Player Matchup

Horus
Horus
Heolly
Horus
Level 44
God Stats
8W - 1L
1,500 SR
Queue Stats
63W - 63L
1,550 Elo+
Party 1
Thanatos
Thanatos
NicGxd
Thanatos
Level 88
God Stats
15W - 15L
1,656 SR
Queue Stats
136W - 140L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
Selfbot
Aphrodite
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 44L
1,422 Elo+
Solo
Izanami
Izanami
TpQ500
Izanami
Level 108
God Stats
14W - 16L
1,895 SR
Queue Stats
360W - 317L
1,591 Elo+
Party 1
Hel
Hel
aweartist
Hel
Level 116
God Stats
15W - 10L
1,699 SR
Queue Stats
413W - 377L
1,585 Elo+
Party 1
Team Averages
Level 79
1,650 SR
1,545 Elo+

VS

Team Averages
Level 65
1,528 SR
1,514 Elo+
Awilix
Awilix
AbrisXYZ
Awilix
Level 148
God Stats
19W - 14L
1,513 SR
Queue Stats
218W - 203L
1,520 Elo+
Party 3
Bellona
Bellona
HyaxSZN
Bellona
Level 42
God Stats
14W - 8L
1,628 SR
Queue Stats
334W - 318L
1,561 Elo+
Party 3
Heimdallr
Heimdallr
ItsMeYourSempai
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
Jakeroni
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
Xathrios
Lancelot
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 275L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Heolly
Horus
13
2 / 0 / 4
7,384
527
7,625
9,108
7,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
NicGxd
Thanatos
12
1 / 1 / 5
7,327
523
3,886
10,302
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
Selfbot
Aphrodite
11
3 / 1 / 6
7,471
534
5,409
11,226
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TpQ500
Izanami
13
7 / 1 / 2
8,052
575
12,075
7,940
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 0 / 2
7,744
553
10,391
7,112
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AbrisXYZ
Awilix
10
0 / 3 / 3
6,312
451
3,428
11,822
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
HyaxSZN
Bellona
11
1 / 3 / 0
6,821
487
3,818
14,350
12,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ItsMeYourSempai
Heimdallr
8
1 / 7 / 1
5,614
401
3,155
9,149
2,643
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jakeroni
Cthulhu
9
1 / 1 / 1
6,381
456
4,190
9,352
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Xathrios
Lancelot
12
0 / 3 / 0
7,215
515
10,151
12,686
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
3
3
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
AbrisXYZ
Awilix
0
3
3
0.5
W
Horus
Heolly
Horus
2
0
4
4
L
Bellona
HyaxSZN
Bellona
1
3
0
0.33
L
Heimdallr
ItsMeYourSempai
Heimdallr
1
7
1
0.21
L
Cthulhu
Jakeroni
Cthulhu
1
1
1
1.5
W
Thanatos
NicGxd
Thanatos
1
1
5
3.5
W
Aphrodite
Selfbot
Aphrodite
3
1
6
6
W
Izanami
TpQ500
Izanami
7
1
2
8
L
Lancelot
Xathrios
Lancelot
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,386
Damage
24,742
45,688
Taken
57,359
23,824
Mitigated
30,500
31,337
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AbrisXYZ
Awilix
3,428
1,151
0
511
11,822
4,442
0
2,057
9,765
0
45,594
W
Horus
Heolly
Horus
7,625
4,008
468
2,252
9,108
7,155
588
0
9,108
0
42,059
L
Bellona
HyaxSZN
Bellona
3,818
590
0
3,490
14,350
12,710
0
8,604
5,746
0
55,026
L
Heimdallr
ItsMeYourSempai
Heimdallr
3,155
1,290
0
295
9,149
2,643
64
1,538
7,611
0
20,567
L
Cthulhu
Jakeroni
Cthulhu
4,190
419
1,213
2,034
9,352
5,264
0
1,526
7,826
25,249
0
W
Thanatos
NicGxd
Thanatos
3,886
725
0
9,703
10,302
5,088
0
144
10,158
0
56,617
W
Aphrodite
Selfbot
Aphrodite
5,409
1,998
2,577
6,425
11,226
5,869
385
1,504
9,722
31,846
0
W
Izanami
TpQ500
Izanami
12,075
8,570
0
2,128
7,940
3,231
1,396
1,967
5,973
0
54,266
L
Lancelot
Xathrios
Lancelot
10,151
1,723
0
3,255
12,686
5,441
0
2,075
10,611
0
54,033
W
10,391
1,413
3,329
4,455
7,112
2,481
0
575
6,537
55,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
32,343
412
Minions Killed
337
0
Camps Cleared
0
1,403,391
Distance Traveled
1,341,753
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,312
451
68
5
0
303,224
0
W
Horus
7,384
527
73
5
0
270,614
2
L
Bellona
6,821
487
98
7
0
291,228
6
L
Heimdallr
5,614
401
28
2
0
222,297
0
L
Cthulhu
6,381
456
45
3
0
258,556
4
W
Thanatos
7,327
523
87
6
0
318,102
4
W
Aphrodite
7,471
534
46
3
0
270,764
2
W
Izanami
8,052
575
105
8
0
258,814
4
L
Lancelot
7,215
515
98
7
0
266,448
3
W
Hel
7,744
553
101
7
0
285,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role