Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
DuragDemon
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,858 Elo+
Party 2
Ganesha
Ganesha
HazardousOOF
Ganesha
Level 105
God Stats
3W - 4L
1,209 SR
Queue Stats
305W - 257L
1,670 Elo+
Party 2
Medusa
Medusa
Jennocide
Medusa
Level 123
God Stats
4W - 2L
1,579 SR
Queue Stats
110W - 107L
1,530 Elo+
Party 3
Shiva
Shiva
moedadi
Shiva
Level 160
God Stats
2W - 0L
1,921 SR
Queue Stats
360W - 267L
1,660 Elo+
Party 2
Team Averages
Level 114
1,542 SR
1,644 Elo+

VS

Team Averages
Level 84
1,534 SR
1,519 Elo+
Achilles
Achilles
 
Achilles
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RazR752
Tsukuyomi
Level 72
God Stats
7W - 4L
1,920 SR
Queue Stats
82W - 83L
1,536 Elo+
Party 1
Lancelot
Lancelot
TheBearJeww
Lancelot
Level 42
God Stats
5W - 8L
1,294 SR
Queue Stats
33W - 38L
1,472 Elo+
Solo
Chronos
Chronos
iMeninist
Chronos
Level 129
God Stats
0W - 3L
1,443 SR
Queue Stats
119W - 120L
1,488 Elo+
Party 1
Anubis
Anubis
seasick-slang9
Anubis
Level 85
God Stats
3W - 1L
1,514 SR
Queue Stats
145W - 142L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
5 / 0 / 1
6,097
610
5,995
3,649
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
4 / 0 / 0
7,183
718
6,809
7,453
3,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
HazardousOOF
Ganesha
9
0 / 0 / 4
5,472
547
2,096
7,228
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Jennocide
Medusa
9
2 / 3 / 0
5,462
546
4,217
5,335
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
moedadi
Shiva
10
1 / 1 / 6
5,745
575
3,396
7,937
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 0
4,767
477
2,964
10,223
5,566
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
RazR752
Tsukuyomi
8
0 / 2 / 1
4,653
465
2,681
6,208
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
TheBearJeww
Lancelot
9
1 / 3 / 0
5,053
505
2,512
7,240
2,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
iMeninist
Chronos
10
2 / 0 / 1
5,719
572
5,225
5,102
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
4,453
445
2,275
6,608
3,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
1
5.5
L
Achilles
 
Achilles
1
3
0
0.33
W
Mulan
4
0
0
4
W
Ganesha
HazardousOOF
Ganesha
0
0
4
2
W
Medusa
Jennocide
Medusa
2
3
0
0.67
L
Tsukuyomi
RazR752
Tsukuyomi
0
2
1
0.25
L
Lancelot
TheBearJeww
Lancelot
1
3
0
0.33
L
Chronos
iMeninist
Chronos
2
0
1
2.5
W
Shiva
moedadi
Shiva
1
1
6
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
15,657
31,602
Taken
35,381
13,186
Mitigated
14,747
11,459
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,995
224
0
740
3,649
1,087
0
786
2,863
36,393
0
L
Achilles
 
Achilles
2,964
614
0
1,732
10,223
5,566
0
284
9,939
0
21,576
W
Mulan
6,809
424
0
4,738
7,453
3,831
0
0
7,453
0
52,817
W
Ganesha
HazardousOOF
Ganesha
2,096
258
1,197
2,545
7,228
3,599
0
2,577
4,651
20,472
0
W
Medusa
Jennocide
Medusa
4,217
1,834
0
561
5,335
1,978
0
3,016
2,319
0
35,592
L
Tsukuyomi
RazR752
Tsukuyomi
2,681
652
0
2,382
6,208
1,818
0
1,580
4,628
0
23,704
L
Lancelot
TheBearJeww
Lancelot
2,512
669
0
440
7,240
2,484
0
254
6,986
0
33,449
L
Chronos
iMeninist
Chronos
5,225
2,871
0
1,672
5,102
1,677
0
1,713
3,389
40,841
0
W
Shiva
moedadi
Shiva
3,396
805
44
1,634
7,937
2,691
0
1,121
6,816
0
41,567
L
2,275
141
0
1,536
6,608
3,202
0
4,260
2,348
24,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
24,645
338
Minions Killed
251
0
Camps Cleared
0
1,045,058
Distance Traveled
897,107
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,097
610
62
6
0
197,547
6
L
Achilles
4,767
477
35
4
0
162,084
2
W
Mulan
7,183
718
107
11
0
217,187
4
W
Ganesha
5,472
547
13
1
0
221,254
3
W
Medusa
5,462
546
84
8
0
175,583
1
L
Tsukuyomi
4,653
465
48
5
0
205,079
0
L
Lancelot
5,053
505
51
5
0
175,166
1
L
Chronos
5,719
572
75
8
0
183,056
3
W
Shiva
5,745
575
72
7
0
233,487
0
L
Anubis
4,453
445
42
4
0
171,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role