Player Matchup

Izanami
Izanami
AdamantiumGoku
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
IveMcFallen69
Raijin
Level 124
God Stats
0W - 1L
1,399 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Chaac
Chaac
RTFxJefe
Chaac
Level 105
God Stats
2W - 1L
1,406 SR
Queue Stats
8W - 4L
1,603 Elo+
Solo
Neith
Neith
Swaggy-Pope
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
THE-_DOOM_Slayer
Kuzenbo
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 52
1,417 SR
1,515 Elo+

VS

Team Averages
Level 93
1,490 SR
1,346 Elo+
Lancelot
Lancelot
OzymandiasFTT
Lancelot
Level 120
God Stats
13W - 11L
1,500 SR
Queue Stats
68W - 49L
1,637 Elo+
Solo
Danzaburou
Danzaburou
YoungAssassin01
Danzaburou
Level 56
God Stats
2W - 6L
1,448 SR
Queue Stats
2W - 8L
1,061 Elo+
Party 2
Chaac
Chaac
afro samurai o2
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,061 Elo+
Party 2
Anubis
Anubis
nintendoboy94
Anubis
Level 155
God Stats
8W - 8L
1,500 SR
Queue Stats
278W - 282L
1,467 Elo+
Solo
Medusa
Medusa
xTOX1CxCASHx
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,343
642
8,317
16,658
6,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 1
10,240
788
15,020
18,932
8,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
RTFxJefe
Chaac
14
0 / 2 / 3
8,230
633
4,191
13,923
5,006
16
1 / 6 / 2
9,199
708
12,454
12,329
6,308
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 5 / 0
7,762
597
4,358
16,370
20,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OzymandiasFTT
Lancelot
17
8 / 1 / 4
11,084
853
17,484
13,004
6,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
YoungAssassin01
Danzaburou
17
2 / 2 / 9
10,730
825
10,322
10,449
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 8
10,319
794
11,315
20,394
15,405
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 4
10,809
831
17,589
12,028
6,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
5 / 0 / 7
11,045
850
11,687
12,002
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
22
22
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
5
3
1
1.83
W
Lancelot
OzymandiasFTT
Lancelot
8
1
4
10
L
Chaac
RTFxJefe
Chaac
0
2
3
0.75
L
1
6
2
0.33
L
0
5
0
0
W
Danzaburou
YoungAssassin01
Danzaburou
2
2
9
3.25
W
3
1
8
7
W
4
2
4
3
W
Medusa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,340
Damage
68,397
78,212
Taken
67,877
47,095
Mitigated
38,714
7,032
Healing
22,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,317
5,597
0
505
16,658
6,317
0
2,085
14,314
0
23,638
L
15,020
1,031
0
2,895
18,932
8,651
0
5,528
13,065
57,973
0
W
Lancelot
OzymandiasFTT
Lancelot
17,484
2,067
0
2,232
13,004
6,423
1,350
3,028
9,976
0
49,300
L
Chaac
RTFxJefe
Chaac
4,191
967
0
2,020
13,923
5,006
0
6,516
7,203
0
10,625
L
12,454
5,955
0
1,235
12,329
6,308
0
756
11,265
0
28,120
L
4,358
1,775
47
330
16,370
20,813
0
1,868
14,298
12,457
0
W
Danzaburou
YoungAssassin01
Danzaburou
10,322
5,478
0
3,943
10,449
4,859
4,755
3,099
7,350
0
32,394
W
11,315
2,985
0
7,654
20,394
15,405
984
5,481
14,913
0
36,212
W
17,589
662
0
5,626
12,028
6,751
1,414
3,127
8,901
52,892
0
W
Medusa
11,687
6,184
0
3,055
12,002
5,276
4,217
4,643
7,359
0
37,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
53,987
195
Minions Killed
314
0
Camps Cleared
0
1,101,466
Distance Traveled
1,400,672
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,343
642
27
2
0
241,430
0
L
Raijin
10,240
788
97
7
0
248,378
1
W
Lancelot
11,084
853
60
5
0
344,407
0
L
Chaac
8,230
633
25
2
0
135,229
0
L
Neith
9,199
708
37
3
0
211,564
1
L
Kuzenbo
7,762
597
9
1
0
264,865
3
W
Danzaburou
10,730
825
45
3
0
244,864
1
W
Chaac
10,319
794
51
4
0
294,742
0
W
Anubis
10,809
831
100
8
0
241,329
2
W
Medusa
11,045
850
58
4
0
275,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role