Player Matchup

Amaterasu
Amaterasu
Houston_Ninja-_-
Amaterasu
Level 50
God Stats
4W - 7L
1,447 SR
Queue Stats
13W - 23L
1,331 Elo+
Solo
Achilles
Achilles
Kr_Beicinho
Achilles
Level 69
God Stats
18W - 22L
1,432 SR
Queue Stats
92W - 119L
1,282 Elo+
Party 3
Danzaburou
Danzaburou
Kr_NaCuLuDuH
Danzaburou
Level 69
God Stats
10W - 9L
1,428 SR
Queue Stats
108W - 123L
1,290 Elo+
Party 3
Lancelot
Lancelot
Zyrianbunton0911
Lancelot
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 309L
1,320 Elo+
Party 2
Scylla
Scylla
sleepy_dreamer0
Scylla
Level 86
God Stats
2W - 6L
1,287 SR
Queue Stats
239W - 278L
1,325 Elo+
Party 2
Team Averages
Level 71
1,419 SR
1,310 Elo+

VS

Team Averages
Level 80
1,367 SR
1,299 Elo+
Bacchus
Bacchus
JCAssAssin8
Bacchus
Level 85
God Stats
8W - 8L
1,538 SR
Queue Stats
49W - 55L
1,230 Elo+
Party 1
Mulan
Mulan
Lord_Mantis20
Mulan
Level 125
God Stats
16W - 15L
1,566 SR
Queue Stats
472W - 500L
1,397 Elo+
Solo
Neith
Neith
RamiX2001
Neith
Level 57
God Stats
11W - 11L
1,123 SR
Queue Stats
29W - 36L
1,201 Elo+
Party 1
Merlin
Merlin
scorp1onASESINO
Merlin
Level 65
God Stats
1W - 3L
1,297 SR
Queue Stats
99W - 95L
1,346 Elo+
Party 1
Pele
Pele
sky_goty_pk
Pele
Level 69
God Stats
25W - 17L
1,314 SR
Queue Stats
352W - 385L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
3 / 8 / 1
9,232
369
7,456
22,267
12,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kr_Beicinho
Achilles
14
3 / 7 / 0
9,408
376
10,639
21,797
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Kr_NaCuLuDuH
Danzaburou
13
0 / 7 / 3
9,240
370
12,449
23,458
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 13 / 2
9,497
380
13,040
25,718
11,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 4 / 1
12,455
498
9,952
15,116
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JCAssAssin8
Bacchus
16
6 / 2 / 10
12,238
490
13,733
20,374
26,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
11 / 2 / 9
14,050
562
17,684
22,251
25,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
RamiX2001
Neith
17
7 / 2 / 11
11,827
473
15,065
11,884
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 0 / 12
13,375
535
12,371
11,704
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 2 / 11
14,403
576
23,531
32,188
17,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
8
Kills
38
39
Deaths
8
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
3
8
1
0.44
W
Bacchus
JCAssAssin8
Bacchus
6
2
10
5.5
L
Achilles
Kr_Beicinho
Achilles
3
7
0
0.43
L
Danzaburou
Kr_NaCuLuDuH
Danzaburou
0
7
3
0.21
W
11
2
9
7.75
W
Neith
RamiX2001
Neith
7
2
11
6.25
L
1
13
2
0.15
W
4
0
12
10
W
10
2
11
7.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,536
Damage
82,384
108,356
Taken
98,401
56,190
Mitigated
80,570
18,033
Healing
41,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
7,456
3,622
0
3,724
22,267
12,298
641
3,311
18,956
0
48,105
W
Bacchus
JCAssAssin8
Bacchus
13,733
2,003
0
2,816
20,374
26,435
601
2,046
17,715
49,027
0
L
Achilles
Kr_Beicinho
Achilles
10,639
1,689
0
2,553
21,797
16,906
0
7,487
14,310
0
45,352
L
Danzaburou
Kr_NaCuLuDuH
Danzaburou
12,449
5,270
0
7,719
23,458
9,396
679
7,547
15,911
0
68,294
W
17,684
2,143
0
3,510
22,251
25,694
2,221
1,958
20,143
9,519
83,901
W
Neith
RamiX2001
Neith
15,065
5,660
824
6,435
11,884
4,955
5,024
1,061
10,650
0
62,325
L
13,040
3,346
0
1,352
25,718
11,271
432
5,333
20,385
0
55,060
W
12,371
1,071
0
4,685
11,704
6,329
3,415
2,041
9,305
117,837
0
W
23,531
6,015
0
23,176
32,188
17,157
1,976
3,179
28,645
0
159,036
L
9,952
390
0
2,685
15,116
6,319
0
3,773
11,343
99,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,832
Gold Earned
65,893
497
Minions Killed
634
0
Camps Cleared
0
2,045,854
Distance Traveled
2,441,201
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,232
369
64
3
0
411,265
0
W
Bacchus
12,238
490
56
2
0
505,814
2
L
Achilles
9,408
376
80
3
0
424,008
2
L
Danzaburou
9,240
370
85
3
0
362,744
2
W
Mulan
14,050
562
127
5
0
470,436
0
W
Neith
11,827
473
80
3
0
408,840
2
L
Lancelot
9,497
380
82
3
0
422,188
2
W
Merlin
13,375
535
173
7
0
498,082
2
W
Pele
14,403
576
198
8
0
558,029
0
L
Scylla
12,455
498
186
7
0
425,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role