Player Matchup

Tiamat
Tiamat
Estefhano
Tiamat
Level 68
God Stats
1W - 2L
1,455 SR
Queue Stats
55W - 65L
1,456 Elo+
Party 2
Sobek
Sobek
McNasty6500
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 2
Bacchus
Bacchus
One Big Choppa
Bacchus
Level 22
God Stats
0W - 2L
1,477 SR
Queue Stats
44W - 26L
1,326 Elo+
Party 2
Lancelot
Lancelot
stixxies
Lancelot
Level 139
God Stats
2W - 7L
1,560 SR
Queue Stats
220W - 209L
1,533 Elo+
Party 2
Charybdis
Charybdis
tSw1fty93
Charybdis
Level 66
God Stats
3W - 3L
1,636 SR
Queue Stats
9W - 12L
1,246 Elo+
Party 2
Team Averages
Level 69
1,526 SR
1,378 Elo+

VS

Team Averages
Level 44
1,507 SR
1,427 Elo+
Neith
Neith
Compti
Neith
Level 61
God Stats
5W - 5L
1,500 SR
Queue Stats
379W - 340L
1,472 Elo+
Party 1
Sobek
Sobek
Jpageyy
Sobek
Level 68
God Stats
4W - 6L
1,349 SR
Queue Stats
552W - 487L
1,476 Elo+
Party 1
Discordia
Discordia
Rayy_monn_
Discordia
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 258L
1,248 Elo+
Solo
Arachne
Arachne
Vanvirou
Arachne
Level 46
God Stats
13W - 7L
1,465 SR
Queue Stats
265W - 286L
1,371 Elo+
Solo
Lancelot
Lancelot
tlssmitealt
Lancelot
Level 16
God Stats
6W - 3L
1,721 SR
Queue Stats
57W - 51L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Estefhano
Tiamat
12
0 / 7 / 1
9,641
357
6,783
15,901
9,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 2
10,686
396
9,809
29,760
27,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 4
9,943
368
7,609
29,555
34,278
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
stixxies
Lancelot
17
2 / 3 / 1
11,210
415
11,824
20,375
17,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
tSw1fty93
Charybdis
17
2 / 6 / 1
10,913
404
13,524
23,099
10,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Compti
Neith
20
6 / 2 / 7
13,974
518
18,935
15,734
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Jpageyy
Sobek
18
1 / 0 / 16
13,446
498
7,292
23,643
37,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Rayy_monn_
Discordia
20
8 / 1 / 3
14,298
530
18,177
18,173
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Vanvirou
Arachne
20
5 / 3 / 10
15,330
568
14,159
28,853
15,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
tlssmitealt
Lancelot
20
9 / 0 / 9
16,539
613
34,539
25,663
39,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
29
30
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
Compti
Neith
6
2
7
4.75
L
Tiamat
Estefhano
Tiamat
0
7
1
0.07
W
Sobek
Jpageyy
Sobek
1
0
16
9
L
2
9
2
0.33
L
0
5
4
0.4
W
Discordia
Rayy_monn_
Discordia
8
1
3
9.5
W
Arachne
Vanvirou
Arachne
5
3
10
3.33
L
Lancelot
stixxies
Lancelot
2
3
1
0.83
L
Charybdis
tSw1fty93
Charybdis
2
6
1
0.42
W
Lancelot
tlssmitealt
Lancelot
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,549
Damage
93,102
118,690
Taken
112,066
99,104
Mitigated
108,076
22,577
Healing
33,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Compti
Neith
18,935
9,697
0
7,619
15,734
7,888
4,683
5,285
10,449
0
116,023
L
Tiamat
Estefhano
Tiamat
6,783
733
0
998
15,901
9,350
448
4,545
11,356
46,889
0
W
Sobek
Jpageyy
Sobek
7,292
1,028
0
9,007
23,643
37,523
69
7,930
15,527
37,320
0
L
9,809
477
0
4,517
29,760
27,847
492
7,558
22,202
47,056
0
L
7,609
1,003
0
1,060
29,555
34,278
78
7,681
21,874
28,108
0
W
Discordia
Rayy_monn_
Discordia
18,177
2,603
340
5,241
18,173
8,187
2,517
6,374
11,519
104,178
0
W
Arachne
Vanvirou
Arachne
14,159
10,215
0
5,283
28,853
15,252
6,837
4,612
23,359
0
172,706
L
Lancelot
stixxies
Lancelot
11,824
3,340
0
8,103
20,375
17,479
0
1,896
18,479
0
78,093
L
Charybdis
tSw1fty93
Charybdis
13,524
7,196
375
7,524
23,099
10,150
3,294
3,789
19,310
0
98,210
W
Lancelot
tlssmitealt
Lancelot
34,539
7,476
0
6,274
25,663
39,226
0
5,150
19,146
0
153,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
73,587
466
Minions Killed
729
0
Camps Cleared
0
2,206,870
Distance Traveled
2,628,000
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,974
518
127
5
0
490,556
3
L
Tiamat
9,641
357
83
3
0
333,577
0
W
Sobek
13,446
498
35
1
0
534,371
4
L
Sobek
10,686
396
59
2
0
505,211
4
L
Bacchus
9,943
368
37
1
0
500,917
3
W
Discordia
14,298
530
121
4
0
485,691
15
W
Arachne
15,330
568
221
8
0
550,707
1
L
Lancelot
11,210
415
138
5
0
429,099
5
L
Charybdis
10,913
404
149
6
0
438,066
0
W
Lancelot
16,539
613
225
8
0
566,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role