Player Matchup

Gilgamesh
Gilgamesh
DeadeyeClash
Gilgamesh
Level 153
God Stats
3W - 0L
1,836 SR
Queue Stats
14W - 3L
1,842 Elo+
Party 2
Odin
Odin
Derricktheguy_
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,826 Elo+
Party 2
Scylla
Scylla
TheTb16
Scylla
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
2,027 Elo+
Party 2
Team Averages
Level 112
1,612 SR
1,898 Elo+

VS

Team Averages
Level 123
1,843 SR
1,679 Elo+
Morgan Le Fay
Morgan Le Fay
LStealthyL770
Morgan Le Fay
Level 137
God Stats
4W - 2L
1,838 SR
Queue Stats
54W - 37L
1,685 Elo+
Party 1
Cabrakan
Cabrakan
Noctd
Cabrakan
Level 128
God Stats
4W - 1L
1,926 SR
Queue Stats
121W - 83L
1,674 Elo+
Party 1
Apollo
Apollo
thewalkingfish0
Apollo
Level 104
God Stats
1W - 1L
1,765 SR
Queue Stats
128W - 86L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadeyeClash
Gilgamesh
16
7 / 1 / 12
11,448
763
15,384
19,500
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 12
10,506
700
10,334
15,479
15,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
TheTb16
Scylla
17
8 / 2 / 8
11,903
794
17,332
8,771
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LStealthyL770
Morgan Le Fay
13
0 / 7 / 3
8,540
569
10,653
13,772
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Noctd
Cabrakan
14
4 / 7 / 1
10,872
725
7,467
19,950
22,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 1
8,967
598
5,874
13,160
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
5
5
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeadeyeClash
Gilgamesh
7
1
12
13
W
4
2
12
5
L
Morgan Le Fay
LStealthyL770
Morgan Le Fay
0
7
3
0.21
L
Cabrakan
Noctd
Cabrakan
4
7
1
0.64
W
Scylla
TheTb16
Scylla
8
2
8
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
23,994
43,750
Taken
46,882
34,472
Mitigated
33,383
10,653
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeadeyeClash
Gilgamesh
15,384
4,649
632
6,333
19,500
15,074
493
9,040
10,460
0
37,726
W
10,334
807
826
1,262
15,479
15,872
634
5,135
10,344
169
23,738
L
Morgan Le Fay
LStealthyL770
Morgan Le Fay
10,653
760
0
897
13,772
5,646
0
6,142
7,525
28,820
0
L
Cabrakan
Noctd
Cabrakan
7,467
1,172
0
3,439
19,950
22,585
0
5,459
13,776
12,311
0
W
Scylla
TheTb16
Scylla
17,332
1,043
0
1,600
8,771
3,526
660
4,274
4,497
61,845
0
L
5,874
4,328
0
952
13,160
5,152
0
6,168
6,781
0
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
28,379
183
Minions Killed
112
9
Camps Cleared
3
864,250
Distance Traveled
766,050
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,448
763
60
4
4
305,970
1
W
Odin
10,506
700
23
2
1
289,459
1
L
Morgan Le Fay
8,540
569
38
3
2
253,273
1
L
Cabrakan
10,872
725
15
1
1
242,800
3
W
Scylla
11,903
794
100
7
4
268,821
1
L
Apollo
8,967
598
59
4
0
269,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role