Player Matchup

Nu Wa
Nu Wa
genjimane
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,542 Elo+
Party 1
Ganesha
Ganesha
palthemachine20
Ganesha
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,542 Elo+
Party 1
Medusa
Medusa
tompatata
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,761 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,615 Elo+

VS

Team Averages
Level 68
1,528 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
Ktnly
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 2
Vulcan
Vulcan
Malics
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
sockmeat
Neith
Level 105
God Stats
18W - 17L
1,585 SR
Queue Stats
421W - 436L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
genjimane
Nu Wa
17
10 / 3 / 5
11,200
747
15,398
10,228
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 1 / 16
10,984
732
10,725
18,874
26,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
tompatata
Medusa
16
7 / 5 / 7
11,334
756
14,625
13,317
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ktnly
Cu Chulainn
14
5 / 6 / 2
10,577
705
10,376
21,458
17,410
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Malics
Vulcan
13
2 / 7 / 2
9,317
621
12,569
11,806
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
sockmeat
Neith
16
2 / 5 / 6
11,061
737
13,601
14,601
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
9
9
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ktnly
Cu Chulainn
5
6
2
1
L
Vulcan
Malics
Vulcan
2
7
2
0.43
W
Nu Wa
genjimane
Nu Wa
10
3
5
4.17
W
1
1
16
9
L
Neith
sockmeat
Neith
2
5
6
1
W
Medusa
tompatata
Medusa
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
36,546
42,419
Taken
47,865
37,926
Mitigated
27,519
3,173
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ktnly
Cu Chulainn
10,376
1,662
0
1,706
21,458
17,410
0
9,812
11,646
3,918
25,259
L
Vulcan
Malics
Vulcan
12,569
7,103
0
792
11,806
4,240
313
9,230
2,576
41,830
0
W
Nu Wa
genjimane
Nu Wa
15,398
3,800
297
1,118
10,228
4,674
0
4,138
6,090
43,855
0
W
10,725
665
0
1,758
18,874
26,538
0
7,575
11,299
25,876
0
L
Neith
sockmeat
Neith
13,601
5,991
0
2,655
14,601
5,869
465
7,413
7,188
0
48,058
W
Medusa
tompatata
Medusa
14,625
7,374
0
0
13,317
6,714
275
2,715
10,602
0
43,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
30,955
155
Minions Killed
189
5
Camps Cleared
8
845,766
Distance Traveled
748,561
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,577
705
40
3
0
254,999
1
L
Vulcan
9,317
621
74
5
4
243,356
1
W
Nu Wa
11,200
747
62
4
4
271,743
3
W
Ganesha
10,984
732
1
0
0
308,454
0
L
Neith
11,061
737
75
5
4
250,206
4
W
Medusa
11,334
756
92
6
1
265,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role