Player Matchup

Charybdis
Charybdis
Accursius13
Charybdis
Level 119
God Stats
35W - 37L
1,517 SR
Queue Stats
359W - 351L
1,569 Elo+
Solo
Lancelot
Lancelot
Caramel
Lancelot
Level 97
God Stats
12W - 8L
1,467 SR
Queue Stats
487W - 380L
1,548 Elo+
Party 2
Geb
Geb
Pawzin
Geb
Level 60
God Stats
110W - 74L
1,636 SR
Queue Stats
443W - 340L
1,547 Elo+
Party 2
King Arthur
King Arthur
Rezroc
King Arthur
Level 88
God Stats
1W - 2L
1,278 SR
Queue Stats
493W - 390L
1,572 Elo+
Party 2
Zeus
Zeus
zZXQuiKSkoPeXZz
Zeus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 68L
1,470 Elo+
Solo
Team Averages
Level 95
1,480 SR
1,541 Elo+

VS

Team Averages
Level 53
1,446 SR
1,571 Elo+
Poseidon
Poseidon
AsperVIII
Poseidon
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,659 Elo+
Party 1
Mulan
Mulan
Depresston
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,659 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GGUPhreak
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Nemesis
Nemesis
Tybuster45
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
ZephCurry958
Artemis
Level 153
God Stats
0W - 1L
1,232 SR
Queue Stats
18W - 20L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Accursius13
Charybdis
17
6 / 0 / 13
11,292
1,129
10,181
4,969
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Caramel
Lancelot
16
6 / 1 / 6
10,739
1,074
9,051
7,500
4,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
Pawzin
Geb
17
2 / 1 / 16
11,024
1,102
6,508
10,213
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Rezroc
King Arthur
16
3 / 0 / 18
10,327
1,033
9,279
14,066
15,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 0 / 14
11,309
1,131
17,438
5,128
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

304

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AsperVIII
Poseidon
15
1 / 2 / 1
9,275
928
10,180
6,326
2,041
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
15
0 / 5 / 1
8,901
890
6,230
16,119
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
GGUPhreak
Morgan Le Fay
15
0 / 4 / 2
9,107
911
7,878
7,463
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Tybuster45
Nemesis
15
0 / 8 / 2
9,192
919
2,377
15,683
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ZephCurry958
Artemis
15
1 / 4 / 1
9,323
932
10,867
10,633
4,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
23
Kills
2
2
Deaths
23
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Accursius13
Charybdis
6
0
13
12.5
L
Poseidon
AsperVIII
Poseidon
1
2
1
0.75
W
Lancelot
Caramel
Lancelot
6
1
6
9
L
Mulan
0
5
1
0.1
L
Morgan Le Fay
GGUPhreak
Morgan Le Fay
0
4
2
0.25
W
Geb
Pawzin
Geb
2
1
16
10
W
King Arthur
Rezroc
King Arthur
3
0
18
12
L
Nemesis
Tybuster45
Nemesis
0
8
2
0.13
L
Artemis
ZephCurry958
Artemis
1
4
1
0.38
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,457
Damage
37,532
41,876
Taken
56,224
38,453
Mitigated
31,078
3,297
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Accursius13
Charybdis
10,181
5,178
0
0
4,969
2,704
0
1,869
3,033
0
38,495
L
Poseidon
AsperVIII
Poseidon
10,180
2,091
0
130
6,326
2,041
0
3,086
3,240
29,857
0
W
Lancelot
Caramel
Lancelot
9,051
1,330
0
803
7,500
4,256
0
2,893
4,427
0
21,715
L
Mulan
6,230
1,128
0
1,342
16,119
13,937
0
6,615
9,504
0
11,911
L
Morgan Le Fay
GGUPhreak
Morgan Le Fay
7,878
1,366
0
211
7,463
3,566
0
2,447
5,016
28,175
0
W
Geb
Pawzin
Geb
6,508
480
0
1,704
10,213
13,656
0
5,272
4,941
10,572
0
W
King Arthur
Rezroc
King Arthur
9,279
348
0
0
14,066
15,223
0
5,766
8,138
0
18,266
L
Nemesis
Tybuster45
Nemesis
2,377
778
0
111
15,683
6,762
0
7,195
8,488
0
19,145
L
Artemis
ZephCurry958
Artemis
10,867
5,886
0
1,263
10,633
4,772
0
4,603
6,030
0
32,180
W
17,438
146
0
790
5,128
2,614
0
2,258
2,834
47,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
45,798
200
Minions Killed
174
8
Camps Cleared
6
1,030,839
Distance Traveled
906,667
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,292
1,129
64
6
3
177,183
0
L
Poseidon
9,275
928
45
5
1
181,112
0
W
Lancelot
10,739
1,074
30
3
2
248,672
2
L
Mulan
8,901
890
16
2
2
195,087
0
L
Morgan Le Fay
9,107
911
40
4
1
182,481
0
W
Geb
11,024
1,102
5
1
1
199,067
1
W
King Arthur
10,327
1,033
11
1
0
224,501
0
L
Nemesis
9,192
919
36
4
2
192,793
0
L
Artemis
9,323
932
37
4
0
155,194
0
W
Zeus
11,309
1,131
90
9
2
181,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role