Player Matchup

Cerberus
Cerberus
AintGonHapnCapn
Cerberus
Level 116
God Stats
2W - 3L
1,657 SR
Queue Stats
118W - 101L
1,562 Elo+
Party 1
Lancelot
Lancelot
BlastinBussy
Lancelot
Level 145
God Stats
3W - 4L
1,682 SR
Queue Stats
205W - 176L
1,562 Elo+
Party 1
Hel
Hel
Ferdinand813
Hel
Level 153
God Stats
0W - 1L
1,479 SR
Queue Stats
112W - 101L
1,531 Elo+
Party 1
Fenrir
Fenrir
LoneAssassin011
Fenrir
Level 128
God Stats
0W - 1L
1,624 SR
Queue Stats
17W - 12L
1,408 Elo+
Party 1
Shiva
Shiva
SaltyBadgerADii
Shiva
Level 63
God Stats
0W - 1L
1,668 SR
Queue Stats
72W - 71L
1,505 Elo+
Party 1
Team Averages
Level 121
1,622 SR
1,514 Elo+

VS

Team Averages
Level 116
1,666 SR
1,542 Elo+
Fenrir
Fenrir
Culmosus
Fenrir
Level 158
God Stats
8W - 3L
1,699 SR
Queue Stats
95W - 88L
1,545 Elo+
Solo
Medusa
Medusa
PlagueDoc-049
Medusa
Level 143
God Stats
7W - 3L
1,795 SR
Queue Stats
150W - 135L
1,556 Elo+
Solo
Ganesha
Ganesha
VN Noi
Ganesha
Level 88
God Stats
25W - 12L
1,593 SR
Queue Stats
116W - 103L
1,540 Elo+
Party 2
King Arthur
King Arthur
Xl Solus lX
King Arthur
Level 67
God Stats
4W - 1L
1,742 SR
Queue Stats
129W - 121L
1,520 Elo+
Party 2
Persephone
Persephone
r34-Astolfo
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 2 / 3
7,973
797
8,160
10,994
10,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
BlastinBussy
Lancelot
15
4 / 3 / 1
8,172
817
10,854
10,212
6,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 4
7,266
727
8,149
10,376
4,224
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
7,261
726
9,290
11,882
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 3 / 2
6,472
647
4,663
8,545
8,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Culmosus
Fenrir
15
8 / 4 / 3
8,534
853
8,446
13,703
7,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 6
7,379
738
7,515
7,420
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
VN Noi
Ganesha
14
0 / 0 / 14
8,256
826
6,853
9,647
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Xl Solus lX
King Arthur
15
7 / 1 / 4
8,143
814
11,606
13,757
13,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
r34-Astolfo
Persephone
13
0 / 2 / 8
7,465
747
8,810
6,270
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
8
Kills
15
15
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
2
3
1.75
L
Lancelot
BlastinBussy
Lancelot
4
3
1
1.5
W
Fenrir
Culmosus
Fenrir
8
4
3
2.38
L
1
4
4
0.75
L
1
3
4
1
W
0
1
6
3
L
0
3
2
0.33
W
Ganesha
VN Noi
Ganesha
0
0
14
7
W
King Arthur
Xl Solus lX
King Arthur
7
1
4
9
W
Persephone
r34-Astolfo
Persephone
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,116
Damage
43,230
52,009
Taken
50,797
36,866
Mitigated
39,621
13,939
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,160
742
0
2,292
10,994
10,006
0
4,122
6,872
15,350
0
L
Lancelot
BlastinBussy
Lancelot
10,854
1,916
0
2,770
10,212
6,695
357
2,665
7,547
0
35,910
W
Fenrir
Culmosus
Fenrir
8,446
2,345
0
2,208
13,703
7,913
661
3,633
9,647
0
22,053
L
8,149
848
3,002
2,842
10,376
4,224
0
2,760
7,616
26,141
0
L
9,290
2,317
0
2,090
11,882
7,497
0
4,080
7,802
0
21,195
W
7,515
2,167
826
502
7,420
3,884
899
1,029
6,297
0
33,085
L
4,663
568
142
801
8,545
8,444
0
2,036
6,509
0
12,595
W
Ganesha
VN Noi
Ganesha
6,853
1,111
273
2,718
9,647
11,989
203
3,948
5,434
17,488
0
W
King Arthur
Xl Solus lX
King Arthur
11,606
1,191
0
500
13,757
13,218
0
5,052
8,198
0
20,265
W
Persephone
r34-Astolfo
Persephone
8,810
961
0
1,186
6,270
2,617
680
1,829
4,244
27,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
39,777
184
Minions Killed
166
0
Camps Cleared
0
1,010,971
Distance Traveled
1,070,719
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,973
797
39
4
0
203,446
0
L
Lancelot
8,172
817
55
6
0
240,754
1
W
Fenrir
8,534
853
31
3
0
191,700
0
L
Hel
7,266
727
57
6
0
178,431
0
L
Fenrir
7,261
726
26
3
0
214,068
0
W
Medusa
7,379
738
60
6
0
216,876
4
L
Shiva
6,472
647
7
1
0
174,272
0
W
Ganesha
8,256
826
3
0
0
225,626
2
W
King Arthur
8,143
814
18
2
0
241,562
0
W
Persephone
7,465
747
54
5
0
194,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role