Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DevRun
Hou Yi
Level 27
God Stats
2W - 0L
1,377 SR
Queue Stats
3W - 1L
1,547 Elo+
Party 1
Merlin
Merlin
KingMMMc
Merlin
Level 61
God Stats
1W - 0L
1,318 SR
Queue Stats
7W - 7L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LaughItoff
Tsukuyomi
Level 126
God Stats
2W - 0L
1,972 SR
Queue Stats
6W - 7L
1,507 Elo+
Party 1
Vamana
Vamana
ethanoss
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,518 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,524 Elo+

VS

Team Averages
Level 64
1,526 SR
1,554 Elo+
Discordia
Discordia
CROMPOUX
Discordia
Level 70
God Stats
2W - 3L
1,678 SR
Queue Stats
27W - 23L
1,566 Elo+
Party 3
Ullr
Ullr
Cabrakesh
Ullr
Level 18
God Stats
0W - 1L
1,274 SR
Queue Stats
7W - 6L
1,645 Elo+
Party 3
Izanami
Izanami
MistressAlana
Izanami
Level 104
God Stats
17W - 10L
1,651 SR
Queue Stats
162W - 162L
1,560 Elo+
Party 2
Bellona
Bellona
ThyloQueen
Bellona
Level 79
God Stats
5W - 10L
1,444 SR
Queue Stats
124W - 127L
1,464 Elo+
Party 2
Cerberus
Cerberus
xXTheDomoXx
Cerberus
Level 48
God Stats
4W - 5L
1,581 SR
Queue Stats
161W - 159L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 1 / 12
10,466
476
6,566
15,718
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
DevRun
Hou Yi
17
3 / 0 / 1
11,145
507
4,710
7,633
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
KingMMMc
Merlin
16
2 / 6 / 4
10,408
473
6,400
12,735
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
LaughItoff
Tsukuyomi
19
9 / 3 / 8
12,654
575
15,000
17,193
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
ethanoss
Vamana
19
7 / 3 / 8
12,646
575
24,461
18,973
15,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CROMPOUX
Discordia
17
1 / 6 / 5
10,755
489
8,020
13,344
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
8 / 6 / 2
11,545
525
13,070
21,889
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
13
0 / 3 / 2
8,646
393
4,453
11,900
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ThyloQueen
Bellona
18
2 / 4 / 0
12,010
546
11,119
20,302
22,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
xXTheDomoXx
Cerberus
11
0 / 3 / 1
8,278
376
2,693
17,064
19,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
22
Kills
11
13
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
12
7
L
Discordia
CROMPOUX
Discordia
1
6
5
0.58
L
Ullr
8
6
2
1.5
W
Hou Yi
DevRun
Hou Yi
3
0
1
3.5
W
Merlin
KingMMMc
Merlin
2
6
4
0.67
W
Tsukuyomi
LaughItoff
Tsukuyomi
9
3
8
4.33
L
Izanami
0
3
2
0.33
L
Bellona
ThyloQueen
Bellona
2
4
0
0.5
W
Vamana
ethanoss
Vamana
7
3
8
3.67
L
Cerberus
xXTheDomoXx
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
39,355
72,252
Taken
84,499
53,726
Mitigated
63,589
11,705
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,566
2,450
0
2,344
15,718
21,415
60
3,856
11,659
40,848
0
L
Discordia
CROMPOUX
Discordia
8,020
687
0
2,025
13,344
5,868
0
4,226
9,118
85,403
0
L
Ullr
13,070
5,593
0
5,830
21,889
10,886
0
1,182
20,707
0
100,476
W
Hou Yi
DevRun
Hou Yi
4,710
2,759
0
730
7,633
3,710
3,228
585
7,048
0
77,173
W
Merlin
KingMMMc
Merlin
6,400
239
0
357
12,735
5,502
984
4,599
7,598
72,066
0
W
Tsukuyomi
LaughItoff
Tsukuyomi
15,000
3,679
0
4,769
17,193
7,182
278
2,290
14,847
0
89,516
L
Izanami
4,453
3,610
0
2,060
11,900
4,935
0
2,310
9,590
0
64,702
L
Bellona
ThyloQueen
Bellona
11,119
4,632
0
5,799
20,302
22,156
1,038
1,360
18,942
0
101,001
W
Vamana
ethanoss
Vamana
24,461
11,078
0
3,505
18,973
15,917
952
2,723
16,192
0
122,420
L
Cerberus
xXTheDomoXx
Cerberus
2,693
121
345
3,799
17,064
19,744
0
4,324
12,740
29,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,319
Gold Earned
51,234
567
Minions Killed
735
0
Camps Cleared
0
2,157,969
Distance Traveled
1,787,333
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,466
476
41
2
0
450,548
8
L
Discordia
10,755
489
158
7
0
372,112
1
L
Ullr
11,545
525
152
7
0
408,979
1
W
Hou Yi
11,145
507
128
6
0
422,391
4
W
Merlin
10,408
473
120
5
0
349,529
12
W
Tsukuyomi
12,654
575
106
5
0
510,538
3
L
Izanami
8,646
393
113
5
0
250,999
3
L
Bellona
12,010
546
212
10
0
415,343
7
W
Vamana
12,646
575
172
8
0
424,963
2
L
Cerberus
8,278
376
100
5
0
339,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role