Player Matchup

Ares
Ares
Bath Waters
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,729 Elo+
Solo
Lancelot
Lancelot
Freakybob7
Lancelot
Level 100
God Stats
25W - 18L
1,528 SR
Queue Stats
119W - 116L
1,459 Elo+
Solo
Guan Yu
Guan Yu
MassMutt
Guan Yu
Level 29
God Stats
1W - 1L
1,254 SR
Queue Stats
70W - 62L
1,519 Elo+
Party 3
Anubis
Anubis
TwoCoins
Anubis
Level 144
God Stats
32W - 28L
1,607 SR
Queue Stats
184W - 164L
1,494 Elo+
Party 3
Izanami
Izanami
iiRxvy
Izanami
Level 119
God Stats
3W - 2L
1,812 SR
Queue Stats
15W - 10L
1,890 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,618 Elo+

VS

Team Averages
Level 68
1,423 SR
1,385 Elo+
Loki
Loki
Panda Sinz
Loki
Level 156
God Stats
13W - 19L
1,461 SR
Queue Stats
488W - 465L
1,534 Elo+
Party 1
Sol
Sol
Risky1975
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,450 Elo+
Party 1
Chernobog
Chernobog
Schermerworm
Chernobog
Level 20
God Stats
3W - 8L
1,102 SR
Queue Stats
3W - 9L
1,148 Elo+
Party 2
Atlas
Atlas
bloodfallen_Ls
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
handzumz
Cthulhu
Level 78
God Stats
25W - 19L
1,554 SR
Queue Stats
506W - 482L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,896
1,090
9,499
8,516
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Freakybob7
Lancelot
16
5 / 0 / 8
10,800
1,080
14,548
6,407
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
MassMutt
Guan Yu
16
1 / 0 / 10
9,860
986
7,942
11,466
13,624
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
TwoCoins
Anubis
16
4 / 1 / 10
10,905
1,091
17,840
10,653
7,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iiRxvy
Izanami
16
3 / 0 / 9
10,549
1,055
15,882
7,215
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

301

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,819
982
5,626
6,780
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 0
8,775
878
10,207
12,219
4,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
Schermerworm
Chernobog
14
0 / 3 / 0
8,992
899
3,807
10,619
3,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 5 / 0
8,905
891
9,783
20,862
18,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
handzumz
Cthulhu
14
0 / 2 / 1
9,173
917
8,450
18,358
17,515
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
15
Kills
1
1
Deaths
15
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Lancelot
Freakybob7
Lancelot
5
0
8
9
W
Guan Yu
MassMutt
Guan Yu
1
0
10
6
L
1
2
0
0.5
L
0
3
0
0
L
Chernobog
Schermerworm
Chernobog
0
3
0
0
W
Anubis
TwoCoins
Anubis
4
1
10
9
L
0
5
0
0
L
Cthulhu
handzumz
Cthulhu
0
2
1
0.25
W
Izanami
iiRxvy
Izanami
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,711
Damage
37,873
44,257
Taken
68,838
40,856
Mitigated
46,182
14,928
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,499
429
0
1,050
8,516
11,937
0
5,453
3,063
13,999
0
W
Lancelot
Freakybob7
Lancelot
14,548
521
0
197
6,407
3,642
0
3,921
2,486
0
31,768
W
Guan Yu
MassMutt
Guan Yu
7,942
586
2,731
2,864
11,466
13,624
0
7,137
4,329
0
16,123
L
5,626
810
0
0
6,780
2,849
0
1,401
5,379
0
35,114
L
10,207
2,731
0
822
12,219
4,122
0
6,166
6,053
16,759
0
L
Chernobog
Schermerworm
Chernobog
3,807
2,869
136
36
10,619
3,361
0
4,039
6,580
0
15,234
W
Anubis
TwoCoins
Anubis
17,840
1,105
0
5,298
10,653
7,810
0
6,700
3,953
45,680
0
L
9,783
2,654
149
664
20,862
18,335
0
7,939
12,923
20,335
0
L
Cthulhu
handzumz
Cthulhu
8,450
453
0
694
18,358
17,515
0
7,794
10,564
16,553
0
W
Izanami
iiRxvy
Izanami
15,882
11,617
0
2,788
7,215
3,843
0
5,229
1,986
0
39,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
45,664
194
Minions Killed
172
12
Camps Cleared
3
1,052,136
Distance Traveled
852,520
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,896
1,090
15
2
1
207,935
2
W
Lancelot
10,800
1,080
47
5
0
260,994
0
W
Guan Yu
9,860
986
20
2
1
216,437
2
L
Loki
9,819
982
68
7
0
178,003
0
L
Sol
8,775
878
18
2
2
182,576
0
L
Chernobog
8,992
899
32
3
1
141,778
0
W
Anubis
10,905
1,091
64
6
1
181,314
1
L
Atlas
8,905
891
31
3
0
162,160
0
L
Cthulhu
9,173
917
23
2
0
188,003
0
W
Izanami
10,549
1,055
48
5
9
185,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role