Player Matchup

Ra
Ra
Accellerated
Ra
Level 114
God Stats
11W - 6L
1,661 SR
Queue Stats
242W - 249L
1,534 Elo+
Solo
Lancelot
Lancelot
CaptainLongDeck
Lancelot
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
Clarkbonk
Cabrakan
Level 72
God Stats
36W - 28L
1,552 SR
Queue Stats
100W - 108L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
IronDarKnight1
Xing Tian
Level 108
God Stats
8W - 16L
1,435 SR
Queue Stats
283W - 298L
1,481 Elo+
Solo
Artemis
Artemis
ZeroMercy1134
Artemis
Level 121
God Stats
8W - 9L
1,280 SR
Queue Stats
139W - 142L
1,491 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,486 Elo+

VS

Team Averages
Level 114
1,529 SR
1,472 Elo+
Artemis
Artemis
AlcoholicTampon
Artemis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,543 Elo+
Solo
Atlas
Atlas
Brent_Blackstone
Atlas
Level 83
God Stats
5W - 5L
1,634 SR
Queue Stats
58W - 69L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
HidekiOniichan
Zhong Kui
Level 139
God Stats
0W - 2L
1,488 SR
Queue Stats
16W - 32L
1,344 Elo+
Solo
Kukulkan
Kukulkan
OnyxImpulse
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,509 Elo+
Party 2
Thanatos
Thanatos
PFC_ligma
Thanatos
Level 125
God Stats
31W - 33L
1,525 SR
Queue Stats
280W - 293L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 4
12,115
527
13,014
16,654
7,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
19
3 / 5 / 7
11,929
519
9,712
21,955
12,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Clarkbonk
Cabrakan
20
9 / 0 / 4
14,586
634
23,322
28,197
21,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
IronDarKnight1
Xing Tian
17
7 / 5 / 4
10,954
476
16,858
24,729
22,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
18
2 / 4 / 5
11,418
496
12,395
16,780
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,164
442
10,284
18,627
8,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 9
11,843
515
13,573
32,046
41,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
HidekiOniichan
Zhong Kui
17
2 / 4 / 2
10,849
472
18,684
22,481
20,512
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
OnyxImpulse
Kukulkan
16
2 / 7 / 7
10,154
441
16,995
15,882
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
PFC_ligma
Thanatos
17
6 / 6 / 6
11,049
480
14,852
23,132
10,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
28
Kills
19
19
Deaths
28
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
L
2
6
4
0.67
L
7
5
9
2.3
W
Lancelot
3
5
7
1.3
W
Cabrakan
Clarkbonk
Cabrakan
9
0
4
11
L
Zhong Kui
HidekiOniichan
Zhong Kui
2
4
2
0.75
W
Xing Tian
IronDarKnight1
Xing Tian
7
5
4
1.8
L
Kukulkan
OnyxImpulse
Kukulkan
2
7
7
0.79
L
Thanatos
PFC_ligma
Thanatos
6
6
6
1.5
W
Artemis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,301
Damage
74,388
108,315
Taken
112,168
71,536
Mitigated
89,293
39,521
Healing
39,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,014
1,063
624
4,913
16,654
7,938
207
7,507
9,147
91,849
0
L
10,284
3,641
0
6,188
18,627
8,684
0
5,170
13,208
0
84,403
L
13,573
5,275
316
5,080
32,046
41,718
74
13,048
17,845
47,870
0
W
Lancelot
9,712
1,313
0
8,124
21,955
12,462
171
7,318
14,637
0
110,448
W
Cabrakan
Clarkbonk
Cabrakan
23,322
2,796
0
12,314
28,197
21,599
279
19,435
8,762
118,940
0
L
Zhong Kui
HidekiOniichan
Zhong Kui
18,684
2,507
0
11,055
22,481
20,512
302
13,725
8,702
95,903
0
W
Xing Tian
IronDarKnight1
Xing Tian
16,858
1,473
720
5,293
24,729
22,364
359
10,660
14,069
65,765
0
L
Kukulkan
OnyxImpulse
Kukulkan
16,995
1,281
0
941
15,882
8,088
0
10,935
4,617
77,227
0
L
Thanatos
PFC_ligma
Thanatos
14,852
4,701
0
16,150
23,132
10,291
0
9,655
13,154
0
86,830
W
Artemis
12,395
5,299
0
7,533
16,780
7,173
1,227
5,245
11,535
0
84,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,002
Gold Earned
54,059
711
Minions Killed
554
0
Camps Cleared
0
2,222,345
Distance Traveled
1,969,962
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,115
527
146
6
0
430,027
3
L
Artemis
10,164
442
125
5
0
358,229
8
L
Atlas
11,843
515
39
2
0
422,420
0
W
Lancelot
11,929
519
136
6
0
527,542
1
W
Cabrakan
14,586
634
226
10
0
448,776
2
L
Zhong Kui
10,849
472
169
7
0
395,012
3
W
Xing Tian
10,954
476
72
3
0
421,066
0
L
Kukulkan
10,154
441
124
5
0
387,840
0
L
Thanatos
11,049
480
97
4
0
406,461
1
W
Artemis
11,418
496
131
6
0
394,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role