Player Matchup

Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BlackAirForcess
Lancelot
Level 157
God Stats
4W - 3L
1,707 SR
Queue Stats
117W - 122L
1,507 Elo+
Party 1
Vulcan
Vulcan
TópHat
Vulcan
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 238L
1,631 Elo+
Party 1
Sobek
Sobek
iTerminatorr
Sobek
Level 102
God Stats
1W - 2L
1,886 SR
Queue Stats
203W - 210L
1,519 Elo+
Party 1
Eset
Eset
maryam5
Eset
Level 40
God Stats
4W - 3L
1,581 SR
Queue Stats
36W - 52L
1,552 Elo+
Solo
Team Averages
Level 119
1,635 SR
1,542 Elo+

VS

Team Averages
Level 74
1,677 SR
1,525 Elo+
Anhur
Anhur
BPITZ
Anhur
Level 18
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Loki
Loki
IamChronosMain
Loki
Level 39
God Stats
1W - 2L
1,734 SR
Queue Stats
20W - 25L
1,524 Elo+
Solo
Terra
Terra
Lugheric
Terra
Level 141
God Stats
11W - 4L
1,744 SR
Queue Stats
538W - 430L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kingreed15
Morgan Le Fay
Level 138
God Stats
13W - 8L
1,835 SR
Queue Stats
399W - 304L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
migueluwu1
Sun Wukong
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 0 / 2
5,937
594
5,075
10,222
6,927
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
10
3 / 0 / 1
5,747
575
3,343
7,166
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
TópHat
Vulcan
10
1 / 2 / 0
5,770
577
4,401
4,458
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
5,490
549
2,574
9,266
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
maryam5
Eset
10
2 / 0 / 2
5,584
558
4,207
4,377
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BPITZ
Anhur
8
1 / 0 / 1
4,884
488
1,869
4,925
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 2
5,306
531
2,770
7,778
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Lugheric
Terra
6
0 / 2 / 1
4,463
446
567
6,422
3,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
kingreed15
Morgan Le Fay
10
0 / 1 / 3
5,398
540
6,237
5,344
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
migueluwu1
Sun Wukong
9
1 / 3 / 0
5,528
553
5,801
9,678
6,117
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
3
3
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
2
3
L
Anhur
BPITZ
Anhur
1
0
1
1.5
W
Lancelot
3
0
1
3.5
L
1
2
2
1
L
Terra
Lugheric
Terra
0
2
1
0.25
W
Vulcan
TópHat
Vulcan
1
2
0
0.5
W
0
1
3
1.5
L
Morgan Le Fay
kingreed15
Morgan Le Fay
0
1
3
1.5
W
Eset
maryam5
Eset
2
0
2
3
L
Sun Wukong
migueluwu1
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
17,244
35,489
Taken
34,147
19,294
Mitigated
15,782
11,990
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,075
1,777
0
3,789
10,222
6,927
33
270
9,942
0
40,052
L
Anhur
BPITZ
Anhur
1,869
1,335
0
1,914
4,925
1,564
0
2,642
2,283
0
20,221
W
Lancelot
3,343
469
0
2,790
7,166
2,705
0
1,439
5,619
0
29,623
L
2,770
612
0
3,389
7,778
2,619
40
1,688
6,090
0
33,795
L
Terra
Lugheric
Terra
567
194
662
1,278
6,422
3,304
0
3,016
3,406
10,996
0
W
Vulcan
TópHat
Vulcan
4,401
1,740
0
725
4,458
1,438
0
952
3,410
43,365
0
W
2,574
733
0
3,552
9,266
6,688
0
1,727
7,405
11,465
0
L
Morgan Le Fay
kingreed15
Morgan Le Fay
6,237
187
0
1,467
5,344
2,178
15
2,644
2,700
33,842
0
W
Eset
maryam5
Eset
4,207
227
0
1,134
4,377
1,536
0
1,880
2,309
38,790
0
L
Sun Wukong
migueluwu1
Sun Wukong
5,801
1,546
0
2,435
9,678
6,117
0
1,192
8,486
0
34,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
25,579
300
Minions Killed
236
0
Camps Cleared
0
1,112,620
Distance Traveled
937,520
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,937
594
67
7
0
229,238
4
L
Anhur
4,884
488
39
4
0
160,664
3
W
Lancelot
5,747
575
68
7
0
259,664
3
L
Loki
5,306
531
66
7
0
232,258
4
L
Terra
4,463
446
14
1
0
147,155
4
W
Vulcan
5,770
577
78
8
0
204,872
3
W
Sobek
5,490
549
11
1
0
211,070
6
L
Morgan Le Fay
5,398
540
54
5
0
202,700
2
W
Eset
5,584
558
76
8
0
207,776
3
L
Sun Wukong
5,528
553
63
6
0
194,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role