Player Matchup

Vulcan
Vulcan
Deadman384
Vulcan
Level 148
God Stats
1W - 5L
1,303 SR
Queue Stats
250W - 279L
1,491 Elo+
Solo
Freya
Freya
LastDeschain19
Freya
Level 129
God Stats
2W - 6L
1,461 SR
Queue Stats
189W - 196L
1,472 Elo+
Party 1
Ganesha
Ganesha
TheGhitarFlou
Ganesha
Level 139
God Stats
2W - 1L
1,619 SR
Queue Stats
150W - 148L
1,585 Elo+
Party 2
Bastet
Bastet
flamingojuice39
Bastet
Level 124
God Stats
6W - 3L
1,630 SR
Queue Stats
207W - 209L
1,486 Elo+
Party 1
Medusa
Medusa
voladorReivax
Medusa
Level 126
God Stats
3W - 2L
1,765 SR
Queue Stats
146W - 140L
1,532 Elo+
Party 2
Team Averages
Level 133
1,556 SR
1,513 Elo+

VS

Team Averages
Level 130
1,465 SR
1,458 Elo+
Freya
Freya
CR20 Christian
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 107L
1,456 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
nadamasxbox
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,314 SR
Queue Stats
84W - 104L
1,449 Elo+
Party 3
Discordia
Discordia
pFc Titan 79
Discordia
Level 160
God Stats
3W - 4L
1,510 SR
Queue Stats
164W - 175L
1,467 Elo+
Party 3
Anhur
Anhur
papiilag13
Anhur
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,418 Elo+
Party 3
Thoth
Thoth
sutroyc
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Deadman384
Vulcan
20
7 / 1 / 26
12,195
813
16,909
9,133
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 4 / 21
11,543
770
13,396
16,535
8,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
16
0 / 4 / 30
10,680
712
9,097
18,405
22,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
20 / 4 / 24
13,268
885
28,504
20,086
9,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
14 / 0 / 24
13,079
872
13,653
12,519
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
10,226
682
6,875
17,674
7,921
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
nadamasxbox
Ah Muzen Cab
18
4 / 6 / 4
11,144
743
19,301
14,574
6,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
pFc Titan 79
Discordia
17
1 / 9 / 6
9,412
627
16,393
14,365
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
1 / 11 / 3
8,867
591
7,562
19,171
7,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
sutroyc
Thoth
16
3 / 13 / 3
9,737
649
4,048
20,631
7,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
30
48
Kills
11
13
Deaths
48
125
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Vulcan
Deadman384
Vulcan
7
1
26
20
W
7
4
21
4.38
W
Ganesha
0
4
30
3.75
W
20
4
24
8
L
Ah Muzen Cab
nadamasxbox
Ah Muzen Cab
4
6
4
1
L
Discordia
pFc Titan 79
Discordia
1
9
6
0.44
L
Anhur
1
11
3
0.23
L
Thoth
sutroyc
Thoth
3
13
3
0.35
W
14
0
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,559
Damage
54,179
76,678
Taken
86,415
55,210
Mitigated
34,750
35,391
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,875
2,148
454
2,985
17,674
7,921
0
7,677
9,816
21,762
0
W
Vulcan
Deadman384
Vulcan
16,909
7,842
2,342
1,480
9,133
4,698
1,284
4,710
4,423
47,899
0
W
13,396
4,767
2,146
6,332
16,535
8,389
2,009
6,782
9,753
28,694
0
W
Ganesha
9,097
675
2,328
4,362
18,405
22,591
599
5,576
12,605
17,270
0
W
28,504
5,714
3,091
6,007
20,086
9,763
3,494
4,931
15,155
0
41,315
L
Ah Muzen Cab
nadamasxbox
Ah Muzen Cab
19,301
4,461
459
2,038
14,574
6,928
0
7,887
6,538
0
46,711
L
Discordia
pFc Titan 79
Discordia
16,393
380
239
863
14,365
5,380
0
4,910
9,288
34,812
0
L
Anhur
7,562
2,119
410
1,889
19,171
7,386
0
9,794
9,134
0
17,733
L
Thoth
sutroyc
Thoth
4,048
593
596
724
20,631
7,135
0
9,134
11,211
11,154
0
W
13,653
2,110
2,821
4,482
12,519
9,769
1,608
5,317
7,202
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
49,386
201
Minions Killed
181
0
Camps Cleared
0
1,418,815
Distance Traveled
1,071,747
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,226
682
37
2
0
218,389
1
W
Vulcan
12,195
813
81
5
0
308,313
1
W
Freya
11,543
770
34
2
0
237,722
0
W
Ganesha
10,680
712
3
0
0
225,665
2
W
Bastet
13,268
885
17
1
0
326,078
1
L
Ah Muzen Cab
11,144
743
67
4
0
231,725
0
L
Discordia
9,412
627
37
2
0
227,165
1
L
Anhur
8,867
591
23
2
0
203,608
1
L
Thoth
9,737
649
17
1
0
190,860
0
W
Medusa
13,079
872
66
4
0
321,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role