Player Matchup

Lancelot
Lancelot
BBQJohn Qc
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Luccciii
Cthulhu
Level 4
God Stats
2W - 0L
1,672 SR
Queue Stats
2W - 2L
1,364 Elo+
Party 2
Izanami
Izanami
spitfire533
Izanami
Level 22
God Stats
2W - 2L
1,332 SR
Queue Stats
2W - 2L
1,364 Elo+
Party 2
Team Averages
Level 44
1,501 SR
1,404 Elo+

VS

Team Averages
Level 116
1,578 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
MeltyBiscuit
Morgan Le Fay
Level 140
God Stats
0W - 1L
1,618 SR
Queue Stats
3W - 7L
1,410 Elo+
Party 1
Lancelot
Lancelot
SarcasticHulk
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,356 Elo+
Party 1
King Arthur
King Arthur
beaver54
King Arthur
Level 102
God Stats
0W - 1L
1,616 SR
Queue Stats
3W - 6L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BBQJohn Qc
Lancelot
16
2 / 11 / 7
13,366
608
9,959
22,632
18,614
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Luccciii
Cthulhu
20
6 / 5 / 10
17,041
775
17,483
28,165
45,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
spitfire533
Izanami
20
8 / 4 / 5
16,719
760
23,007
23,625
12,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MeltyBiscuit
Morgan Le Fay
18
8 / 3 / 11
14,729
670
25,273
22,156
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SarcasticHulk
Lancelot
19
6 / 6 / 12
15,149
689
20,776
20,158
12,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
beaver54
King Arthur
17
6 / 7 / 12
14,107
641
19,259
34,958
39,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
16
Kills
20
20
Deaths
16
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BBQJohn Qc
Lancelot
2
11
7
0.5
W
Cthulhu
Luccciii
Cthulhu
6
5
10
2.2
L
Morgan Le Fay
MeltyBiscuit
Morgan Le Fay
8
3
11
4.5
L
Lancelot
SarcasticHulk
Lancelot
6
6
12
2
L
King Arthur
beaver54
King Arthur
6
7
12
1.71
W
Izanami
spitfire533
Izanami
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,449
Damage
65,308
74,422
Taken
77,272
76,087
Mitigated
68,318
9,111
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BBQJohn Qc
Lancelot
9,959
811
0
1,496
22,632
18,614
0
5,813
15,955
0
38,979
W
Cthulhu
Luccciii
Cthulhu
17,483
1,681
68
3,399
28,165
45,061
228
9,261
17,696
36,708
0
L
Morgan Le Fay
MeltyBiscuit
Morgan Le Fay
25,273
1,843
1,080
5,119
22,156
16,877
1,106
6,193
15,963
59,891
0
L
Lancelot
SarcasticHulk
Lancelot
20,776
3,380
0
2,936
20,158
12,329
1,537
5,702
14,456
0
67,421
L
King Arthur
beaver54
King Arthur
19,259
1,555
591
2,617
34,958
39,112
196
6,878
28,080
0
48,302
W
Izanami
spitfire533
Izanami
23,007
17,316
0
4,148
23,625
12,412
2,095
8,651
14,339
0
106,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,126
Gold Earned
43,985
225
Minions Killed
199
5
Camps Cleared
12
1,138,099
Distance Traveled
1,172,677
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,366
608
43
2
4
388,974
5
W
Cthulhu
17,041
775
31
1
0
381,781
3
L
Morgan Le Fay
14,729
670
70
3
3
381,543
4
L
Lancelot
15,149
689
92
4
6
422,260
0
L
King Arthur
14,107
641
37
2
3
368,874
1
W
Izanami
16,719
760
151
7
1
367,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role