Player Matchup

Atlas
Atlas
CHandlerAEA
Atlas
Level 84
God Stats
9W - 13L
1,417 SR
Queue Stats
25W - 34L
1,418 Elo+
Party 3
Ra
Ra
CPC CAM AEA
Ra
Level 96
God Stats
10W - 14L
1,323 SR
Queue Stats
91W - 104L
1,522 Elo+
Party 3
Nemesis
Nemesis
DevinCPC
Nemesis
Level 103
God Stats
25W - 14L
1,596 SR
Queue Stats
126W - 137L
1,520 Elo+
Party 3
Nike
Nike
Joshakazam
Nike
Level 121
God Stats
3W - 4L
1,402 SR
Queue Stats
60W - 69L
1,493 Elo+
Party 3
Sol
Sol
raybignasty
Sol
Level 66
God Stats
2W - 2L
1,477 SR
Queue Stats
75W - 85L
1,513 Elo+
Party 3
Team Averages
Level 94
1,443 SR
1,493 Elo+

VS

Team Averages
Level 103
1,550 SR
1,538 Elo+
Ravana
Ravana
ActuallyNoOne
Ravana
Level 109
God Stats
7W - 9L
1,532 SR
Queue Stats
218W - 210L
1,556 Elo+
Party 2
Lancelot
Lancelot
Géstalt
Lancelot
Level 66
God Stats
0W - 2L
1,290 SR
Queue Stats
49W - 50L
1,510 Elo+
Party 2
Chernobog
Chernobog
HamothyTheGreat
Chernobog
Level 121
God Stats
41W - 26L
1,764 SR
Queue Stats
527W - 555L
1,508 Elo+
Party 1
Neith
Neith
VasyaSukaBlyat
Neith
Level 100
God Stats
4W - 6L
1,466 SR
Queue Stats
375W - 378L
1,532 Elo+
Solo
Sobek
Sobek
mestter
Sobek
Level 119
God Stats
9W - 6L
1,697 SR
Queue Stats
320W - 293L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 14
8,713
459
6,024
17,666
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 3 / 7
10,216
538
11,525
9,273
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
DevinCPC
Nemesis
18
9 / 2 / 5
11,168
588
15,973
18,257
8,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 0 / 6
11,364
598
15,621
15,998
15,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 3 / 5
10,130
533
8,290
12,291
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,373
493
7,312
10,321
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Géstalt
Lancelot
13
2 / 10 / 2
8,394
442
9,191
20,027
7,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
HamothyTheGreat
Chernobog
16
3 / 3 / 3
9,258
487
9,534
11,599
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 4 / 6
9,268
488
13,579
12,984
5,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
mestter
Sobek
13
1 / 4 / 5
8,514
448
6,301
20,597
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
25
Kills
11
12
Deaths
25
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
0
4
14
1.75
W
1
3
7
1.5
W
Nemesis
DevinCPC
Nemesis
9
2
5
5.75
L
Lancelot
Géstalt
Lancelot
2
10
2
0.3
L
Chernobog
HamothyTheGreat
Chernobog
3
3
3
1.5
W
10
0
6
13
L
2
4
6
1.25
L
Sobek
mestter
Sobek
1
4
5
0.88
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
45,917
73,485
Taken
75,528
55,307
Mitigated
48,124
20,865
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,312
2,498
0
887
10,321
5,132
0
1,612
8,709
0
78,070
W
6,024
2,854
248
1,687
17,666
21,208
35
2,546
15,120
19,715
0
W
11,525
1,599
1,084
3,116
9,273
4,194
67
656
8,617
93,688
0
W
Nemesis
DevinCPC
Nemesis
15,973
8,638
0
3,696
18,257
8,894
0
1,243
17,014
0
118,040
L
Lancelot
Géstalt
Lancelot
9,191
2,000
0
3,392
20,027
7,728
0
3,930
16,097
0
49,783
L
Chernobog
HamothyTheGreat
Chernobog
9,534
5,240
0
3,651
11,599
5,639
522
5,168
6,431
0
83,893
W
15,621
1,445
0
7,012
15,998
15,351
506
706
15,292
0
72,211
L
13,579
3,371
0
4,125
12,984
5,930
0
4,614
8,370
0
84,354
L
Sobek
mestter
Sobek
6,301
800
0
5,932
20,597
23,695
0
10,678
9,919
25,956
0
W
8,290
3,270
0
4,022
12,291
5,660
900
1,826
10,465
72,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
44,807
569
Minions Killed
515
0
Camps Cleared
0
1,938,012
Distance Traveled
1,765,713
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,373
493
139
7
0
383,441
6
W
Atlas
8,713
459
27
1
0
372,349
2
W
Ra
10,216
538
165
9
0
398,109
6
W
Nemesis
11,168
588
137
7
0
430,470
0
L
Lancelot
8,394
442
80
4
0
333,399
0
L
Chernobog
9,258
487
124
7
0
367,376
2
W
Nike
11,364
598
127
7
0
391,895
5
L
Neith
9,268
488
140
7
0
323,558
3
L
Sobek
8,514
448
32
2
0
357,939
2
W
Sol
10,130
533
113
6
0
345,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role