Player Matchup

Discordia
Discordia
Heirheart
Discordia
Level 81
God Stats
55W - 54L
1,660 SR
Queue Stats
178W - 208L
1,584 Elo+
Party 1
Neith
Neith
Murasume
Neith
Level 158
God Stats
26W - 30L
1,477 SR
Queue Stats
380W - 421L
1,565 Elo+
Party 1
Scylla
Scylla
SpeatMin
Scylla
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 193L
1,478 Elo+
Party 3
Ratatoskr
Ratatoskr
Twínkie
Ratatoskr
Level 127
God Stats
22W - 43L
1,675 SR
Queue Stats
176W - 204L
1,548 Elo+
Party 1
Bacchus
Bacchus
taintsonfire
Bacchus
Level 123
God Stats
3W - 1L
1,474 SR
Queue Stats
127W - 115L
1,575 Elo+
Party 3
Team Averages
Level 110
1,557 SR
1,550 Elo+

VS

Team Averages
Level 115
1,702 SR
1,562 Elo+
Eset
Eset
FlipSide101
Eset
Level 128
God Stats
8W - 3L
1,737 SR
Queue Stats
176W - 174L
1,483 Elo+
Solo
King Arthur
King Arthur
RCH036
King Arthur
Level 150
God Stats
4W - 4L
1,572 SR
Queue Stats
447W - 497L
1,558 Elo+
Party 2
Lancelot
Lancelot
ST-anger555
Lancelot
Level 108
God Stats
4W - 3L
1,572 SR
Queue Stats
139W - 149L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Tuckfin
Nu Wa
Level 80
God Stats
4W - 1L
1,864 SR
Queue Stats
244W - 224L
1,569 Elo+
Solo
Shiva
Shiva
chorq
Shiva
Level 108
God Stats
2W - 1L
1,762 SR
Queue Stats
4W - 3L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Heirheart
Discordia
17
5 / 0 / 7
11,612
1,056
13,865
6,321
1,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Murasume
Neith
17
7 / 1 / 8
12,339
1,122
16,934
8,598
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
SpeatMin
Scylla
17
2 / 2 / 12
11,161
1,015
12,348
10,338
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Twínkie
Ratatoskr
17
3 / 3 / 12
11,098
1,009
9,289
15,275
6,375
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
taintsonfire
Bacchus
17
0 / 2 / 13
10,554
959
6,470
12,891
17,929
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

228

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,387
944
8,797
10,115
4,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
RCH036
King Arthur
16
2 / 6 / 3
10,638
967
11,326
19,315
21,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
ST-anger555
Lancelot
16
2 / 5 / 3
10,514
956
9,323
11,836
5,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Tuckfin
Nu Wa
16
1 / 2 / 3
10,608
964
14,447
10,515
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
chorq
Shiva
16
1 / 0 / 5
10,486
953
6,610
12,994
9,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
17
Kills
8
8
Deaths
17
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Discordia
Heirheart
Discordia
5
0
7
8.5
W
Neith
Murasume
Neith
7
1
8
11
L
King Arthur
RCH036
King Arthur
2
6
3
0.58
L
Lancelot
ST-anger555
Lancelot
2
5
3
0.7
W
Scylla
SpeatMin
Scylla
2
2
12
4
L
Nu Wa
Tuckfin
Nu Wa
1
2
3
1.25
W
Ratatoskr
Twínkie
Ratatoskr
3
3
12
3
L
Shiva
chorq
Shiva
1
0
5
3.5
W
Bacchus
taintsonfire
Bacchus
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,906
Damage
50,503
53,423
Taken
64,775
34,219
Mitigated
47,047
3,262
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,797
169
336
1,031
10,115
4,734
0
5,822
4,293
27,911
0
W
Discordia
Heirheart
Discordia
13,865
212
0
0
6,321
1,996
0
3,717
2,604
37,988
0
W
Neith
Murasume
Neith
16,934
7,814
0
1,836
8,598
3,777
0
3,580
5,018
0
53,324
L
King Arthur
RCH036
King Arthur
11,326
1,330
0
0
19,315
21,849
0
6,256
13,059
186
26,585
L
Lancelot
ST-anger555
Lancelot
9,323
924
0
23
11,836
5,719
0
5,435
6,401
0
26,473
W
Scylla
SpeatMin
Scylla
12,348
1,321
0
473
10,338
4,142
0
3,891
6,447
42,667
0
L
Nu Wa
Tuckfin
Nu Wa
14,447
4,341
0
269
10,515
5,104
0
7,383
3,132
34,635
0
W
Ratatoskr
Twínkie
Ratatoskr
9,289
2,616
0
182
15,275
6,375
0
5,531
9,744
0
23,578
L
Shiva
chorq
Shiva
6,610
470
60
1,825
12,994
9,641
0
7,787
5,207
0
29,547
W
Bacchus
taintsonfire
Bacchus
6,470
690
0
771
12,891
17,929
0
6,525
6,366
11,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
52,633
247
Minions Killed
226
7
Camps Cleared
9
1,051,713
Distance Traveled
1,088,672
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,387
944
34
3
1
218,807
4
W
Discordia
11,612
1,056
51
5
3
239,908
0
W
Neith
12,339
1,122
79
7
3
172,949
0
L
King Arthur
10,638
967
40
4
1
217,863
0
L
Lancelot
10,514
956
34
3
5
215,150
2
W
Scylla
11,161
1,015
72
7
0
197,476
0
L
Nu Wa
10,608
964
57
5
2
211,248
1
W
Ratatoskr
11,098
1,009
35
3
1
237,713
0
L
Shiva
10,486
953
61
6
0
225,604
0
W
Bacchus
10,554
959
10
1
0
203,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role