Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ABR Daviid
Susano
Level 65
God Stats
19W - 16L
1,556 SR
Queue Stats
133W - 114L
1,540 Elo+
Party 1
Neith
Neith
TacoPastoor
Neith
Level 29
God Stats
26W - 23L
1,595 SR
Queue Stats
76W - 66L
1,566 Elo+
Party 1
Arachne
Arachne
lXxMorfeoxXl
Arachne
Level 100
God Stats
53W - 29L
1,557 SR
Queue Stats
116W - 136L
1,383 Elo+
Solo
Terra
Terra
smokefire213
Terra
Level 140
God Stats
101W - 98L
1,562 SR
Queue Stats
1,103W - 1,160L
1,548 Elo+
Solo
Team Averages
Level 98
1,554 SR
1,507 Elo+

VS

Team Averages
Level 74
1,482 SR
1,471 Elo+
Yemoja
Yemoja
Bluesil
Yemoja
Level 49
God Stats
22W - 32L
1,410 SR
Queue Stats
300W - 314L
1,418 Elo+
Solo
Achilles
Achilles
DredgenNoiren
Achilles
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,393 Elo+
Solo
Lancelot
Lancelot
beau beube
Lancelot
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,689 Elo+
Solo
Nu Wa
Nu Wa
bteems1998
Nu Wa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,283 Elo+
Solo
Vulcan
Vulcan
krazykidzac
Vulcan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
7 / 0 / 8
12,928
1,175
16,228
8,050
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
ABR Daviid
Susano
17
7 / 2 / 9
12,213
1,110
15,740
10,290
5,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 2 / 9
10,887
990
8,899
10,948
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lXxMorfeoxXl
Arachne
16
4 / 1 / 7
11,072
1,007
17,027
13,464
6,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 12
10,595
963
6,037
17,626
14,093
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bluesil
Yemoja
16
1 / 1 / 2
11,005
1,000
7,315
10,442
13,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
DredgenNoiren
Achilles
16
2 / 3 / 4
10,403
946
9,777
15,846
14,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
beau beube
Lancelot
16
1 / 7 / 3
10,381
944
9,267
18,196
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
17
2 / 2 / 5
11,688
1,063
15,930
10,246
3,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
16
1 / 8 / 5
10,438
949
14,621
15,434
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
21
Kills
7
7
Deaths
21
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
8
11
W
Susano
ABR Daviid
Susano
7
2
9
5.75
L
Yemoja
Bluesil
Yemoja
1
1
2
2
L
Achilles
DredgenNoiren
Achilles
2
3
4
1.33
W
2
2
9
3.25
L
Lancelot
beau beube
Lancelot
1
7
3
0.36
L
Nu Wa
2
2
5
2.25
L
Vulcan
1
8
5
0.44
W
Arachne
lXxMorfeoxXl
Arachne
4
1
7
7.5
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,931
Damage
56,910
60,378
Taken
70,164
34,266
Mitigated
55,942
11,627
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,228
1,822
1,679
1,040
8,050
3,752
0
6,075
1,861
58,210
0
W
Susano
ABR Daviid
Susano
15,740
3,789
0
94
10,290
5,164
0
6,959
3,153
0
44,193
L
Yemoja
Bluesil
Yemoja
7,315
236
532
444
10,442
13,965
0
2,265
8,071
28,429
0
L
Achilles
DredgenNoiren
Achilles
9,777
1,733
0
609
15,846
14,317
0
5,923
9,737
0
17,165
W
8,899
5,033
0
1,916
10,948
5,054
0
6,664
3,995
0
33,997
L
Lancelot
beau beube
Lancelot
9,267
204
0
392
18,196
17,171
0
5,055
12,925
2,141
21,219
L
Nu Wa
15,930
5,275
82
882
10,246
3,902
0
3,149
7,057
60,101
0
L
Vulcan
14,621
2,950
374
120
15,434
6,587
0
5,159
10,109
25,161
0
W
Arachne
lXxMorfeoxXl
Arachne
17,027
13,519
0
2,501
13,464
6,203
0
6,356
6,651
0
28,723
W
6,037
1,801
2,970
1,427
17,626
14,093
0
12,745
4,516
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,695
Gold Earned
53,915
279
Minions Killed
230
14
Camps Cleared
4
1,113,963
Distance Traveled
1,013,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,928
1,175
114
10
0
229,871
0
W
Susano
12,213
1,110
59
5
3
236,368
0
L
Yemoja
11,005
1,000
59
5
0
160,517
0
L
Achilles
10,403
946
20
2
0
214,948
0
W
Neith
10,887
990
57
5
4
186,631
0
L
Lancelot
10,381
944
31
3
2
215,779
0
L
Nu Wa
11,688
1,063
88
8
2
197,778
0
L
Vulcan
10,438
949
32
3
0
224,864
0
W
Arachne
11,072
1,007
17
2
6
224,163
0
W
Terra
10,595
963
32
3
1
236,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role