Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ashville OHIO
He Bo
Level 94
God Stats
0W - 2L
1,264 SR
Queue Stats
27W - 34L
1,506 Elo+
Solo
Hel
Hel
McBizzle5150
Hel
Level 145
God Stats
1W - 5L
1,373 SR
Queue Stats
336W - 328L
1,566 Elo+
Party 2
Nox
Nox
TheHoops
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,490 Elo+
Solo
Team Averages
Level 132
1,428 SR
1,512 Elo+

VS

Team Averages
Level 119
1,556 SR
1,619 Elo+
Achilles
Achilles
MrBabi
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,694 Elo+
Party 1
Yemoja
Yemoja
Shadow3010
Yemoja
Level 59
God Stats
1W - 0L
1,746 SR
Queue Stats
10W - 7L
1,578 Elo+
Party 3
Neith
Neith
SpiderDan12
Neith
Level 63
God Stats
1W - 0L
1,338 SR
Queue Stats
13W - 2L
1,589 Elo+
Party 1
Sol
Sol
Tzasus
Sol
Level 158
God Stats
1W - 1L
1,526 SR
Queue Stats
51W - 28L
1,602 Elo+
Party 3
Chaac
Chaac
ÌmJµåñÐå
Chaac
Level 157
God Stats
1W - 1L
1,671 SR
Queue Stats
55W - 49L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 5 / 6
11,047
690
13,532
13,910
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
 
Ah Muzen Cab
19
3 / 4 / 7
10,678
667
15,930
16,226
10,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 11 / 3
8,416
526
8,906
17,537
7,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 6
9,470
592
5,687
23,509
13,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
3 / 3 / 6
10,836
677
13,547
15,216
8,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrBabi
Achilles
16
6 / 5 / 13
11,135
696
13,469
19,450
22,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Shadow3010
Yemoja
20
5 / 0 / 15
12,840
803
10,861
18,491
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 3 / 13
12,633
790
25,020
18,043
9,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
Tzasus
Sol
19
4 / 2 / 14
11,859
741
17,040
13,143
6,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 3 / 14
12,266
767
14,283
24,742
36,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
12
Kills
30
30
Deaths
13
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
5
6
1.2
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
7
1.63
L
1
11
3
0.23
L
2
7
6
0.71
W
Achilles
MrBabi
Achilles
6
5
13
2.5
W
Yemoja
Shadow3010
Yemoja
5
0
15
12.5
W
10
3
13
5.5
L
3
3
6
2
W
Sol
Tzasus
Sol
4
2
14
5.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,602
Damage
80,673
86,398
Taken
93,869
45,959
Mitigated
93,572
35,991
Healing
49,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,532
817
0
1,457
13,910
6,464
0
3,127
10,778
31,981
0
L
Ah Muzen Cab
 
Ah Muzen Cab
15,930
2,492
1,754
4,686
16,226
10,388
0
5,008
11,218
0
36,385
L
8,906
586
806
894
17,537
7,146
0
7,764
9,773
14,123
0
L
5,687
203
13,041
10,569
23,509
13,852
0
6,787
16,722
13,158
0
W
Achilles
MrBabi
Achilles
13,469
2,116
2,036
2,550
19,450
22,521
151
10,766
8,159
0
20,372
W
Yemoja
Shadow3010
Yemoja
10,861
868
7,524
7,751
18,491
18,254
1,452
9,361
9,130
18,637
0
W
25,020
9,015
2,878
6,470
18,043
9,408
3,974
7,919
10,124
0
54,908
L
13,547
1,155
600
2,184
15,216
8,109
0
5,214
10,002
32,996
0
W
Sol
Tzasus
Sol
17,040
2,679
4,754
4,580
13,143
6,445
3,419
7,564
5,579
54,806
0
W
14,283
1,386
1,420
9,684
24,742
36,944
0
6,062
16,666
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,447
Gold Earned
60,733
140
Minions Killed
202
0
Camps Cleared
0
1,297,863
Distance Traveled
1,549,807
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,047
690
37
2
0
286,357
2
L
Ah Muzen Cab
10,678
667
34
2
0
293,566
0
L
He Bo
8,416
526
10
1
0
166,143
0
L
Hel
9,470
592
12
1
0
248,481
0
W
Achilles
11,135
696
12
1
0
274,444
0
W
Yemoja
12,840
803
27
2
0
339,222
0
W
Neith
12,633
790
52
3
0
278,742
4
L
Nox
10,836
677
47
3
0
303,316
0
W
Sol
11,859
741
81
5
0
335,945
0
W
Chaac
12,266
767
30
2
0
321,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role