Player Matchup

Baron Samedi
Baron Samedi
Gelgemesh666
Baron Samedi
Level 46
God Stats
1W - 4L
1,320 SR
Queue Stats
27W - 63L
1,249 Elo+
Party 2
Lancelot
Lancelot
IBeenHIM
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,169 Elo+
Party 2
Cthulhu
Cthulhu
TheFuzzyJoJo
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 21
1,440 SR
1,306 Elo+

VS

Team Averages
Level 103
1,444 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MiJO_TattED
Nox
Level 160
God Stats
51W - 42L
1,601 SR
Queue Stats
259W - 235L
1,451 Elo+
Solo
Neith
Neith
trinzycelest
Neith
Level 8
God Stats
5W - 6L
1,232 SR
Queue Stats
10W - 9L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gelgemesh666
Baron Samedi
11
0 / 3 / 1
6,271
627
8,676
8,238
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
IBeenHIM
Lancelot
10
1 / 3 / 0
6,662
666
2,413
8,515
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
TheFuzzyJoJo
Cthulhu
10
0 / 4 / 1
6,083
608
4,498
12,849
6,190
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 8
7,850
785
8,587
11,158
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 0 / 5
8,154
815
6,308
3,551
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 5
7,400
740
8,319
6,468
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
8
5
L
Baron Samedi
Gelgemesh666
Baron Samedi
0
3
1
0.17
L
Lancelot
IBeenHIM
Lancelot
1
3
0
0.33
W
5
0
5
7.5
L
Cthulhu
TheFuzzyJoJo
Cthulhu
0
4
1
0.13
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
23,214
29,602
Taken
21,177
13,506
Mitigated
14,542
3,462
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,587
3,464
602
3,793
11,158
9,717
189
6,308
4,850
22,637
0
L
Baron Samedi
Gelgemesh666
Baron Samedi
8,676
889
1,521
1,175
8,238
3,808
0
4,721
3,517
21,733
0
L
Lancelot
IBeenHIM
Lancelot
2,413
518
0
136
8,515
3,508
0
3,635
4,880
0
17,367
W
6,308
678
0
136
3,551
1,735
466
2,806
745
27,064
0
L
Cthulhu
TheFuzzyJoJo
Cthulhu
4,498
780
287
343
12,849
6,190
0
6,789
6,060
12,113
0
W
8,319
4,048
0
741
6,468
3,090
734
4,406
2,062
0
18,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,016
Gold Earned
23,404
81
Minions Killed
102
3
Camps Cleared
5
513,343
Distance Traveled
579,084
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,850
785
16
2
1
202,931
3
L
Baron Samedi
6,271
627
33
3
1
171,583
1
L
Lancelot
6,662
666
32
3
2
162,751
1
W
Nox
8,154
815
62
6
4
204,885
1
L
Cthulhu
6,083
608
16
2
0
179,009
0
W
Neith
7,400
740
24
2
0
171,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role