Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Meezy808
Sol
Level 145
God Stats
2W - 2L
1,397 SR
Queue Stats
17W - 27L
1,382 Elo+
Solo
Cliodhna
Cliodhna
Ramsit323
Cliodhna
Level 69
God Stats
4W - 5L
1,354 SR
Queue Stats
32W - 37L
1,269 Elo+
Party 2
Hachiman
Hachiman
SephMudkip
Hachiman
Level 47
God Stats
1W - 3L
1,409 SR
Queue Stats
99W - 95L
1,446 Elo+
Solo
Chaac
Chaac
The10Doc
Chaac
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,381 Elo+
Party 2
Team Averages
Level 70
1,432 SR
1,396 Elo+

VS

Team Averages
Level 72
1,524 SR
1,321 Elo+
Olorun
Olorun
AnubisKauntaKami
Olorun
Level 126
God Stats
16W - 10L
1,443 SR
Queue Stats
126W - 124L
1,296 Elo+
Party 1
Bacchus
Bacchus
DeeDeeSenpai
Bacchus
Level 97
God Stats
4W - 0L
1,843 SR
Queue Stats
34W - 23L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Kyattro
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,175 Elo+
Party 1
Ratatoskr
Ratatoskr
ehuhair
Ratatoskr
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 90L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
spedfreak645
Gilgamesh
Level 106
God Stats
1W - 2L
1,333 SR
Queue Stats
6W - 9L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 2 / 1
4,676
390
1,967
5,287
3,477
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 0
7,059
588
6,813
9,450
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Ramsit323
Cliodhna
10
2 / 4 / 2
6,067
506
3,743
8,828
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
SephMudkip
Hachiman
10
1 / 2 / 0
5,649
471
5,523
5,779
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
The10Doc
Chaac
11
2 / 2 / 1
6,587
549
6,221
11,732
6,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,068
589
5,200
7,623
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DeeDeeSenpai
Bacchus
10
1 / 1 / 3
5,527
461
3,541
6,861
7,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Kyattro
Jing Wei
10
2 / 1 / 4
6,109
509
5,799
7,354
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
ehuhair
Ratatoskr
12
5 / 2 / 7
7,405
617
5,681
7,912
2,935
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
spedfreak645
Gilgamesh
11
2 / 2 / 2
6,186
516
5,664
9,905
7,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
15
15
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
5
2
2
3
W
Bacchus
DeeDeeSenpai
Bacchus
1
1
3
2.5
W
Jing Wei
Kyattro
Jing Wei
2
1
4
4
L
3
5
0
0.6
L
Cliodhna
Ramsit323
Cliodhna
2
4
2
0.75
L
Hachiman
SephMudkip
Hachiman
1
2
0
0.5
L
Chaac
The10Doc
Chaac
2
2
1
1.25
W
Ratatoskr
ehuhair
Ratatoskr
5
2
7
4.25
W
Gilgamesh
spedfreak645
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
25,885
41,076
Taken
39,655
19,507
Mitigated
24,090
11,362
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,967
645
0
312
5,287
3,477
90
1,632
3,655
10,259
0
W
5,200
2,519
83
2,161
7,623
3,616
735
3,816
3,807
35,253
6,085
W
Bacchus
DeeDeeSenpai
Bacchus
3,541
858
194
1,045
6,861
7,294
252
1,512
5,349
14,653
0
W
Jing Wei
Kyattro
Jing Wei
5,799
4,995
0
2,791
7,354
2,926
1,002
502
6,852
0
38,247
L
6,813
3,111
0
3,002
9,450
3,866
1,344
3,073
6,377
48,924
7,656
L
Cliodhna
Ramsit323
Cliodhna
3,743
439
0
2,344
8,828
3,084
0
969
7,859
0
29,459
L
Hachiman
SephMudkip
Hachiman
5,523
2,199
0
2,079
5,779
2,161
80
1,692
4,087
0
33,380
L
Chaac
The10Doc
Chaac
6,221
1,856
0
3,625
11,732
6,919
474
694
11,038
0
39,019
W
Ratatoskr
ehuhair
Ratatoskr
5,681
1,585
0
3,627
7,912
2,935
0
1,498
6,414
0
30,588
W
Gilgamesh
spedfreak645
Gilgamesh
5,664
1,940
0
952
9,905
7,319
0
615
9,290
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
32,295
277
Minions Killed
246
0
Camps Cleared
0
935,406
Distance Traveled
1,052,054
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,676
390
16
1
0
128,893
2
W
Olorun
7,068
589
62
5
0
190,839
2
W
Bacchus
5,527
461
24
2
0
209,126
1
W
Jing Wei
6,109
509
56
5
0
198,012
3
L
Sol
7,059
588
92
8
0
149,534
2
L
Cliodhna
6,067
506
47
4
0
240,503
0
L
Hachiman
5,649
471
48
4
0
196,483
1
L
Chaac
6,587
549
74
6
0
219,993
1
W
Ratatoskr
7,405
617
54
5
0
232,944
3
W
Gilgamesh
6,186
516
50
4
0
221,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role