Player Matchup

Ares
Ares
DarkRekindled
Ares
Level 127
God Stats
4W - 1L
1,678 SR
Queue Stats
57W - 43L
1,713 Elo+
Party 1
Lancelot
Lancelot
SGArrinda
Lancelot
Level 135
God Stats
2W - 2L
1,684 SR
Queue Stats
235W - 156L
1,683 Elo+
Party 1
Discordia
Discordia
Sεnτιnεl
Discordia
Level 155
God Stats
5W - 4L
1,592 SR
Queue Stats
385W - 207L
1,677 Elo+
Party 1
Team Averages
Level 139
1,651 SR
1,691 Elo+

VS

Team Averages
Level 60
1,583 SR
1,411 Elo+
Scylla
Scylla
ArkAngel251
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,389 Elo+
Party 2
Lancelot
Lancelot
Mingaar
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,452 Elo+
Party 2
Atlas
Atlas
sirduggins
Atlas
Level 53
God Stats
0W - 1L
1,750 SR
Queue Stats
1W - 7L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
6,924
692
5,168
9,098
5,401
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
SGArrinda
Lancelot
11
1 / 1 / 10
7,148
715
6,828
10,999
13,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Sεnτιnεl
Discordia
14
8 / 0 / 2
8,962
896
12,293
4,361
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 4 / 1
6,452
645
5,770
5,707
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Mingaar
Lancelot
10
1 / 6 / 2
6,587
659
5,031
11,094
5,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
10
1 / 1 / 2
7,069
707
5,923
10,863
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
1
0.38
W
2
2
6
2.5
L
Lancelot
Mingaar
Lancelot
1
6
2
0.33
W
Lancelot
SGArrinda
Lancelot
1
1
10
6
W
Discordia
Sεnτιnεl
Discordia
8
0
2
9
L
Atlas
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
16,724
24,458
Taken
27,664
21,267
Mitigated
15,985
4,961
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,770
642
0
500
5,707
2,474
0
4,000
1,506
20,395
0
W
5,168
1,007
0
0
9,098
5,401
0
6,162
2,936
13,049
0
L
Lancelot
Mingaar
Lancelot
5,031
1,455
0
457
11,094
5,009
0
6,453
4,309
0
11,079
W
Lancelot
SGArrinda
Lancelot
6,828
1,693
0
2,558
10,999
13,562
0
4,269
6,730
0
11,513
W
Discordia
Sεnτιnεl
Discordia
12,293
1,837
0
2,403
4,361
2,304
238
1,617
2,744
45,545
0
L
Atlas
5,923
2,107
0
1,109
10,863
8,502
0
6,391
4,184
13,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
20,108
113
Minions Killed
74
6
Camps Cleared
2
576,651
Distance Traveled
543,214
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,452
645
39
4
1
162,381
0
W
Ares
6,924
692
20
2
1
182,105
5
L
Lancelot
6,587
659
17
2
0
200,945
1
W
Lancelot
7,148
715
6
1
1
212,487
1
W
Discordia
8,962
896
87
9
4
182,059
3
L
Atlas
7,069
707
18
2
1
179,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role