Player Matchup

Lancelot
Lancelot
DeadeyeClash
Lancelot
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,631 Elo+
Party 2
Atlas
Atlas
Derricktheguy_
Atlas
Level 145
God Stats
2W - 0L
1,780 SR
Queue Stats
21W - 12L
1,513 Elo+
Party 2
Yu Huang
Yu Huang
TheTb16
Yu Huang
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 112
1,593 SR
1,548 Elo+

VS

Team Averages
Level 142
1,629 SR
1,700 Elo+
Chang'e
Chang'e
EL StRiKeR 16 4
Chang'e
Level 127
God Stats
1W - 1L
1,737 SR
Queue Stats
100W - 63L
1,701 Elo+
Party 1
Bacchus
Bacchus
El zCHECOz 16 4
Bacchus
Level 157
God Stats
7W - 4L
1,651 SR
Queue Stats
91W - 54L
1,711 Elo+
Party 1
Lancelot
Lancelot
ElHaro164
Lancelot
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 69L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeadeyeClash
Lancelot
18
10 / 2 / 8
12,849
756
24,334
20,066
10,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 2 / 15
12,515
736
12,646
22,261
27,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
TheTb16
Yu Huang
17
7 / 2 / 11
12,385
729
17,280
10,609
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,486
617
15,000
19,453
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 3
11,710
689
12,056
24,438
29,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
ElHaro164
Lancelot
15
1 / 7 / 3
10,051
591
9,790
19,842
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
6
6
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DeadeyeClash
Lancelot
10
2
8
7
W
2
2
15
4.75
L
2
5
3
0.7
L
3
8
3
0.56
L
Lancelot
ElHaro164
Lancelot
1
7
3
0.36
W
Yu Huang
TheTb16
Yu Huang
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
36,846
52,936
Taken
63,733
42,312
Mitigated
43,917
10,904
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DeadeyeClash
Lancelot
24,334
4,960
0
8,262
20,066
10,230
1,256
12,136
7,766
0
63,945
W
12,646
4,505
229
1,703
22,261
27,232
0
10,276
11,616
31,288
0
L
15,000
710
2,150
4,507
19,453
6,045
288
10,154
9,299
45,276
0
L
12,056
2,275
0
1,586
24,438
29,416
0
10,553
13,885
29,920
0
L
Lancelot
ElHaro164
Lancelot
9,790
1,227
0
1,537
19,842
8,456
210
9,642
10,200
0
34,893
W
Yu Huang
TheTb16
Yu Huang
17,280
1,714
0
710
10,609
4,850
1,278
4,996
5,436
53,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
32,247
185
Minions Killed
163
8
Camps Cleared
5
959,568
Distance Traveled
868,856
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,849
756
68
4
7
360,494
0
W
Atlas
12,515
736
24
1
0
310,912
4
L
Chang'e
10,486
617
74
4
2
283,350
2
L
Bacchus
11,710
689
33
2
1
289,541
5
L
Lancelot
10,051
591
56
3
2
295,965
2
W
Yu Huang
12,385
729
93
5
1
288,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role