Player Matchup

Shiva
Shiva
BlessedBuild
Shiva
Level 110
God Stats
13W - 10L
1,220 SR
Queue Stats
71W - 76L
1,458 Elo+
Party 3
Hera
Hera
DRO_101_
Hera
Level 116
God Stats
6W - 2L
1,793 SR
Queue Stats
56W - 58L
1,396 Elo+
Party 3
King Arthur
King Arthur
Floyds0n-_-
King Arthur
Level 85
God Stats
7W - 2L
1,869 SR
Queue Stats
51W - 52L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
LordPermafrost
Nu Wa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,422 Elo+
Party 2
Lancelot
Lancelot
Your13thReason
Lancelot
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 23L
1,351 Elo+
Party 3
Team Averages
Level 103
1,576 SR
1,408 Elo+

VS

Team Averages
Level 83
1,547 SR
1,422 Elo+
Aphrodite
Aphrodite
D4RKT3AR_145
Aphrodite
Level 104
God Stats
8W - 7L
1,473 SR
Queue Stats
181W - 199L
1,397 Elo+
Party 1
Lancelot
Lancelot
Drixpy_yad
Lancelot
Level 104
God Stats
2W - 0L
1,693 SR
Queue Stats
134W - 136L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Progamermoment23
Nu Wa
Level 67
God Stats
6W - 4L
1,696 SR
Queue Stats
56W - 57L
1,421 Elo+
Party 1
Hel
Hel
bloodorks
Hel
Level 65
God Stats
3W - 0L
1,520 SR
Queue Stats
50W - 66L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
crazeyjay24
Gilgamesh
Level 75
God Stats
1W - 1L
1,351 SR
Queue Stats
13W - 12L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,246
437
1,798
6,752
2,602
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
12
4 / 4 / 0
7,103
592
4,051
6,928
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Floyds0n-_-
King Arthur
8
1 / 2 / 4
5,771
481
4,521
10,172
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 4 / 2
5,437
453
5,765
5,380
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
10
1 / 4 / 2
5,936
495
4,706
8,775
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D4RKT3AR_145
Aphrodite
10
4 / 2 / 1
6,728
561
3,488
11,691
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Drixpy_yad
Lancelot
12
4 / 2 / 3
7,371
614
3,862
6,832
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 4
7,147
596
6,023
6,637
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 5
5,831
486
5,908
7,318
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
crazeyjay24
Gilgamesh
12
4 / 1 / 0
7,858
655
6,799
8,894
7,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Aphrodite
D4RKT3AR_145
Aphrodite
4
2
1
2.25
L
Hera
4
4
0
1
W
Lancelot
Drixpy_yad
Lancelot
4
2
3
2.75
L
King Arthur
Floyds0n-_-
King Arthur
1
2
4
1.5
L
1
4
2
0.5
W
5
2
4
3.5
L
Lancelot
1
4
2
0.5
W
0
2
5
1.25
W
Gilgamesh
crazeyjay24
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
26,080
38,007
Taken
41,372
15,649
Mitigated
21,226
6,987
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,798
770
0
893
6,752
2,602
0
440
6,312
0
15,154
W
Aphrodite
D4RKT3AR_145
Aphrodite
3,488
907
1,530
5,149
11,691
6,544
171
2,772
8,555
25,295
0
L
Hera
4,051
512
0
1,250
6,928
2,118
576
2,716
4,212
47,117
0
W
Lancelot
Drixpy_yad
Lancelot
3,862
775
0
2,956
6,832
2,735
0
655
6,119
0
49,145
L
King Arthur
Floyds0n-_-
King Arthur
4,521
760
0
3,044
10,172
5,657
0
6,568
3,142
0
12,506
L
5,765
1,681
0
0
5,380
1,758
0
3,804
1,418
27,357
0
W
6,023
2,212
94
1,066
6,637
2,392
2,186
3,046
3,503
36,271
0
L
Lancelot
4,706
1,129
0
1,800
8,775
3,514
0
1,231
7,504
0
30,806
W
5,908
833
1,017
2,368
7,318
2,519
300
2,550
4,580
35,074
0
W
Gilgamesh
crazeyjay24
Gilgamesh
6,799
2,467
0
1,818
8,894
7,036
378
78
8,799
0
50,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
34,935
232
Minions Killed
329
0
Camps Cleared
0
1,044,114
Distance Traveled
1,099,902
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,246
437
20
2
0
133,158
1
W
Aphrodite
6,728
561
39
3
0
202,591
0
L
Hera
7,103
592
89
7
0
225,712
0
W
Lancelot
7,371
614
90
8
0
269,014
3
L
King Arthur
5,771
481
12
1
0
246,761
3
L
Nu Wa
5,437
453
46
4
0
200,527
1
W
Nu Wa
7,147
596
51
4
0
192,037
0
L
Lancelot
5,936
495
65
5
0
237,956
0
W
Hel
5,831
486
58
5
0
223,865
1
W
Gilgamesh
7,858
655
91
8
0
212,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role