Player Matchup

Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Brunífero
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Achilles
Achilles
BryanStreet66
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
DocBenson
Cernunnos
Level 17
God Stats
0W - 1L
1,226 SR
Queue Stats
46W - 40L
1,436 Elo+
Party 2
Da Ji
Da Ji
sweet-tooth0
Da Ji
Level 124
God Stats
7W - 3L
1,492 SR
Queue Stats
85W - 77L
1,492 Elo+
Party 2
Team Averages
Level 64
1,444 SR
1,432 Elo+

VS

Team Averages
Level 52
1,569 SR
1,375 Elo+
Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MudLink
Nox
Level 65
God Stats
13W - 9L
1,652 SR
Queue Stats
114W - 170L
1,361 Elo+
Party 3
Mulan
Mulan
PandasGlory
Mulan
Level 27
God Stats
17W - 14L
1,395 SR
Queue Stats
68W - 96L
1,347 Elo+
Party 3
Pele
Pele
Zdragon57
Pele
Level 82
God Stats
2W - 1L
1,709 SR
Queue Stats
63W - 86L
1,361 Elo+
Party 3
Artemis
Artemis
jefferysteele
Artemis
Level 42
God Stats
8W - 6L
1,590 SR
Queue Stats
142W - 216L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 2 / 2
8,393
382
9,281
13,379
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Brunífero
Poseidon
14
1 / 11 / 2
9,117
414
12,038
15,825
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
BryanStreet66
Achilles
14
6 / 6 / 1
9,705
441
13,121
25,814
28,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
DocBenson
Cernunnos
12
0 / 9 / 2
7,624
347
11,343
22,196
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 0
7,771
353
5,961
14,585
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 0 / 17
11,131
506
8,392
20,873
22,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
17
3 / 2 / 13
11,354
516
12,394
12,713
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 3
12,610
573
10,408
18,295
18,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
20
18 / 1 / 9
13,457
612
19,708
18,874
12,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
18
10 / 1 / 5
11,672
531
21,622
19,393
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
8
Kills
33
33
Deaths
8
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
2
0.5
W
Yemoja
 
Yemoja
0
0
17
8.5
L
Poseidon
Brunífero
Poseidon
1
11
2
0.18
L
Achilles
BryanStreet66
Achilles
6
6
1
1.08
L
Cernunnos
DocBenson
Cernunnos
0
9
2
0.11
W
Nox
3
2
13
4.75
W
2
4
3
0.88
W
Pele
18
1
9
22.5
W
Artemis
10
1
5
12.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,744
Damage
72,524
91,799
Taken
90,148
56,616
Mitigated
69,769
12,230
Healing
35,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,281
1,001
0
1,604
13,379
7,909
0
4,666
8,713
53,855
0
W
Yemoja
 
Yemoja
8,392
2,389
6,338
4,641
20,873
22,513
959
7,493
13,380
52,338
0
L
Poseidon
Brunífero
Poseidon
12,038
1,496
0
625
15,825
5,550
0
5,689
10,136
70,881
0
L
Achilles
BryanStreet66
Achilles
13,121
4,011
0
1,513
25,814
28,159
210
4,349
21,465
794
45,228
L
Cernunnos
DocBenson
Cernunnos
11,343
5,171
0
2,780
22,196
9,434
70
3,317
18,879
0
42,272
W
Nox
12,394
217
516
3,766
12,713
6,365
2,935
2,734
9,979
77,883
0
W
10,408
1,903
0
5,910
18,295
18,337
1,428
730
17,565
0
93,956
W
Pele
19,708
5,288
0
4,875
18,874
12,575
2,735
3,600
15,274
0
116,880
W
Artemis
21,622
13,598
0
9,616
19,393
9,979
7,967
7,423
11,970
0
85,628
L
5,961
1,179
0
5,708
14,585
5,564
0
2,765
11,820
0
38,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
60,224
364
Minions Killed
633
0
Camps Cleared
0
1,632,163
Distance Traveled
2,017,787
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,393
382
78
4
0
363,098
2
W
Yemoja
11,131
506
65
3
0
354,579
0
L
Poseidon
9,117
414
103
5
0
349,477
2
L
Achilles
9,705
441
47
2
0
345,365
3
L
Cernunnos
7,624
347
58
3
0
302,900
0
W
Nox
11,354
516
135
6
0
425,992
5
W
Mulan
12,610
573
179
8
0
350,046
4
W
Pele
13,457
612
133
6
0
502,042
0
W
Artemis
11,672
531
121
6
0
385,128
3
L
Da Ji
7,771
353
78
4
0
271,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role