Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IDiddledUrGranny
Nu Wa
Level 139
God Stats
8W - 5L
1,539 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 1
Lancelot
Lancelot
IDontAutomobile
Lancelot
Level 144
God Stats
18W - 12L
1,963 SR
Queue Stats
220W - 222L
1,536 Elo+
Party 1
Mulan
Mulan
SWAT Hawaii
Mulan
Level 148
God Stats
4W - 6L
1,443 SR
Queue Stats
131W - 135L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
akarandomhero
Jormungandr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 125L
1,502 Elo+
Party 1
Team Averages
Level 139
1,589 SR
1,514 Elo+

VS

Team Averages
Level 124
1,533 SR
1,527 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BlackSavage1230
Lancelot
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 34L
1,502 Elo+
Solo
Skadi
Skadi
SkxnkHxnt
Skadi
Level 155
God Stats
31W - 19L
1,630 SR
Queue Stats
399W - 387L
1,579 Elo+
Party 3
King Arthur
King Arthur
filosofix_Pambo
King Arthur
Level 104
God Stats
3W - 8L
1,447 SR
Queue Stats
258W - 224L
1,537 Elo+
Party 2
Zeus
Zeus
tangledbuthair19
Zeus
Level 66
God Stats
6W - 4L
1,589 SR
Queue Stats
227W - 221L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 5 / 4
9,226
486
6,181
16,182
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 7
9,848
518
12,728
10,958
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
15
9 / 6 / 3
10,650
561
12,988
19,142
9,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 6
11,611
611
22,251
23,588
21,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
akarandomhero
Jormungandr
15
4 / 2 / 11
9,577
504
14,700
14,967
15,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 9
8,210
432
6,360
21,632
25,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
14
6 / 7 / 4
9,257
487
11,042
20,292
12,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
SkxnkHxnt
Skadi
15
3 / 4 / 4
9,400
495
9,778
11,389
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
filosofix_Pambo
King Arthur
14
1 / 6 / 1
8,543
450
9,638
23,490
23,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 5 / 7
10,953
576
15,277
12,283
5,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
24
Kills
18
18
Deaths
24
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
5
4
0.6
L
Bacchus
 
Bacchus
1
2
9
2.75
L
Lancelot
6
7
4
1.14
W
2
4
7
1.38
W
Lancelot
9
6
3
1.75
W
8
1
6
11
L
Skadi
SkxnkHxnt
Skadi
3
4
4
1.25
W
Jormungandr
akarandomhero
Jormungandr
4
2
11
4.75
L
King Arthur
filosofix_Pambo
King Arthur
1
6
1
0.25
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,848
Damage
52,095
84,837
Taken
89,086
57,891
Mitigated
72,474
22,887
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,181
2,228
0
5,828
16,182
6,816
1,123
6,336
9,846
0
55,568
L
Bacchus
 
Bacchus
6,360
997
135
2,145
21,632
25,247
0
8,800
12,832
32,227
0
L
Lancelot
11,042
3,277
0
5,240
20,292
12,840
0
7,484
12,808
0
64,052
W
12,728
2,289
0
934
10,958
4,778
1,708
5,956
5,002
80,804
0
W
Lancelot
12,988
2,115
0
300
19,142
9,670
0
2,836
16,306
0
79,097
W
22,251
4,506
0
14,955
23,588
21,098
522
1,915
21,673
0
96,573
L
Skadi
SkxnkHxnt
Skadi
9,778
3,477
0
2,158
11,389
5,480
0
4,776
6,613
0
70,255
W
Jormungandr
akarandomhero
Jormungandr
14,700
6,619
0
870
14,967
15,529
225
4,594
10,373
56,015
0
L
King Arthur
filosofix_Pambo
King Arthur
9,638
1,318
0
2,870
23,490
23,763
0
2,660
20,830
0
57,536
L
15,277
2,080
167
866
12,283
5,144
0
4,604
7,679
75,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,912
Gold Earned
46,363
561
Minions Killed
458
0
Camps Cleared
0
1,790,181
Distance Traveled
1,717,777
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,226
486
99
5
0
326,900
3
L
Bacchus
8,210
432
40
2
0
352,132
5
L
Lancelot
9,257
487
77
4
0
385,158
7
W
Nu Wa
9,848
518
110
6
0
315,271
2
W
Lancelot
10,650
561
102
5
0
416,946
9
W
Mulan
11,611
611
163
9
0
354,973
6
L
Skadi
9,400
495
119
6
0
323,663
3
W
Jormungandr
9,577
504
87
5
0
376,091
2
L
King Arthur
8,543
450
81
4
0
315,374
2
L
Zeus
10,953
576
141
7
0
341,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role