Player Matchup

Ymir
Ymir
FistFullOfEnvy
Ymir
Level 86
God Stats
3W - 4L
1,635 SR
Queue Stats
109W - 153L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
ImagesOfWrath
Heimdallr
Level 67
God Stats
6W - 6L
1,899 SR
Queue Stats
21W - 31L
1,763 Elo+
Party 1
Freya
Freya
evilhuman97
Freya
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 185L
1,337 Elo+
Party 1
Team Averages
Level 90
1,678 SR
1,487 Elo+

VS

Team Averages
Level 80
1,376 SR
1,361 Elo+
Zhong Kui
Zhong Kui
Kun I16I
Zhong Kui
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,411 Elo+
Solo
Lancelot
Lancelot
RomanToaster653
Lancelot
Level 47
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 22L
1,281 Elo+
Solo
Cerberus
Cerberus
ranvodkazc1
Cerberus
Level 143
God Stats
3W - 3L
1,321 SR
Queue Stats
62W - 76L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,682
768
2,954
5,903
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ImagesOfWrath
Heimdallr
11
0 / 0 / 6
6,680
668
5,269
4,553
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 0 / 1
7,569
757
6,683
5,503
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kun I16I
Zhong Kui
11
1 / 3 / 0
6,577
658
5,833
7,015
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
6
0 / 2 / 1
5,474
547
1,855
3,657
1,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
ranvodkazc1
Cerberus
11
0 / 1 / 1
6,798
680
4,559
8,569
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Heimdallr
ImagesOfWrath
Heimdallr
0
0
6
3
L
Zhong Kui
Kun I16I
Zhong Kui
1
3
0
0.33
L
Lancelot
0
2
1
0.25
W
5
0
1
5.5
L
Cerberus
ranvodkazc1
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,906
Damage
12,247
15,959
Taken
19,241
9,888
Mitigated
12,870
4,175
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,954
655
0
1,195
5,903
5,048
208
3,671
2,232
10,908
0
W
Heimdallr
ImagesOfWrath
Heimdallr
5,269
4,055
73
173
4,553
2,007
554
3,381
1,172
0
16,577
L
Zhong Kui
Kun I16I
Zhong Kui
5,833
468
0
1,453
7,015
5,192
0
4,451
2,564
26,605
0
L
Lancelot
1,855
529
0
63
3,657
1,464
0
2,040
1,617
0
4,362
W
6,683
2,502
0
2,734
5,503
2,833
588
3,686
1,817
26,782
3,537
L
Cerberus
ranvodkazc1
Cerberus
4,559
225
0
2,363
8,569
6,214
0
3,018
5,551
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,931
Gold Earned
18,849
113
Minions Killed
105
5
Camps Cleared
4
536,372
Distance Traveled
487,505
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,682
768
15
2
0
176,606
0
W
Heimdallr
6,680
668
39
4
1
174,381
0
L
Zhong Kui
6,577
658
53
5
2
185,243
0
L
Lancelot
5,474
547
5
1
0
84,727
4
W
Freya
7,569
757
59
6
4
185,385
1
L
Cerberus
6,798
680
47
5
2
217,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role