Player Matchup

Danzaburou
Danzaburou
DustinChirnaldo
Danzaburou
Level 45
God Stats
5W - 3L
1,626 SR
Queue Stats
10W - 7L
1,468 Elo+
Party 1
Bakasura
Bakasura
Jrippiee
Bakasura
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 49L
1,445 Elo+
Party 1
Nike
Nike
Loreslave
Nike
Level 47
God Stats
9W - 1L
1,844 SR
Queue Stats
30W - 23L
1,578 Elo+
Party 3
He Bo
He Bo
Soccer00freak
He Bo
Level 65
God Stats
1W - 0L
1,522 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 1
Ganesha
Ganesha
TheTalonOfGod
Ganesha
Level 16
God Stats
5W - 2L
1,763 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 3
Team Averages
Level 46
1,651 SR
1,502 Elo+

VS

Team Averages
Level 92
1,541 SR
1,412 Elo+
Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Awfuldeciple
Charybdis
Level 146
God Stats
2W - 2L
1,390 SR
Queue Stats
27W - 23L
1,422 Elo+
Party 4
Athena
Athena
Ikethekite
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,282 Elo+
Party 2
Sol
Sol
POLO1424
Sol
Level 158
God Stats
0W - 1L
1,814 SR
Queue Stats
22W - 18L
1,485 Elo+
Party 4
Baba Yaga
Baba Yaga
mello-schello
Baba Yaga
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 126L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DustinChirnaldo
Danzaburou
13
2 / 1 / 8
8,119
478
10,615
10,665
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Jrippiee
Bakasura
17
14 / 1 / 2
10,899
641
22,101
16,357
7,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
15
2 / 0 / 6
9,546
562
10,687
11,453
8,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 2
7,479
440
2,167
8,793
3,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
12
0 / 2 / 12
8,339
491
4,527
12,643
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 4 / 0
7,638
449
6,944
16,634
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Awfuldeciple
Charybdis
13
1 / 4 / 1
8,495
500
7,606
16,762
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Ikethekite
Athena
10
0 / 5 / 1
7,015
413
4,133
17,143
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 0
8,482
499
7,056
12,497
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
mello-schello
Baba Yaga
13
0 / 0 / 1
7,988
470
5,999
7,975
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
4
5
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
L
Charybdis
Awfuldeciple
Charybdis
1
4
1
0.38
W
Danzaburou
DustinChirnaldo
Danzaburou
2
1
8
6
L
Athena
Ikethekite
Athena
0
5
1
0.1
W
Bakasura
Jrippiee
Bakasura
14
1
2
15
W
Nike
2
0
6
5
L
1
5
0
0.2
W
0
1
2
1
W
Ganesha
0
2
12
3
L
Baba Yaga
mello-schello
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,097
Damage
31,738
59,911
Taken
71,011
35,714
Mitigated
36,027
14,362
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,944
3,937
0
3,869
16,634
6,490
603
1,833
13,207
0
48,451
L
Charybdis
Awfuldeciple
Charybdis
7,606
5,433
426
8,491
16,762
6,099
539
750
14,573
0
75,620
W
Danzaburou
DustinChirnaldo
Danzaburou
10,615
5,380
0
3,639
10,665
4,413
74
1,138
9,527
0
59,317
L
Athena
Ikethekite
Athena
4,133
1,425
0
808
17,143
15,012
355
2,897
13,462
23,746
0
W
Bakasura
Jrippiee
Bakasura
22,101
14,435
0
4,200
16,357
7,751
636
2,998
13,359
0
96,827
W
Nike
10,687
677
0
2,846
11,453
8,430
546
5,428
6,025
0
70,010
L
7,056
2,893
0
4,416
12,497
5,067
180
371
11,696
57,876
6,851
W
2,167
173
0
2,210
8,793
3,536
84
3,117
5,676
47,734
0
W
Ganesha
4,527
502
0
1,467
12,643
11,584
67
4,270
8,373
19,621
0
L
Baba Yaga
mello-schello
Baba Yaga
5,999
383
0
2,497
7,975
3,359
555
1,178
6,319
59,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
39,618
477
Minions Killed
458
0
Camps Cleared
0
1,832,792
Distance Traveled
1,585,344
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,638
449
70
4
0
362,542
1
L
Charybdis
8,495
500
130
8
0
263,837
0
W
Danzaburou
8,119
478
103
6
0
332,190
0
L
Athena
7,015
413
39
2
0
319,703
1
W
Bakasura
10,899
641
156
9
0
442,129
0
W
Nike
9,546
562
135
8
0
375,091
2
L
Sol
8,482
499
125
7
0
307,825
6
W
He Bo
7,479
440
82
5
0
313,623
0
W
Ganesha
8,339
491
1
0
0
369,759
0
L
Baba Yaga
7,988
470
94
6
0
331,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role