Player Matchup

Skadi
Skadi
Ktnly
Skadi
Level 86
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 3L
1,179 Elo+
Party 2
Zeus
Zeus
Malics
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 2
Lancelot
Lancelot
Ångel
Lancelot
Level 158
God Stats
5W - 6L
1,280 SR
Queue Stats
385W - 272L
1,607 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,374 Elo+

VS

Team Averages
Level 81
1,601 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
DarkNixxe
Morgan Le Fay
Level 78
God Stats
41W - 38L
1,777 SR
Queue Stats
204W - 321L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
FUMIGADOR299
Cthulhu
Level 4
God Stats
5W - 7L
1,585 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 1
Odin
Odin
Hilezkor
Odin
Level 160
God Stats
2W - 4L
1,440 SR
Queue Stats
112W - 106L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ktnly
Skadi
17
3 / 5 / 14
12,182
717
13,462
17,531
6,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zeus
Malics
Zeus
18
5 / 6 / 13
12,701
747
17,815
11,841
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Ångel
Lancelot
19
15 / 6 / 8
15,677
922
23,075
20,876
9,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkNixxe
Morgan Le Fay
15
3 / 10 / 6
10,822
637
9,841
18,985
8,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FUMIGADOR299
Cthulhu
16
6 / 8 / 4
12,060
709
10,957
20,750
10,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
8 / 5 / 5
12,316
724
19,135
25,387
20,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
23
Kills
17
17
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkNixxe
Morgan Le Fay
3
10
6
0.6
L
Cthulhu
FUMIGADOR299
Cthulhu
6
8
4
1
L
Odin
8
5
5
2.1
W
Skadi
Ktnly
Skadi
3
5
14
2
W
Zeus
Malics
Zeus
5
6
13
1.92
W
Lancelot
Ångel
Lancelot
15
6
8
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,352
Damage
39,933
50,248
Taken
65,122
20,693
Mitigated
39,772
7,586
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkNixxe
Morgan Le Fay
9,841
777
0
125
18,985
8,214
128
5,206
13,779
28,296
0
L
Cthulhu
FUMIGADOR299
Cthulhu
10,957
797
60
1,204
20,750
10,878
228
6,460
14,290
43,457
0
L
Odin
19,135
2,358
0
3,347
25,387
20,680
34
6,768
18,619
8,933
36,030
W
Skadi
Ktnly
Skadi
13,462
5,830
0
1,010
17,531
6,551
1,430
9,442
8,089
0
50,619
W
Zeus
Malics
Zeus
17,815
2,424
0
1,260
11,841
4,271
882
5,118
6,723
50,294
0
W
Lancelot
Ångel
Lancelot
23,075
5,274
0
5,316
20,876
9,871
237
10,424
9,812
0
47,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
35,198
177
Minions Killed
168
8
Camps Cleared
5
894,495
Distance Traveled
813,226
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,822
637
34
2
1
240,386
3
L
Cthulhu
12,060
709
75
4
1
271,581
3
L
Odin
12,316
724
59
3
3
301,259
4
W
Skadi
12,182
717
72
4
2
306,483
4
W
Zeus
12,701
747
55
3
2
255,593
0
W
Lancelot
15,677
922
50
3
4
332,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role