Player Matchup

Lancelot
Lancelot
AVeryPopularGirl
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 120L
1,544 Elo+
Solo
Shiva
Shiva
Newitsu
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,379 Elo+
Party 1
Loki
Loki
SmiteMyMember
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
TheWhiteParabola
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,683 Elo+
Party 1
Raijin
Raijin
l Karma lV
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,834 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,584 Elo+

VS

Team Averages
Level 36
1,575 SR
1,464 Elo+
Olorun
Olorun
Darkn1pp13
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,217 Elo+
Solo
Tiamat
Tiamat
RogueGeisha
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,219 Elo+
Solo
Hera
Hera
Sojilerboy
Hera
Level 28
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 2L
1,668 Elo+
Party 2
Ravana
Ravana
SugarrDunkington
Ravana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,510 Elo+
Party 2
Osiris
Osiris
ToasterTime
Osiris
Level 60
God Stats
1W - 0L
1,616 SR
Queue Stats
24W - 14L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 3
7,552
755
680
21,306
11,311
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
Newitsu
Shiva
16
1 / 4 / 5
7,669
767
5,969
14,335
13,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 6 / 1
8,447
845
7,180
14,457
7,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
13
3 / 8 / 6
8,576
858
8,454
14,387
7,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
l Karma lV
Raijin
12
4 / 10 / 3
8,145
815
6,807
15,271
6,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darkn1pp13
Olorun
17
7 / 2 / 25
9,846
985
12,651
9,961
12,416
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
8 / 2 / 20
9,758
976
15,960
8,355
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 5 / 16
9,664
966
13,098
6,962
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 20
10,041
1,004
11,981
8,212
10,287
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
16
9 / 3 / 14
9,891
989
13,694
10,994
16,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
135
14
Kills
40
40
Deaths
14
18
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Olorun
Darkn1pp13
Olorun
7
2
25
9.75
L
Shiva
Newitsu
Shiva
1
4
5
0.88
W
Tiamat
8
2
20
9
L
5
6
1
0.92
W
7
5
16
3
W
9
2
20
9.5
L
Heimdallr
3
8
6
0.75
W
Osiris
9
3
14
5.33
L
Raijin
l Karma lV
Raijin
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
67,384
79,756
Taken
44,484
45,936
Mitigated
48,676
8,922
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
680
236
0
1,113
21,306
11,311
0
11,111
10,195
0
6,527
W
Olorun
Darkn1pp13
Olorun
12,651
6,539
2,327
2,308
9,961
12,416
2,430
1,601
8,360
27,710
0
L
Shiva
Newitsu
Shiva
5,969
1,090
1,235
1,918
14,335
13,593
0
7,960
6,168
0
16,097
W
Tiamat
15,960
2,886
213
2,934
8,355
6,945
1,829
1,929
6,426
24,656
0
L
7,180
1,486
288
2,104
14,457
7,178
0
7,311
7,146
0
17,997
W
13,098
4,687
66
300
6,962
2,705
652
557
6,405
20,259
0
W
11,981
4,376
1,498
1,912
8,212
10,287
1,509
1,372
6,840
0
16,940
L
Heimdallr
8,454
5,282
0
1,335
14,387
7,086
0
7,256
6,933
0
14,197
W
Osiris
13,694
3,803
1,127
1,114
10,994
16,323
820
1,348
9,646
0
19,480
L
Raijin
l Karma lV
Raijin
6,807
1,036
259
670
15,271
6,768
0
8,071
6,933
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
49,200
71
Minions Killed
100
0
Camps Cleared
0
737,796
Distance Traveled
951,738
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,552
755
8
1
0
162,985
0
W
Olorun
9,846
985
27
3
0
149,572
0
L
Shiva
7,669
767
18
2
0
187,316
0
W
Tiamat
9,758
976
23
2
0
200,304
0
L
Loki
8,447
845
24
2
0
151,189
1
W
Hera
9,664
966
21
2
0
197,376
0
W
Ravana
10,041
1,004
11
1
0
202,419
2
L
Heimdallr
8,576
858
11
1
0
130,744
0
W
Osiris
9,891
989
18
2
0
202,067
0
L
Raijin
8,145
815
10
1
0
105,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role