Player Matchup

Da Ji
Da Ji
DMAGGG
Da Ji
Level 104
God Stats
10W - 6L
1,500 SR
Queue Stats
135W - 62L
1,757 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FinestFenikkusu
Morgan Le Fay
Level 123
God Stats
3W - 2L
1,706 SR
Queue Stats
22W - 17L
1,725 Elo+
Party 2
Guan Yu
Guan Yu
Nixalot
Guan Yu
Level 61
God Stats
4W - 0L
1,899 SR
Queue Stats
123W - 51L
1,713 Elo+
Party 2
Team Averages
Level 96
1,702 SR
1,732 Elo+

VS

Team Averages
Level 105
1,771 SR
1,636 Elo+
Horus
Horus
Gavitar4881
Horus
Level 149
God Stats
3W - 1L
1,960 SR
Queue Stats
712W - 464L
1,693 Elo+
Party 1
King Arthur
King Arthur
MechStarError
King Arthur
Level 125
God Stats
27W - 19L
1,627 SR
Queue Stats
339W - 224L
1,679 Elo+
Party 1
Shiva
Shiva
ehMoosh
Shiva
Level 40
God Stats
6W - 3L
1,727 SR
Queue Stats
38W - 20L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DMAGGG
Da Ji
20
4 / 9 / 12
23,652
591
29,802
40,745
24,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
FinestFenikkusu
Morgan Le Fay
20
8 / 8 / 10
25,687
642
74,531
44,779
36,074
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Nixalot
Guan Yu
20
10 / 2 / 10
29,547
739
51,305
82,613
197,440
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
25,856
646
44,370
62,772
136,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
MechStarError
King Arthur
20
7 / 13 / 5
24,406
610
42,140
63,007
79,563
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
ehMoosh
Shiva
20
7 / 6 / 12
24,505
613
62,146
64,663
94,288
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
22
Kills
19
19
Deaths
22
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DMAGGG
Da Ji
4
9
12
1.11
W
Morgan Le Fay
FinestFenikkusu
Morgan Le Fay
8
8
10
1.63
L
5
3
13
3.83
L
King Arthur
MechStarError
King Arthur
7
13
5
0.73
W
Guan Yu
Nixalot
Guan Yu
10
2
10
7.5
L
Shiva
ehMoosh
Shiva
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,638
Damage
148,656
168,137
Taken
190,442
258,155
Mitigated
310,563
57,899
Healing
67,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DMAGGG
Da Ji
29,802
5,560
0
2,744
40,745
24,641
2,151
1,057
38,761
0
85,306
W
Morgan Le Fay
FinestFenikkusu
Morgan Le Fay
74,531
9,633
0
6,769
44,779
36,074
2,049
304
43,513
195,685
0
L
44,370
13,115
11,269
22,328
62,772
136,712
1,482
25,212
37,044
0
116,766
L
King Arthur
MechStarError
King Arthur
42,140
4,506
0
15,122
63,007
79,563
731
28,539
34,468
0
182,306
W
Guan Yu
Nixalot
Guan Yu
51,305
6,821
8,946
39,440
82,613
197,440
718
301
76,945
17,649
89,214
L
Shiva
ehMoosh
Shiva
62,146
13,264
4,126
14,720
64,663
94,288
1,168
29,698
34,965
0
131,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,886
Gold Earned
74,767
353
Minions Killed
396
11
Camps Cleared
19
2,058,865
Distance Traveled
2,136,112
35
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
23,652
591
90
2
3
627,789
13
W
Morgan Le Fay
25,687
642
169
4
7
642,843
18
L
Horus
25,856
646
90
2
3
749,558
5
L
King Arthur
24,406
610
197
5
12
648,905
2
W
Guan Yu
29,547
739
94
2
1
788,233
4
L
Shiva
24,505
613
109
3
4
737,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role