Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
JustGiggs
Lancelot
Level 149
God Stats
2W - 5L
1,341 SR
Queue Stats
123W - 150L
1,480 Elo+
Party 4
Chronos
Chronos
RaMMI11c
Chronos
Level 81
God Stats
44W - 50L
1,504 SR
Queue Stats
230W - 240L
1,497 Elo+
Party 4
Artemis
Artemis
YoGirlsSenpaii
Artemis
Level 147
God Stats
25W - 11L
1,847 SR
Queue Stats
510W - 377L
1,610 Elo+
Party 1
Ganesha
Ganesha
kL33tS4uC3
Ganesha
Level 109
God Stats
6W - 6L
1,666 SR
Queue Stats
412W - 302L
1,632 Elo+
Party 1
Team Averages
Level 129
1,571 SR
1,544 Elo+

VS

Team Averages
Level 126
1,581 SR
1,543 Elo+
King Arthur
King Arthur
Adahug
King Arthur
Level 103
God Stats
1W - 1L
1,640 SR
Queue Stats
57W - 48L
1,544 Elo+
Party 3
Neith
Neith
Bunnybouncer486
Neith
Level 146
God Stats
26W - 20L
1,602 SR
Queue Stats
458W - 448L
1,513 Elo+
Party 2
Lancelot
Lancelot
WhostheDrizzle
Lancelot
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 63L
1,335 Elo+
Party 3
Agni
Agni
anto1395
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,800 Elo+
Solo
Poseidon
Poseidon
flameXdestroyer
Poseidon
Level 128
God Stats
19W - 11L
1,662 SR
Queue Stats
402W - 395L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 4 / 6
11,431
672
16,556
21,560
31,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
JustGiggs
Lancelot
18
3 / 5 / 9
11,442
673
9,349
17,615
14,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
RaMMI11c
Chronos
19
1 / 4 / 4
11,544
679
4,819
14,544
7,473
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 5 / 5
12,239
720
19,388
17,654
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
kL33tS4uC3
Ganesha
17
1 / 8 / 9
11,432
672
6,577
31,498
40,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adahug
King Arthur
19
5 / 6 / 11
12,297
723
18,758
25,196
32,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 2 / 10
14,171
834
18,011
14,549
8,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
19
2 / 5 / 10
11,900
700
12,676
17,819
10,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
19
3 / 2 / 12
12,146
714
18,696
12,636
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
20
9 / 1 / 7
13,526
796
19,348
10,657
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
16
Kills
26
26
Deaths
16
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
4
6
2
W
King Arthur
Adahug
King Arthur
5
6
11
1.75
W
7
2
10
6
L
Lancelot
JustGiggs
Lancelot
3
5
9
1.5
L
Chronos
RaMMI11c
Chronos
1
4
4
0.75
W
Lancelot
2
5
10
1.4
L
6
5
5
1.7
W
Agni
3
2
12
4.5
W
Poseidon
9
1
7
12.5
L
Ganesha
kL33tS4uC3
Ganesha
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,689
Damage
87,489
102,871
Taken
80,857
102,664
Mitigated
64,836
17,196
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,556
1,285
0
2,413
21,560
31,008
0
9,056
12,504
0
32,277
W
King Arthur
Adahug
King Arthur
18,758
1,682
0
0
25,196
32,930
129
3,383
21,813
396
37,397
W
18,011
9,607
0
5,818
14,549
8,736
5,881
2,505
12,044
0
72,093
L
Lancelot
JustGiggs
Lancelot
9,349
1,033
0
2,196
17,615
14,256
0
4,785
12,830
0
30,315
L
Chronos
RaMMI11c
Chronos
4,819
1,576
0
1,859
14,544
7,473
1,607
3,197
11,347
44,643
0
W
Lancelot
12,676
611
0
0
17,819
10,967
0
2,010
15,809
0
49,304
L
19,388
8,883
0
3,890
17,654
9,923
0
5,835
11,819
0
71,018
W
Agni
18,696
863
0
906
12,636
7,082
891
1,789
10,847
53,450
0
W
Poseidon
19,348
4,893
0
1,667
10,657
5,121
1,392
1,709
8,948
67,647
0
L
Ganesha
kL33tS4uC3
Ganesha
6,577
577
2,300
4,538
31,498
40,004
0
15,555
15,943
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,088
Gold Earned
64,040
287
Minions Killed
362
0
Camps Cleared
0
1,515,671
Distance Traveled
1,756,549
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,431
672
33
2
0
355,477
3
W
King Arthur
12,297
723
37
2
0
365,190
3
W
Neith
14,171
834
126
7
0
309,036
2
L
Lancelot
11,442
673
53
3
0
337,164
7
L
Chronos
11,544
679
95
6
0
261,780
1
W
Lancelot
11,900
700
47
3
0
381,771
4
L
Artemis
12,239
720
97
6
0
269,757
2
W
Agni
12,146
714
62
4
0
334,474
0
W
Poseidon
13,526
796
90
5
0
366,078
1
L
Ganesha
11,432
672
9
1
0
291,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role