Player Matchup

Lancelot
Lancelot
DB_Grundy
Lancelot
Level 74
God Stats
7W - 3L
1,343 SR
Queue Stats
143W - 121L
1,484 Elo+
Solo
Anhur
Anhur
Dungholio
Anhur
Level 47
God Stats
1W - 0L
1,638 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 2
Izanami
Izanami
MintyJuull
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
TheLoneBadger_
Cthulhu
Level 109
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 9L
1,466 Elo+
Party 2
Discordia
Discordia
godisafreshman
Discordia
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,555 Elo+
Party 2
Team Averages
Level 68
1,449 SR
1,470 Elo+

VS

Team Averages
Level 93
1,590 SR
1,605 Elo+
Cu Chulainn
Cu Chulainn
LEGENDJERRRY
Cu Chulainn
Level 68
God Stats
0W - 3L
1,217 SR
Queue Stats
30W - 43L
1,347 Elo+
Solo
Heimdallr
Heimdallr
R4tb3llyy
Heimdallr
Level 147
God Stats
0W - 3L
1,690 SR
Queue Stats
442W - 431L
1,598 Elo+
Solo
Scylla
Scylla
VhinWins
Scylla
Level 88
God Stats
0W - 1L
1,777 SR
Queue Stats
11W - 5L
1,793 Elo+
Party 1
Jormungandr
Jormungandr
regeaj_t90
Jormungandr
Level 155
God Stats
5W - 7L
1,515 SR
Queue Stats
120W - 118L
1,489 Elo+
Solo
Anubis
Anubis
stiGGyxBarber
Anubis
Level 9
God Stats
1W - 1L
1,750 SR
Queue Stats
8W - 3L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DB_Grundy
Lancelot
13
4 / 2 / 5
7,617
762
7,273
10,752
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Dungholio
Anhur
14
2 / 2 / 2
7,336
734
7,167
8,715
3,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
MintyJuull
Izanami
12
0 / 3 / 4
6,610
661
2,892
8,059
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 1 / 9
8,048
805
9,343
10,375
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
godisafreshman
Discordia
15
4 / 0 / 7
8,046
805
11,983
3,340
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LEGENDJERRRY
Cu Chulainn
13
1 / 2 / 3
7,021
702
7,490
15,459
10,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
R4tb3llyy
Heimdallr
11
2 / 2 / 1
6,618
662
2,130
3,407
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
VhinWins
Scylla
14
1 / 2 / 4
7,476
748
10,035
7,057
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
regeaj_t90
Jormungandr
14
1 / 3 / 0
7,521
752
5,629
11,346
9,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 2
7,235
724
6,093
9,818
5,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
13
Kills
8
8
Deaths
13
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DB_Grundy
Lancelot
4
2
5
3.25
W
Anhur
Dungholio
Anhur
2
2
2
1.5
L
Cu Chulainn
LEGENDJERRRY
Cu Chulainn
1
2
3
1.25
W
Izanami
MintyJuull
Izanami
0
3
4
0.67
L
Heimdallr
R4tb3llyy
Heimdallr
2
2
1
1.25
W
3
1
9
7.5
L
Scylla
VhinWins
Scylla
1
2
4
1.5
W
Discordia
godisafreshman
Discordia
4
0
7
7.5
L
Jormungandr
regeaj_t90
Jormungandr
1
3
0
0.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
31,377
41,241
Taken
47,087
22,907
Mitigated
28,574
8,589
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DB_Grundy
Lancelot
7,273
815
0
1,592
10,752
6,858
0
3,864
6,888
0
21,937
W
Anhur
Dungholio
Anhur
7,167
4,506
0
2,418
8,715
3,576
0
5,435
3,280
0
21,730
L
Cu Chulainn
LEGENDJERRRY
Cu Chulainn
7,490
1,665
0
4,773
15,459
10,108
0
6,959
8,048
0
14,125
W
Izanami
MintyJuull
Izanami
2,892
2,135
0
1,158
8,059
2,629
482
6,179
1,880
0
10,933
L
Heimdallr
R4tb3llyy
Heimdallr
2,130
1,030
0
500
3,407
1,421
0
2,406
784
0
7,334
W
9,343
582
126
2,866
10,375
8,445
140
4,893
5,482
21,637
0
L
Scylla
VhinWins
Scylla
10,035
1,028
0
1,000
7,057
2,728
0
3,557
3,195
36,568
0
W
Discordia
godisafreshman
Discordia
11,983
525
90
339
3,340
1,399
54
1,386
1,954
27,181
0
L
Jormungandr
regeaj_t90
Jormungandr
5,629
247
0
1,728
11,346
9,283
112
1,950
9,077
33,492
0
L
6,093
455
0
2,451
9,818
5,034
0
5,299
4,043
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
35,871
180
Minions Killed
176
0
Camps Cleared
0
1,102,108
Distance Traveled
831,009
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,617
762
35
4
0
237,436
2
W
Anhur
7,336
734
38
4
0
205,363
2
L
Cu Chulainn
7,021
702
14
1
0
221,131
0
W
Izanami
6,610
661
20
2
0
199,836
1
L
Heimdallr
6,618
662
16
2
0
61,160
0
W
Cthulhu
8,048
805
30
3
0
216,912
0
L
Scylla
7,476
748
62
6
0
203,916
3
W
Discordia
8,046
805
57
6
0
242,561
0
L
Jormungandr
7,521
752
59
6
0
169,761
0
L
Anubis
7,235
724
25
3
0
175,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role