Player Matchup

Ares
Ares
BrokenLiines
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,187 Elo+
Party 2
Nu Wa
Nu Wa
DuckingtonQuack
Nu Wa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 28L
1,278 Elo+
Party 2
Neith
Neith
RitzWRLD
Neith
Level 24
God Stats
5W - 6L
1,480 SR
Queue Stats
6W - 20L
1,172 Elo+
Party 2
Team Averages
Level 39
1,493 SR
1,212 Elo+

VS

Team Averages
Level 78
1,367 SR
1,276 Elo+
Baron Samedi
Baron Samedi
HilltownSavage
Baron Samedi
Level 99
God Stats
7W - 8L
1,476 SR
Queue Stats
83W - 97L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
KacevstheWorld
Sun Wukong
Level 14
God Stats
1W - 8L
1,126 SR
Queue Stats
5W - 15L
979 Elo+
Party 1
Lancelot
Lancelot
PierrePapichulo
Lancelot
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 96L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
12,142
639
13,731
25,161
31,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 3 / 3
14,895
784
28,153
16,401
9,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
RitzWRLD
Neith
16
1 / 3 / 9
11,313
595
10,990
16,406
8,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HilltownSavage
Baron Samedi
16
1 / 8 / 5
11,621
612
18,024
22,551
10,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
KacevstheWorld
Sun Wukong
14
0 / 3 / 6
10,502
553
7,808
21,870
21,282
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
17
9 / 4 / 0
13,080
688
18,854
18,579
13,943
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
10
10
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
12
3
3
4.5
L
Baron Samedi
HilltownSavage
Baron Samedi
1
8
5
0.44
L
Sun Wukong
KacevstheWorld
Sun Wukong
0
3
6
1
L
Lancelot
9
4
0
2.25
W
Neith
RitzWRLD
Neith
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
44,686
57,968
Taken
63,000
49,613
Mitigated
45,569
6,065
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,731
1,987
341
1,108
25,161
31,962
273
6,472
18,689
25,837
0
W
28,153
10,657
0
3,011
16,401
9,004
859
3,551
12,850
80,351
0
L
Baron Samedi
HilltownSavage
Baron Samedi
18,024
162
2,859
7,396
22,551
10,344
0
16,683
5,868
50,853
0
L
Sun Wukong
KacevstheWorld
Sun Wukong
7,808
1,482
0
2,301
21,870
21,282
11
15,244
6,626
0
27,636
L
Lancelot
18,854
3,823
0
820
18,579
13,943
0
10,820
7,759
0
60,090
W
Neith
RitzWRLD
Neith
10,990
5,119
0
1,605
16,406
8,647
746
8,252
8,154
0
32,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,350
Gold Earned
35,203
177
Minions Killed
176
5
Camps Cleared
11
939,367
Distance Traveled
939,983
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,142
639
21
1
2
341,435
2
W
Nu Wa
14,895
784
117
6
3
301,272
2
L
Baron Samedi
11,621
612
57
3
1
265,975
0
L
Sun Wukong
10,502
553
35
2
1
326,442
0
L
Lancelot
13,080
688
84
4
9
347,566
1
W
Neith
11,313
595
39
2
0
296,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role