Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Oneomeus
Shiva
Level 135
God Stats
13W - 8L
1,601 SR
Queue Stats
164W - 151L
1,528 Elo+
Solo
Achilles
Achilles
SargeTom10
Achilles
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
350W - 335L
1,483 Elo+
Party 1
Janus
Janus
VENOM_0800
Janus
Level 66
God Stats
3W - 4L
1,439 SR
Queue Stats
142W - 155L
1,416 Elo+
Party 1
Anhur
Anhur
yemsu
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,490 Elo+
Solo
Team Averages
Level 74
1,508 SR
1,483 Elo+

VS

Team Averages
Level 63
1,472 SR
1,468 Elo+
Poseidon
Poseidon
 
Poseidon
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DaddysThiccWitch
Lancelot
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 36L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tyler32101
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,288 Elo+
Solo
Achilles
Achilles
shiningpaladin
Achilles
Level 68
God Stats
3W - 2L
1,392 SR
Queue Stats
138W - 145L
1,526 Elo+
Party 3
Ymir
Ymir
silicy
Ymir
Level 16
God Stats
6W - 6L
1,466 SR
Queue Stats
59W - 50L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 7 / 5
10,807
450
14,950
27,190
28,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Oneomeus
Shiva
14
2 / 2 / 6
10,420
434
8,608
19,206
19,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
SargeTom10
Achilles
16
6 / 10 / 4
11,208
467
14,046
31,869
22,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
18
3 / 6 / 5
11,816
492
12,295
17,798
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
yemsu
Anhur
15
2 / 8 / 2
9,960
415
8,719
25,638
10,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
17 / 1 / 7
15,569
649
33,531
13,860
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 9
12,808
534
16,589
23,384
27,653
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Tyler32101
Ah Muzen Cab
19
4 / 2 / 13
12,735
531
20,184
13,915
6,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
18
5 / 5 / 12
12,270
511
18,123
25,214
13,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
silicy
Ymir
17
3 / 1 / 14
12,166
507
6,002
17,235
22,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
14
Kills
33
33
Deaths
14
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
5
0.5
W
Poseidon
 
Poseidon
17
1
7
20.5
W
4
5
9
1.7
L
Shiva
Oneomeus
Shiva
2
2
6
2.5
L
Achilles
SargeTom10
Achilles
6
10
4
0.8
W
Ah Muzen Cab
Tyler32101
Ah Muzen Cab
4
2
13
5.25
L
Janus
3
6
5
0.92
W
Achilles
5
5
12
2.2
W
Ymir
silicy
Ymir
3
1
14
10
L
Anhur
yemsu
Anhur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,618
Damage
94,429
121,701
Taken
93,608
88,490
Mitigated
76,570
28,579
Healing
25,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,950
2,145
0
4,338
27,190
28,476
171
3,457
23,733
0
74,464
W
Poseidon
 
Poseidon
33,531
5,094
0
3,697
13,860
6,630
3,779
2,034
11,826
186,038
0
W
16,589
4,045
0
6,118
23,384
27,653
1,556
1,992
21,392
0
82,387
L
Shiva
Oneomeus
Shiva
8,608
535
1,656
5,576
19,206
19,187
0
8,466
10,740
0
48,950
L
Achilles
SargeTom10
Achilles
14,046
4,904
0
5,526
31,869
22,094
0
10,350
21,519
0
59,297
W
Ah Muzen Cab
Tyler32101
Ah Muzen Cab
20,184
8,487
0
2,886
13,915
6,631
3,801
2,064
11,851
0
119,641
L
Janus
12,295
1,305
92
4,980
17,798
8,186
750
7,068
10,730
89,036
0
W
Achilles
18,123
7,484
0
10,526
25,214
13,466
1,116
3,562
21,652
0
86,622
W
Ymir
silicy
Ymir
6,002
2,200
0
2,607
17,235
22,190
502
2,972
14,263
27,633
0
L
Anhur
yemsu
Anhur
8,719
4,120
0
6,411
25,638
10,547
0
10,192
15,446
0
68,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,211
Gold Earned
65,548
517
Minions Killed
671
0
Camps Cleared
0
2,082,012
Distance Traveled
2,279,331
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,807
450
112
5
0
415,902
7
W
Poseidon
15,569
649
236
10
0
505,249
3
W
Lancelot
12,808
534
127
5
0
445,825
5
L
Shiva
10,420
434
55
2
0
410,930
7
L
Achilles
11,208
467
88
4
0
415,288
0
W
Ah Muzen Cab
12,735
531
173
7
0
426,326
4
L
Janus
11,816
492
144
6
0
466,143
17
W
Achilles
12,270
511
114
5
0
432,675
3
W
Ymir
12,166
507
21
1
0
469,256
1
L
Anhur
9,960
415
118
5
0
373,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role