Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CagePred
Tsukuyomi
Level 160
God Stats
3W - 4L
1,660 SR
Queue Stats
319W - 219L
1,699 Elo+
Party 2
Merlin
Merlin
nieshieuchiha
Merlin
Level 148
God Stats
2W - 3L
1,736 SR
Queue Stats
208W - 124L
1,723 Elo+
Party 2
Team Averages
Level 144
1,632 SR
1,641 Elo+

VS

Team Averages
Level 116
1,623 SR
1,659 Elo+
Baron Samedi
Baron Samedi
Snake_524
Baron Samedi
Level 122
God Stats
8W - 5L
1,554 SR
Queue Stats
69W - 69L
1,636 Elo+
Party 1
Atlas
Atlas
Turtelian
Atlas
Level 119
God Stats
102W - 35L
1,814 SR
Queue Stats
237W - 159L
1,722 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WildMini_213
Ah Muzen Cab
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 129L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 5 / 1
7,748
553
8,175
16,676
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
CagePred
Tsukuyomi
12
1 / 7 / 1
8,118
580
10,358
17,511
8,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 4 / 0
8,570
612
10,349
8,872
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Snake_524
Baron Samedi
14
3 / 1 / 10
9,554
682
9,790
6,790
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Turtelian
Atlas
15
3 / 1 / 11
10,823
773
13,475
16,956
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
WildMini_213
Ah Muzen Cab
16
10 / 0 / 5
11,171
798
13,843
11,264
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
L
Tsukuyomi
CagePred
Tsukuyomi
1
7
1
0.21
W
Baron Samedi
Snake_524
Baron Samedi
3
1
10
8
W
Atlas
Turtelian
Atlas
3
1
11
8.5
W
Ah Muzen Cab
WildMini_213
Ah Muzen Cab
10
0
5
12.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,882
Damage
37,108
43,059
Taken
35,010
24,374
Mitigated
26,464
6,462
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,175
1,167
285
2,667
16,676
12,765
0
10,561
6,115
0
20,836
L
Tsukuyomi
CagePred
Tsukuyomi
10,358
1,839
0
2,633
17,511
8,207
0
9,063
8,448
0
28,913
W
Baron Samedi
Snake_524
Baron Samedi
9,790
246
2,337
2,381
6,790
4,309
825
2,069
4,638
24,522
0
W
Atlas
Turtelian
Atlas
13,475
4,638
1,062
5,346
16,956
16,429
99
3,591
12,773
26,079
0
W
Ah Muzen Cab
WildMini_213
Ah Muzen Cab
13,843
5,109
0
3,706
11,264
5,726
1,764
4,796
6,468
0
54,330
L
10,349
175
0
877
8,872
3,402
0
3,954
4,918
38,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
31,548
161
Minions Killed
149
5
Camps Cleared
6
709,519
Distance Traveled
770,579
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,748
553
36
3
2
242,193
4
L
Tsukuyomi
8,118
580
48
3
3
236,435
2
W
Baron Samedi
9,554
682
36
3
5
224,326
3
W
Atlas
10,823
773
13
1
1
281,943
5
W
Ah Muzen Cab
11,171
798
100
7
0
264,310
1
L
Merlin
8,570
612
77
6
0
230,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role