
33,508
36,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
17
Kills
25
26
Deaths
18
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bogus_Yogi
Chang'e
1
4
8
1.25
W
Mercury
CaaSuuaL
Mercury
9
4
7
3.13
W
Nu Wa
7
4
8
2.75
W
3
6
11
1.42
W
Baron Samedi
SacredWolf1135
Baron Samedi
4
2
5
3.25
W
Cerberus
2
2
14
4.5
L
Poseidon
4
3
5
2.17
L
1
6
2
0.33
L
Artemis
4
4
3
1.38
L
Hun Batz
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,045
Damage
83,311
114,214
Taken
125,048
68,343
Mitigated
102,848
31,348
Healing
44,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bogus_Yogi
Chang'e
10,679
1,954
3,608
11,760
25,225
19,482
210
9,055
16,170
59,809
0
W
Mercury
CaaSuuaL
Mercury
16,673
8,614
0
10,287
30,009
17,239
9
3,634
26,118
0
171,002
W
Nu Wa
24,963
6,036
0
2,518
16,214
7,732
1,678
7,310
8,618
116,828
0
W
12,057
7,650
1,414
7,937
22,490
10,591
6,541
7,667
14,543
0
87,673
W
Baron Samedi
SacredWolf1135
Baron Samedi
17,627
2,648
1,482
6,759
22,827
30,351
2,262
3,060
19,710
123,146
0
W
Cerberus
11,991
970
1,819
11,855
33,508
36,935
258
11,189
22,003
71,149
0
L
Poseidon
20,260
1,849
286
5,622
19,849
8,822
426
10,776
9,073
140,013
0
L
6,955
999
0
1,988
24,338
19,239
1,152
17,154
7,184
0
61,302
L
Artemis
12,238
3,526
0
1,283
17,231
7,202
2,802
7,357
9,874
0
98,383
L
Hun Batz
20,913
4,579
0
6,801
27,571
13,598
0
10,996
16,575
0
116,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,493
Gold Earned
71,265
715
Minions Killed
769
0
Camps Cleared
0
2,325,174
Distance Traveled
2,525,541
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,658
432
78
3
0
407,115
3
W
Mercury
16,002
593
191
7
0
624,870
3
W
Nu Wa
14,963
554
157
6
0
476,174
9
W
Cupid
12,674
469
115
4
0
479,969
4
W
Baron Samedi
14,865
551
186
7
0
446,574
4
W
Cerberus
12,761
473
120
4
0
497,954
14
L
Poseidon
13,257
491
230
9
0
513,265
8
L
Mulan
11,390
422
110
4
0
478,880
8
L
Artemis
13,083
485
159
6
0
431,311
2
L
Hun Batz
13,105
485
138
5
0
494,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role