Player Matchup

Achilles
Achilles
 
Achilles
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ElDiosDelAim
Jing Wei
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 423L
1,387 Elo+
Solo
Scylla
Scylla
uKn_Soundzy
Scylla
Level 106
God Stats
7W - 3L
1,946 SR
Queue Stats
77W - 46L
1,643 Elo+
Solo
Team Averages
Level 113
1,649 SR
1,510 Elo+

VS

Team Averages
Level 71
1,324 SR
1,248 Elo+
Yu Huang
Yu Huang
Sheeshmeister
Yu Huang
Level 11
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 6L
1,079 Elo+
Party 1
Sun Wukong
Sun Wukong
misst0xicity
Sun Wukong
Level 140
God Stats
5W - 9L
1,494 SR
Queue Stats
40W - 63L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
zorbai
Ne Zha
Level 62
God Stats
9W - 32L
1,195 SR
Queue Stats
34W - 63L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 2 / 5
11,399
633
10,854
19,952
36,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ElDiosDelAim
Jing Wei
12
1 / 4 / 4
10,057
559
5,672
9,593
3,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
17
7 / 6 / 0
11,908
662
15,123
14,228
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Sheeshmeister
Yu Huang
17
2 / 4 / 8
12,396
689
15,769
11,263
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
misst0xicity
Sun Wukong
19
5 / 0 / 5
13,026
724
11,264
22,200
20,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
zorbai
Ne Zha
18
5 / 4 / 4
12,964
720
10,194
14,771
7,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
12
12
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
5
1.25
L
Jing Wei
ElDiosDelAim
Jing Wei
1
4
4
0.75
W
Yu Huang
Sheeshmeister
Yu Huang
2
4
8
1.5
W
Sun Wukong
misst0xicity
Sun Wukong
5
0
5
7.5
L
Scylla
7
6
0
1.17
W
Ne Zha
zorbai
Ne Zha
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
37,227
43,773
Taken
48,234
46,617
Mitigated
33,724
5,857
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,854
2,450
248
3,299
19,952
36,000
0
8,835
11,117
0
26,181
L
Jing Wei
ElDiosDelAim
Jing Wei
5,672
3,934
0
750
9,593
3,923
0
3,015
6,578
0
25,546
W
Yu Huang
Sheeshmeister
Yu Huang
15,769
1,777
0
394
11,263
5,047
1,068
4,332
6,931
55,321
0
W
Sun Wukong
misst0xicity
Sun Wukong
11,264
1,927
366
6,600
22,200
20,906
1,006
5,115
17,085
0
51,915
L
Scylla
15,123
467
0
1,560
14,228
6,694
0
4,298
9,930
46,489
0
W
Ne Zha
zorbai
Ne Zha
10,194
2,060
0
4,435
14,771
7,771
158
6,280
8,491
0
37,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
38,386
151
Minions Killed
182
5
Camps Cleared
10
891,099
Distance Traveled
1,050,009
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,399
633
30
2
1
328,627
0
L
Jing Wei
10,057
559
42
2
2
263,915
3
W
Yu Huang
12,396
689
87
5
2
308,467
0
W
Sun Wukong
13,026
724
58
3
6
375,491
0
L
Scylla
11,908
662
79
4
2
298,557
2
W
Ne Zha
12,964
720
37
2
2
366,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role